AllRuneOrDeath Level 1 of the Dungeon (8, 35, D:1) a +0 scale mail (12, 33, D:1) a hobgoblin corpse (skeletalised by now) (12, 34, D:1) a +0 short sword (13, 19, D:1) a frilled lizard corpse (skeletalised by now) (13, 23, D:1) a +0 hand axe (17, -4, D:1) a +2 dagger of draining (17, 14, D:1) a +0 short sword (32, 4, D:1) a +0 dagger a goblin skeleton (32, 35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 4, D:1) a hobgoblin skeleton (33, 5, D:1) a +0 short sword a kobold skeleton (41, 24, D:1) a +0 club a kobold corpse (skeletalised by now) (44, 36, D:1) a +0 robe (49, 23, D:1) a hobgoblin corpse (skeletalised by now) (49, 33, D:1) a +0 club (56, 38, D:1) a +0 club (61, 43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (72, 38, D:1) a +0 leather armour Level 2 of the Dungeon (7, -6, D:2) a +0 halberd a +0 spear a gnoll skeleton a gnoll skeleton (7, -5, D:2) a +0 whip a +0 flail (10, -15, D:2) a +0 dagger (29, -22, D:2) a +0 sling (39, -1, D:2) a bat corpse (skeletalised by now) (40, -27, D:2) a +0 flail a +0 chain mail the human corpse of Terence (skeletalised by now) (50, -31, D:2) a +0 whip (53, -29, D:2) a +0 club Level 3 of the Dungeon (0, 3, D:3) a +0 hand axe (0, 15, D:3) a +0 hand axe (14, 15, D:3) a bat skeleton (16, 15, D:3) a +0 ring mail a +0 club the goblin skeleton of Ijyb (20, 8, D:3) a stone a +0 dagger (24, 21, D:3) a +2 short sword of draining a kobold skeleton (31, 1, D:3) an adder skeleton (31, 29, D:3) a +0 buckler (32, 3, D:3) a +0 leather armour (34, 13, D:3) a rat corpse (skeletalised by now) (36, 4, D:3) a +0 long sword (42, 11, D:3) a +0 dagger (42, 22, D:3) a +0 scythe a +0 robe Level 4 of the Dungeon [Shop] Bashup's Antique Armour Shop a +0 scale mail (84 gold) a +0 leather armour (42 gold) a +0 scale mail (84 gold) a +0 scale mail (84 gold) a +0 chain mail (126 gold) (10, -9, D:4) a +0 ring mail (23, -12, D:4) a +0 ring mail a +0 club (41, -42, D:4) a +2 dagger of electrocution (42, -41, D:4) a +0 flail a +0 whip (42, -40, D:4) a +0 spear (43, -29, D:4) a +0 club a +0 sling (51, -17, D:4) a +0 spear (60, -2, D:4) a +0 mace (65, -51, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 mace (2, 8, D:5) a +0 shortbow (14, -2, D:5) a +0 leather armour (23, 42, D:5) a +0 robe a +0 dagger a +0 giant club (29, 9, D:5) a +0 scale mail (39, -2, D:5) a +0 robe a +0 dagger (40, -3, D:5) a +0 robe a +0 dagger (40, -2, D:5) a +2 heavy hand axe (40, -1, D:5) a +0 short sword a +0 hand axe an orc skeleton an orc skeleton (43, 19, D:5) the inkwell talisman of the Protecting Gods {Str+6} [inkwell talisman] Str+6: It affects your strength (+6). (47, 32, D:5) a +0 dagger (47, 33, D:5) a +0 short sword (48, 32, D:5) a +0 club a +0 leather armour a +0 dagger (50, 33, D:5) a +0 ring mail a +1 hand axe of flaming Level 6 of the Dungeon (34, -19, D:6) a +0 trident (37, 17, D:6) a +0 battleaxe (49, 1, D:6) a +0 dagger a +0 robe (50, 1, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 whip (3, 15, D:7) a +0 leather armour (4, -9, D:7) the +5 scythe "Finisher" {speed, execute} It cannot be enchanted further. Cheibriados disapproves of the use of such an item. the +1 triple sword "Piriunasaw" {elec, Int+6} Int+6: It affects your intelligence (+6). It cannot be enchanted further. (6, 1, D:7) a +0 spear (6, 2, D:7) a +0 spear (6, 3, D:7) a +0 spear (7, 0, D:7) a +0 spear a goblin skeleton (7, 1, D:7) a +0 spear (10, -10, D:7) a parchment of Animate Dead (10, 3, D:7) a +0 robe a +0 hand axe (14, -12, D:7) a +0 short sword (15, -13, D:7) a +0 scale mail a +0 falchion (15, -12, D:7) a +0 chain mail a +0 long sword a +0 orcbow (16, -13, D:7) a +0 dagger (21, 3, D:7) a +0 flail a +0 robe a +0 hand axe a +0 robe a +5 halberd (22, 3, D:7) a +0 chain mail a +0 dire flail a +0 arbalest a +0 robe a +4 morningstar (23, 3, D:7) a +0 leather armour a +0 hand axe (24, 3, D:7) a +0 club (28, -4, D:7) a +0 robe (38, -15, D:7) a spore talisman (39, 17, D:7) a +0 chain mail (44, 17, D:7) a +2 robe of