Dungeon Crawl Stone Soup version 0.35-a0-447-gb551176d51 (webtiles) character file. Game seed: 4695674689825414951 6 AllRuneOrDeath the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on June 3, 2026. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:21 (136 turns). AllRuneOrDeath the Chiller (MfIE) Turns: 136, Time: 00:01:21 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) e - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 club e - a +0 dagger (weapon) Missiles d - a stone Armour a - a +0 robe (worn) b - a +0 ring mail Potions d - a potion of brilliance {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 10% 3 Ozocubu's Armour Ice 14% N/A 10% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the hobgoblin! Unknown command. You encounter a hobgoblin and a quokka. Found a scroll labelled MEUJYRUOCE. You encounter a jackal. Found a robe. The hobgoblin shouts! You hear an angry hiss. You encounter a ball python. You encounter a jackal. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (100% to hit) You freeze the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) You freeze the hobgoblin. The hobgoblin is severely wounded. The jackal barks! x2 The hobgoblin hits you. The quokka closely misses you. Unknown command. The quokka bites you. The hobgoblin attacks as it pursues you! The hobgoblin misses you. The jackal leaves your sight. The quokka attacks as it pursues you! The quokka bites you. The jackal bites you. The quokka closely misses you. You encounter an endoplasm. The jackal attacks as it pursues you! The jackal bites you but does no damage. The endoplasm jiggles. The jackal bites you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal. You kill the jackal! You don't have enough magic to cast this spell. Magic courses through your body. The jackal bites you. The quokka bites you. You die... ##.....#....### ..# #####......# ..# ..........#####.###.. ......................# ...###........hS.####.# ... #.......#......... .. ##.....g.###...... ....####Sh##...... ..........r@J...... ....?.####.####...## ....#. #.# .... #.. . ### You could see an endoplasm, a quokka, a jackal, a hobgoblin and a ball python. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AllRuneOrDeath the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 136 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_rooms, hellmonk_ecumenical_altar_leap_of_faith Action || total ---------------------------++------- Attack: Normal || 10 Melee: Unarmed || 6 Dagger || 3 Club || 1 Cast: Freeze || 8 Drink: Magic || 1 Armour: Robe || 12 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 25 | 26 | 1 | 135.0 | Dungeon | 135 | 135 | 0 | 25 | 26 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 135 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+