willpower (47, -28, D:7) a +0 scale mail (50, -22, D:7) a +0 robe (50, 0, D:7) a +0 spear (51, 0, D:7) a +0 halberd (52, 0, D:7) a +0 flail (53, -21, D:7) a +0 chain mail (53, -19, D:7) a +0 flail (53, 0, D:7) a +0 whip a +0 robe (54, 0, D:7) a +0 flail Level 8 of the Dungeon [Shop] Dagop's Specific Store a parchment of Enfeeble (524 gold) [Shop] Warr's General Store a +2 robe of cold resistance (304 gold) a scroll of noise (18 gold) a +2 robe of positive energy (253 gold) a parchment of Launch Clockwork Bee (149 gold) a lightning rod (4/4) (680 gold) a +0 plate armour (306 gold) a +0 club (8 gold) a +0 scale mail (68 gold) a parchment of Freezing Cloud (312 gold) (0, 0, D:8) a +0 war axe (4, 19, D:8) a +0 flail (10, 5, D:8) a +0 dagger a +0 halberd a +0 plate armour a +0 short sword a +0 hand axe a +0 leather armour (10, 32, D:8) a +0 rapier (10, 33, D:8) a +0 club (11, 5, D:8) a +0 dagger (11, 32, D:8) a +0 whip (11, 33, D:8) a +0 mace a +0 flail a +0 ring mail (11, 34, D:8) a +0 hand axe (18, 27, D:8) a +0 quarterstaff (28, 33, D:8) a +0 short sword (28, 34, D:8) a +0 club 2 stones (28, 35, D:8) a +0 club 2 stones (29, 34, D:8) a +0 short sword a curare-tipped dart (29, 35, D:8) a +0 dagger 3 stones (30, 34, D:8) a +0 whip a stone (31, 32, D:8) a +0 dagger (32, 32, D:8) a +0 short sword (32, 34, D:8) a +0 club (33, 31, D:8) a +0 dagger a +0 robe (33, 32, D:8) a +0 club a +0 chain mail (46, 5, D:8) a +0 short sword of electrocution (48, 17, D:8) a +1 spear of entangling (52, 4, D:8) a +0 leather armour a +0 hand axe an orc skeleton (53, 0, D:8) a +0 plate armour a +0 trident (53, 3, D:8) a +0 hand axe (54, -5, D:8) a +0 robe (54, -2, D:8) a +0 hand axe (54, 3, D:8) a +1 hand axe of electrocution Level 9 of the Dungeon (0, 0, D:9) 3 flux baubles (0, 11, D:9) a stone a +0 short sword (0, 13, D:9) a +0 club (0, 14, D:9) a +0 club (1, 11, D:9) 3 stones a +0 dagger (2, -7, D:9) a +0 scimitar (9, -10, D:9) a +0 spear (16, 13, D:9) a +0 halberd (17, 13, D:9) a +0 spear (17, 14, D:9) a +0 club (18, 13, D:9) a +0 club a +0 robe a +4 dire flail (18, 14, D:9) a +0 ring mail a +0 trident a +0 robe a +1 falchion of electrocution a +0 robe (21, 29, D:9) a +0 quarterstaff (23, 39, D:9) a +0 club (24, 39, D:9) a +0 dagger a +0 robe (25, 39, D:9) a +0 whip (27, 38, D:9) a +0 athame of protection a +0 robe (33, 22, D:9) a +0 shortbow (34, 22, D:9) a +0 shortbow (35, 16, D:9) a +0 short sword (36, 6, D:9) a +0 club (36, 15, D:9) a +0 short sword (37, 14, D:9) a +0 whip (45, -12, D:9) a +0 ring mail (57, -9, D:9) a potion of ambrosia (58, -10, D:9) a scroll of noise (59, -11, D:9) 20 gold pieces (59, -9, D:9) a potion of resistance (59, -7, D:9) a wand of polymorph (5) (60, -7, D:9) 13 gold pieces (60, -6, D:9) 20 gold pieces Level 10 of the Dungeon [Shop] Ygroujez's Elemental Accessories a +2 heavy hand axe (278 gold) a ring of protection from fire (400 gold) a staff of air (400 gold) the Codex of Snow (321 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Metabolic Englaciation Hexes/Ice 5 (0, 0, D:10) a +0 robe a +0 dagger (1, 0, D:10) a +0 hand axe (2, -1, D:10) a +0 leather armour a +0 hand axe (12, 0, D:10) a +0 flail (21, 4, D:10) a +0 club (23, 4, D:10) a +0 spear a +0 ring mail a +0 buckler a +0 whip a +0 club (29, 8, D:10) a +0 scimitar (29, 18, D:10) a +0 giant club a +0 giant spiked club (38, 36, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 battleaxe (5, -14, D:11) a +0 scale mail (7, -22, D:11) a +0 helmet (11, 10, D:11) a +0 great sword (13, -15, D:11) 4 large rocks (26, -25, D:11) a +0 giant spiked club (34, 21, D:11) a +0 plate armour a +0 long sword a +0 robe a +0 dagger (34, 22, D:11) a +0 plate armour a +0 short sword a +0 chain mail a +0 mace (35, 19, D:11) a +0 dagger a +0 dagger (35, 22, D:11) a +0 hand axe (35, 23, D:11) a +0 club (36, -19, D:11) a +0 dagger a +0 robe (36, 19, D:11) a +0 short sword (36, 20, D:11) a staff of cold a +0 robe (36, 21, D:11) a +0 chain mail a +0 long sword (36, 22, D:11) a +0 robe a +0 dagger (36, 23, D:11) a +0 hand axe (37, 20, D:11) a +0 flail (37, 21, D:11) a +0 leather armour a +0 short sword (37, 22, D:11) a +0 leather armour a +0 hand axe (45, 22, D:11) a +0 dagger (47, 8, D:11) a +0 spear Level 12 of the Dungeon (1, 43, D:12) a +0 club (8, 26, D:12) a +0 falchion (10, 24, D:12) a +0 barding a +1 longbow of flaming the centaur skeleton of Nessos (11, 30, D:12) a +6 ring of dexterity (13, 17, D:12) a +0 giant club a +0 dire flail (14, 29, D:12) a +0 orcbow (15, 38, D:12) a parchment of Apportation (21, 9, D:12) a +2 robe of willpower a +0 dagger (25, 33, D:12) a +2 dagger of venom (40, 13, D:12) a +0 shortbow (41, 12, D:12) a +0 orcbow (41, 13, D:12) a +0 orcbow Level 13 of the Dungeon [Shop] Juynlat's Magic Scroll Shoppe a scroll of immolation (79 gold) a scroll of identify (39 gold) a scroll of identify (39 gold) a scroll of identify (39 gold) a scroll of immolation (79 gold) a scroll of immolation (79 gold) a scroll of identify (39 gold) (0, 0, D:13) a +0 ring mail (1, -3, D:13) a +0 hand axe (1, -2, D:13) a +0 halberd (2, -5, D:13) a +0 war axe (2, -2, D:13) a +0 hand axe (3, -4, D:13) a +0 morningstar (4, -6, D:13) a +0 mace a +3 scimitar of distortion (14, -7, D:13) a +0 shortbow (17, -26, D:13) a +0 orcbow (17, -5, D:13) a +0 chain mail a +2 halberd (21, -25, D:13) 2 large rocks (30, 0, D:13) a +0 ring mail (32, 16, D:13) a +0 giant club a +0 giant club (45, -22, D:13) a +0 war axe a +1 shortbow of chaos a +0 robe (48, -27, D:13) a +2 scimitar of flaming (52, -5, D:13) the +0 leather armour of Zealous Satisfaction {rF+ rC+++ rCorr Str-5} rF+: It protects you from fire. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). It cannot be enchanted further. (54, -5, D:13) a +2 leather armour of fire resistance a +0 war axe (54, -4, D:13) a +0 hand axe a +0 leather armour (55, -6, D:13) a +0 war axe a +0 leather armour (58, 9, D:13) a +0 long sword Level 14 of the Dungeon (0, 0, D:14) a +0 plate armour (0, 1, D:14) a +0 rapier (1, -7, D:14) a +1 orcbow of freezing (1, -1, D:14) a +0 short sword (6, -7, D:14) a +0 plate armour (7, -21, D:14) a +0 scimitar of flaming (8, -8, D:14) a +1 scimitar of flaming (8, -7, D:14) a +0 orcbow (9, -10, D:14) 2 large rocks (9, -7, D:14) a +0 great sword a +0 ring mail (9, -6, D:14) 2 large rocks (10, -7, D:14) a +0 shortbow (14, -11, D:14) a +0 scale mail (17, -38, D:14) a +0 chain mail (22, -3, D:14) an amulet of the acrobat (30, -15, D:14) a +0 ring mail (51, -11, D:14) a +0 orcbow Level 15 of the Dungeon (0, 0, D:15) 2 large rocks (0, 3, D:15) 3 large rocks (2, -2, D:15) a +0 falchion (2, 1, D:15) 4 large rocks (3, 42, D:15) a +0 chain mail (6, 24, D:15) a +0 falchion (11, 37, D:15) a +0 mace a +0 scimitar (14, 21, D:15) a +0 robe a +0 short sword (16, 23, D:15) 3 large rocks (17, 35, D:15) a +0 glaive (18, 34, D:15) a +1 whip of venom a +0 robe (18, 36, D:15) a +0 short sword (18, 37, D:15) 5 large rocks (19, 36, D:15) a +3 war axe (20, 35, D:15) a +0 hand axe (21, 39, D:15) a +1 long sword of protection the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. It cannot be enchanted further. the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. a +2 plate armour of fire resistance an amulet of dissipation a +0 scale mail (24, 3, D:15) 6 large rocks (24, 16, D:15) a +3 scimitar of flaming (27, 25, D:15) a +0 mace (29, 6, D:15) 4 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 2 flux baubles (0, 1, Orc:1) a +0 plate armour (1, -2, Orc:1) a parchment of Call Canine Familiar (2, 0, Orc:1) a +0 chain mail (5, -14, Orc:1) a +0 arbalest (7, 4, Orc:1) 5 large rocks (7, 6, Orc:1) 4 large rocks (8, 4, Orc:1) 2 large rocks (9, 5, Orc:1) 3 large rocks (11, 1, Orc:1) a +0 dagger of protection (11, 2, Orc:1) a +2 broad axe of sundering (12, -32, Orc:1) a +0 club (12, -31, Orc:1) a +0 robe a +0 dagger (12, 1, Orc:1) a +0 dagger of electrocution (12, 2, Orc:1) the +6 sling of Egoidd {flame, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (13, -33, Orc:1) a +3 whip (13, -32, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 flail (13, 1, Orc:1) a +2 spear of entangling (13, 2, Orc:1) a +0 heavy great sword (14, 1, Orc:1) a +2 sling of draining (14, 2, Orc:1) a +2 short sword of protection (15, 1, Orc:1) a +5 mace of venom (16, -10, Orc:1) a +0 arbalest (17, -9, Orc:1) a +0 halberd a +0 chain mail (17, 3, Orc:1) 2 large rocks (17, 4, Orc:1) 2 large rocks (18, -14, Orc:1) a +0 giant spiked club (18, -10, Orc:1) a +0 dagger a +0 robe (18, 4, Orc:1) 3 large rocks (19, -10, Orc:1) a +0 mace (19, -9, Orc:1) a +2 short sword of venom a +0 scale mail (20, -9, Orc:1) a +0 mace a +0 ring mail (31, 1, Orc:1) 4 large rocks (32, -6, Orc:1) 5 large rocks (32, 1, Orc:1) 3 large rocks (32, 2, Orc:1) 9 large rocks (33, 1, Orc:1) 4 large rocks (34, -22, Orc:1) a +0 short sword a +0 leather armour (34, -21, Orc:1) a +0 hand axe (35, -21, Orc:1) a +0 short sword a +0 scale mail (51, 6, Orc:1) a +1 rapier of draining (53, 0, Orc:1) a +0 giant spiked club (54, -2, Orc:1) a +0 giant club a +0 giant spiked club (54, -1, Orc:1) a +0 giant club a +0 giant club a +0 giant club (54, 0, Orc:1) a +0 giant club (55, -4, Orc:1) a +0 giant club (57, -7, Orc:1) 5 large rocks (63, -26, Orc:1) 4 large rocks Level 2 of the Orcish Mines [Shop] Jiesicusm's General Store a +0 robe (13 gold) a +0 scale mail (60 gold) a parchment of Freezing Cloud (276 gold) a scroll of vulnerability (60 gold) a parchment of Call Imp (87 gold) [Shop] Ythrupti's Jewellery Shop an amulet of chemistry (540 gold) a ring of willpower (450 gold) a ring of positive energy (360 gold) an amulet of regeneration (540 gold) the amulet of Zitoqadi {Spirit *Corrode +Blink Dex+2} (766 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Dex+2: It affects your dexterity (+2). a +6 ring of strength (648 gold) a ring of willpower (450 gold) [Shop] Zeadiutrix's Antique Armour Shop a +0 chain mail (228 gold) a +4 chain mail of ponderousness (114 gold) the +2 robe of Ohauleul {rF+} (946 gold) rF+: It protects you from fire. It cannot be enchanted further. the +1 ring mail of Pathos {^Drain Int+3 Dex+5} (1033 gold) ^Drain: It drains your maximum health when unequipped. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 helmet of ice (817 gold) a +0 plate armour (684 gold) a +0 leather armour of positive energy (228 gold) a +0 ring mail of cold resistance (418 gold) the +3 leather armour of Yher {rF+ Str+3} (1417 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. [Shop] Derhaalu's Antique Weapon Boutique a +0 hand axe (75 gold) a +0 glaive (250 gold) a +0 war axe (87 gold) a +0 rapier (137 gold) a +2 dagger of electrocution (425 gold) a +0 flail (87 gold) a +2 short sword of flaming (435 gold) the +3 halberd "Otusaic" {freeze, ^Drain rF+ rC+} (940 gold) ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. a +0 falchion (75 gold) the +11 sling of the Several Moons {elec, rC++} (2080 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. (0, 0, Orc:2) a +0 short sword (1, -3, Orc:2) a +0 mace (1, -2, Orc:2) a +0 dagger a +0 scale mail (1, -1, Orc:2) a +0 great sword of electrocution a +0 plate armour a +0 club (1, 0, Orc:2) a +0 battleaxe a +0 plate armour (1, 1, Orc:2) a +0 dagger (2, -2, Orc:2) a +0 club a +0 ring mail (2, 0, Orc:2) a +0 dagger a +0 robe (3, -3, Orc:2) a +0 club a +0 leather armour (3, 0, Orc:2) a +0 trident a +0 plate armour (4, -2, Orc:2) a +0 mace a +0 plate armour (5, -17, Orc:2) a +0 chain mail a +1 war axe of freezing (5, -6, Orc:2) a +0 short sword a +0 leather armour (5, -5, Orc:2) a +0 halberd a +0 chain mail (5, -2, Orc:2) a +0 club (6, -21, Orc:2) a +0 leather armour a +0 mace (6, -19, Orc:2) a +0 hand axe (6, -7, Orc:2) a +1 short sword of holy wrath a +1 ring mail of fire resistance a +0 halberd a +0 plate armour (6, -6, Orc:2) a +0 hand axe (6, -5, Orc:2) a +2 great mace of protection a +0 plate armour (6, 1, Orc:2) a +2 flail of protection (7, -7, Orc:2) a +0 flail a +0 chain mail (7, 0, Orc:2) a +0 dagger an orc skeleton (8, -22, Orc:2) a +0 robe a +0 dagger (8, -21, Orc:2) a +0 chain mail a +0 glaive a +0 orcbow (8, -13, Orc:2) a +0 hand axe (8, 0, Orc:2) a +0 dagger a +0 robe (9, -23, Orc:2) a +0 scale mail a +0 club (9, -22, Orc:2) a +0 whip (9, 1, Orc:2) a +0 club (9, 8, Orc:2) a +0 flail (10, -23, Orc:2) a +0 ring mail a +0 mace of holy wrath (10, -22, Orc:2) a +0 chain mail a +0 halberd a +0 arbalest (10, -15, Orc:2) a +0 leather armour a +0 club (10, 1, Orc:2) a +0 dagger a +1 robe of cold resistance (10, 6, Orc:2) a +0 dagger a +0 robe (11, 6, Orc:2) a +0 scimitar a +0 plate armour a +0 club (12, -19, Orc:2) a +0 robe a +0 dagger (13, 4, Orc:2) a +0 club a +0 leather armour (14, 4, Orc:2) a +0 orcbow a +0 glaive a +0 chain mail a +0 short sword a +0 plate armour a +0 mace a +0 chain mail a +1 halberd of protection a +3 chain mail a +0 dire flail a +0 plate armour (15, 4, Orc:2) a +0 scimitar a +0 robe a +0 battleaxe a +0 plate armour a +0 club a +0 ring mail a +0 flail a +0 ring mail a +0 dagger a +0 mace a +0 war axe a +0 plate armour (15, 5, Orc:2) a +0 mace a +0 chain mail a +0 mace a +0 ring mail a +0 dagger a +0 ring mail a +0 athame a +0 robe a +0 dagger a +0 robe a +0 war axe a +0 leather armour (16, 3, Orc:2) a +0 hand axe a +0 whip a +0 leather armour a +1 flail of protection a +0 leather armour a +0 mace a +0 trident (16, 4, Orc:2) a +4 hand axe a +0 plate armour a +0 glaive a +0 robe a +0 scimitar a +0 plate armour a +0 flail a +0 ring mail a +0 club a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe a +0 chain mail (16, 5, Orc:2) a +0 dagger a +0 whip a +0 club a +0 hand axe a +0 dagger a +0 robe (17, 2, Orc:2) a +0 whip (17, 3, Orc:2) a +0 dagger a +0 robe (17, 4, Orc:2) a +0 whip a +3 leather armour (17, 5, Orc:2) a +0 club (18, 3, Orc:2) a +3 scimitar a +0 chain mail a +0 dagger a +0 chain mail (18, 4, Orc:2) a +0 glaive a +0 chain mail (19, 1, Orc:2) a +0 short sword (19, 2, Orc:2) a +0 trident a +0 ring mail (19, 3, Orc:2) a +0 battleaxe a +0 plate armour (19, 4, Orc:2) a +3 flail a +0 chain mail (19, 5, Orc:2) a +0 long sword a +0 chain mail (20, 2, Orc:2) a +0 dagger a +0 robe (20, 3, Orc:2) a +0 dagger a +0 robe (20, 4, Orc:2) a +2 battleaxe of draining a +0 chain mail (20, 5, Orc:2) a +0 trident a +0 chain mail (20, 6, Orc:2) a +0 arbalest a +0 war axe a +0 chain mail (21, 3, Orc:2) a +0 hand axe (21, 4, Orc:2) a +0 short sword (22, -28, Orc:2) a +0 hand axe (23, -27, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 trident a +0 orcbow (23, -26, Orc:2) a +0 plate armour a +0 flail (23, -25, Orc:2) a +0 heavy hand axe (23, -24, Orc:2) a +0 robe a +0 dagger (23, 5, Orc:2) a +0 dagger a +0 robe (24, -28, Orc:2) a +0 plate armour a +0 hand axe a +2 arbalest of flaming a +0 robe a +0 long sword (24, -27, Orc:2) a +0 chain mail a +0 trident (24, -26, Orc:2) a +0 chain mail of fire resistance a +0 scimitar (25, -27, Orc:2) a +0 giant club (26, -27, Orc:2) a +0 falchion (27, -27, Orc:2) a +0 robe a +0 dagger (27, -26, Orc:2) a +0 club (31, -18, Orc:2) a +0 chain mail a +0 long sword (32, -27, Orc:2) a +0 trident (32, -18, Orc:2) a +2 robe a +0 athame (33, -18, Orc:2) a +0 chain mail a +3 long sword (33, -17, Orc:2) a +0 club (34, -19, Orc:2) a +0 mace a +0 chain mail (34, -18, Orc:2) a +0 long sword a +0 chain mail (34, -17, Orc:2) a +0 mace a +0 chain mail (35, -18, Orc:2) a +0 dagger a +0 leather armour an orc skeleton (35, -17, Orc:2) a +0 mace (36, -18, Orc:2) a +0 club a +0 ring mail (40, 0, Orc:2) a +2 trident of freezing a +2 chain mail of resonance a +0 leather armour a +0 trident Level 1 of the Elven Halls (0, 0, Elf:1) a +6 mace of protection (1, 4, Elf:1) a +3 trident (11, 20, Elf:1) a +0 rapier a +0 robe (12, 38, Elf:1) a +3 scimitar a +0 robe a +1 hand axe of distortion (12, 39, Elf:1) a +1 spear of distortion a ring of protection from cold (12, 48, Elf:1) a +0 robe (13, 16, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (13, 18, Elf:1) a +1 vampiric war axe (14, 15, Elf:1) a +0 longbow a +0 dagger a +0 leather armour (14, 16, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (15, -2, Elf:1) a +0 ring mail (16, 31, Elf:1) a ring of see invisible (17, 14, Elf:1) a +0 dagger a +0 longbow a +0 leather armour (17, 21, Elf:1) a parchment of Dimensional Bullseye (17, 29, Elf:1) a +2 hand axe of freezing a +2 short sword of draining (20, 22, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (21, 20, Elf:1) a +0 ring mail of fire resistance a +0 rapier (21, 22, Elf:1) a +1 dire flail of protection (22, 23, Elf:1) a +0 robe a +0 long sword (23, 23, Elf:1) a +0 robe a +0 short sword (23, 35, Elf:1) a +0 robe (25, 15, Elf:1) a +0 robe a +0 long sword (25, 21, Elf:1) a +0 long sword of electrocution (25, 29, Elf:1) an orb of glass a staff of alchemy (29, 9, Elf:1) a +0 leather armour a +0 short sword (29, 11, Elf:1) a +0 dagger a +2 scale mail of resonance (30, 15, Elf:1) a +1 heavy war axe (31, 10, Elf:1) a +0 leather armour a +2 devious short sword a +0 shortbow a +0 robe a +0 short sword (31, 11, Elf:1) a +1 glaive of entangling (31, 12, Elf:1) a +1 war axe of freezing (33, 13, Elf:1) a +0 plate armour (33, 26, Elf:1) a hive talisman (33, 44, Elf:1) a +0 chain mail (35, 32, Elf:1) a parchment of Grave Claw (37, 38, Elf:1) a +0 long sword a +0 robe (43, 40, Elf:1) a +0 robe a +0 long sword (47, 37, Elf:1) a +0 robe a +0 short sword (49, 37, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (52, 37, Elf:1) a +0 leather armour a +0 dagger a +0 longbow Level 2 of the Elven Halls [Shop] Nikun's Magic Scroll Boutique a scroll of noise (19 gold) a scroll of fear (79 gold) a scroll of enchant armour (148 gold) a scroll of enchant armour (148 gold) a scroll of fog (79 gold) a scroll of poison (79 gold) a scroll of vulnerability (79 gold) a scroll of identify (39 gold) [Shop] Mobrizybb's Armour Boutique a +0 leather armour (26 gold) a +0 pair of boots of stealth (149 gold) the orb "Fogenn" {Pyromania, rN+ Int+4 Slay+3} (730 gold) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 leather armour (26 gold) the +2 ring mail of the Tick {Int+4 Stlth+} (418 gold) Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 scale mail (52 gold) the quicksilver dragon scales of Odyadu {Rampage Will+ Dex+3} (822 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Cheibriados disapproves of the use of such an item. a +0 pair of boots of stealth (149 gold) a +0 scale mail (52 gold) [Shop] Pawnumiav's Book Shop a parchment of Starburst (375 gold) a parchment of Fortress Blast (375 gold) a parchment of Foxfire (60 gold) a parchment of Iskenderun's Mystic Blast (195 gold) a parchment of Death's Door (780 gold) a parchment of Passage of Golubria (195 gold) a parchment of Metabolic Englaciation (276 gold) a manual of Ranged Weapons (1200 gold) a parchment of Ignite Poison (195 gold) a parchment of Enfeeble (492 gold) [Shop] Usoumn's Jewellery Boutique a +6 ring of intelligence (unknown) (540 gold) the amulet "Mucsilum" {Wildshape Harm *Corrode rElec} (576 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. a ring of magical power (300 gold) the ring "Kithrum" {+Blink rCorr MP+7 Int+2} (793 gold) [ring of resist corrosion] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). Int+2: It affects your intelligence (+2). a ring of magical power (300 gold) a +6 ring of dexterity (540 gold) an amulet of guardian spirit (unknown) (450 gold) an amulet of guardian spirit (unknown) (450 gold) [Shop] Iclaij's Magic Scroll Shop a scroll of noise (15 gold) a scroll of teleportation (45 gold) a scroll of poison (60 gold) a scroll of immolation (60 gold) 3 scrolls of revelation (337 gold) a scroll of identify (30 gold) a scroll of enchant armour (112 gold) a scroll of revelation (112 gold) a scroll of noise (15 gold) a parchment of Starburst (375 gold) a scroll of teleportation (45 gold) [Shop] Ninkugu's Book Emporium a parchment of Stone Arrow (158 gold) a parchment of Forge Blazeheart Golem (234 gold) a parchment of Mephitic Cloud (158 gold) a parchment of Petrify (234 gold) a parchment of Splinterfrost Shell (590 gold) a parchment of Freeze (72 gold) a parchment of Gloom (158 gold) a parchment of Shatter (936 gold) a parchment of Poisonous Vapours (72 gold) a parchment of Conjure Ball Lightning (450 gold) a parchment of Summon Mana Viper (331 gold) a parchment of Detonation Catalyst (331 gold) a parchment of Summon Hydra (590 gold) a parchment of Dispel Undead (234 gold) a parchment of Passwall (158 gold) (0, 32, Elf:2) a +0 mace of protection (2, 33, Elf:2) a +4 dagger (2, 35, Elf:2) a +0 falchion a +0 falchion (3, 33, Elf:2) a +6 dagger (4, 18, Elf:2) a +0 dire flail of concussion (4, 33, Elf:2) a +0 rapier a +0 robe (6, 11, Elf:2) a +0 robe a +0 short sword (7, 3, Elf:2) an elf skeleton (7, 4, Elf:2) an elf skeleton (8, 3, Elf:2) an elf skeleton (8, 4, Elf:2) a +4 ring of protection an elf skeleton (8, 5, Elf:2) a +0 arbalest an elf skeleton (8, 22, Elf:2) a +0 quarterstaff a +0 robe (9, 3, Elf:2) an elf skeleton (9, 4, Elf:2) a +0 leather armour an elf skeleton (10, 32, Elf:2) a +0 heavy glaive (11, 19, Elf:2) a rimehorn talisman (11, 32, Elf:2) a +0 long sword a +0 robe an elf skeleton (12, 9, Elf:2) a +0 robe a +0 rapier (14, 24, Elf:2) a +0 short sword (14, 32, Elf:2) a +0 short sword of flaming a +0 ring mail a +0 buckler (14, 33, Elf:2) a +0 long sword a +0 robe (15, 33, Elf:2) a +0 shortbow a +0 scimitar a +0 leather armour a +3 heavy war axe a +0 long sword a +0 robe a +0 hand axe of sundering a +0 dire flail of draining a +5 hand axe of electrocution (16, 33, Elf:2) a +1 lajatang of electrocution a +0 long sword a +0 shortbow a +0 leather armour a +0 rapier a +0 leather armour a +0 war axe a +0 chain mail (16, 34, Elf:2) a +0 flail of holy wrath a +0 plate armour a +3 great mace of draining a +0 arbalest a +0 plate armour (16, 35, Elf:2) a +0 halberd of flaming a +0 plate armour (17, -2, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour a +1 long sword of freezing a +0 shortbow a +0 ring mail (17, -1, Elf:2) a +0 long sword a +0 robe a +0 long sword a +0 robe (17, 33, Elf:2) a +0 mace a +0 plate armour (17, 34, Elf:2) a +0 dagger a +0 robe a +0 giant club a +0 rapier a +0 robe (17, 36, Elf:2) a +1 heavy long sword a +0 robe a +0 dagger a +0 robe (18, -2, Elf:2) a +1 short sword of venom a +0 leather armour (18, 33, Elf:2) a +0 short sword a +0 chain mail (18, 34, Elf:2) a +2 glaive of entangling a +0 chain mail a +0 orcbow a +0 battleaxe a +0 plate armour (18, 35, Elf:2) a +0 mace (19, -2, Elf:2) a +0 short sword a +0 robe (20, -2, Elf:2) a +0 dagger a +0 robe a +0 short sword a +0 robe a +2 buckler (20, 32, Elf:2) a +0 dagger a +0 robe an elf skeleton (20, 33, Elf:2) a +0 dagger a +0 ring mail an elf skeleton (21, -1, Elf:2) a +0 long sword a +0 robe (21, 36, Elf:2) a +0 flail an orc skeleton (21, 38, Elf:2) a +2 devious short sword (22, -1, Elf:2) a +2 short sword of venom a +0 shortbow a +0 leather armour (22, 0, Elf:2) a +0 dagger a +0 longbow a +0 leather armour a granite talisman (23, -2, Elf:2) a +0 long sword a +0 robe (23, 0, Elf:2) a +0 long sword a +0 ring mail (24, 30, Elf:2) a +5 glaive of venom (28, 2, Elf:2) a +5 war axe of sundering (29, 2, Elf:2) a dragon-coil talisman a +4 trident of holy wrath a medusa talisman the alchemy staff "Irgheafi" {rPois rCorr Tloc Alch} [staff of alchemy] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. a +2 leather armour of fire resistance the +10 broad axe of Ganan {elec, rF+ rC+ rCorr} rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 pair of boots of stealth (34, 11, Elf:2) a staff of cold (36, -7, Elf:2) a +0 robe (36, 27, Elf:2) a +4 antimagic eveningstar (36, 28, Elf:2) a +1 heavy battleaxe (38, 27, Elf:2) a +0 short sword a +0 robe (39, 10, Elf:2) a +0 robe a +0 long sword (40, 30, Elf:2) a +0 long sword a +0 robe (41, 9, Elf:2) a +0 leather armour a +1 dagger of speed a +0 longbow of draining (41, 11, Elf:2) a +0 robe a +0 dagger (42, 8, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (42, 10, Elf:2) a +0 robe a +0 rapier (42, 16, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (43, 11, Elf:2) a +0 robe a +1 long sword of holy wrath a +0 robe a +2 scimitar (44, 12, Elf:2) a +0 robe a +0 rapier (44, 16, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (45, 22, Elf:2) a +3 hand axe of flaming (49, 25, Elf:2) a +0 short sword of venom a +4 flail of draining a +4 short sword (51, -5, Elf:2) a +2 long sword of electrocution (60, 8, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (60, 9, Elf:2) a +0 robe a +0 short sword Level 3 of the Elven Halls (0, 0, Elf:3) a +0 short sword a +0 leather armour (0, 12, Elf:3) a +0 short sword a +0 robe (17, 21, Elf:3) a +0 ring mail (19, 23, Elf:3) a +0 dagger (20, 13, Elf:3) a +0 dagger a +0 leather armour (22, 16, Elf:3) a +0 short sword (24, 8, Elf:3) the cold staff of Hilioh {rC+ rN+ Ice} [staff of cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. (24, 17, Elf:3) a staff of necromancy (25, 9, Elf:3) a parchment of Scorch (25, 18, Elf:3) a staff of necromancy (26, 7, Elf:3) the conjuration staff of Doxudisy {rF+ Conj} [staff of conjuration] rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. (26, 9, Elf:3) a +0 robe (26, 12, Elf:3) a +0 short sword a +0 robe a +0 buckler (26, 14, Elf:3) the necromancy staff "Kuasch" {rF+ rN+ Will+ Necro} [staff of necromancy] rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. (26, 23, Elf:3) a +0 short sword a +0 short sword a +0 chain mail (26, 25, Elf:3) a +3 short sword of electrocution a +2 leather armour of cold resistance (27, 14, Elf:3) a parchment of Hoarfrost Cannonade (27, 25, Elf:3) a +0 short sword a +0 robe (28, 12, Elf:3) a +1 falchion (28, 18, Elf:3) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. (28, 23, Elf:3) a +2 athame a +0 shortbow a +0 leather armour a +0 longbow a +2 battleaxe of electrocution a +0 leather armour of willpower (28, 26, Elf:3) a +0 long sword a +0 ring mail (28, 27, Elf:3) a +1 rapier of speed a +0 robe (29, 9, Elf:3) a staff of necromancy (29, 25, Elf:3) a +4 rapier of flaming a +0 robe an elf skeleton (29, 26, Elf:3) a +0 long sword a +0 leather armour an elf skeleton (29, 27, Elf:3) a +4 rapier a +0 leather armour (29, 28, Elf:3) a +0 rapier a +0 robe (30, 3, Elf:3) a +0 short sword a +0 robe an elf skeleton (30, 12, Elf:3) a sanguine talisman (30, 13, Elf:3) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (30, 25, Elf:3) a +2 shortbow of draining a +3 trident of protection a +0 ring mail (30, 26, Elf:3) a +0 long sword a +0 robe a +0 long sword a +0 ring mail (30, 27, Elf:3) a +0 long sword a +0 robe (31, 3, Elf:3) a +1 athame of freezing a +0 leather armour an elf skeleton (31, 12, Elf:3) a parchment of Gell's Gavotte (31, 13, Elf:3) a +0 club (31, 24, Elf:3) a +0 long sword of electrocution a +0 robe (31, 26, Elf:3) a +3 arbalest of electrocution a +0 scimitar of freezing a +0 robe (32, 9, Elf:3) a +0 dagger (32, 10, Elf:3) a +0 ring mail (32, 14, Elf:3) a +0 long sword a +0 robe (32, 17, Elf:3) a parchment of Manifold Assault (32, 18, Elf:3) a +0 long sword a +0 leather armour a +0 buckler (32, 24, Elf:3) a +3 athame a +0 ring mail (33, 10, Elf:3) a +0 robe (33, 11, Elf:3) a +0 dagger (33, 19, Elf:3) a +0 short sword (33, 23, Elf:3) a +1 rapier of flaming a +0 robe (33, 24, Elf:3) the +2 robe of Noxaixel {rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (33, 25, Elf:3) a staff of air a +0 leather armour (33, 33, Elf:3) a +0 long sword a +0 robe (34, 6, Elf:3) a +0 shortbow a +0 long sword the +7 plate armour "Moxisaet" {rElec rF++} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. It cannot be enchanted further. (34, 7, Elf:3) a +0 vampiric trident a +0 leather armour (34, 22, Elf:3) a +1 scimitar of freezing a +0 ring mail an elf skeleton (34, 36, Elf:3) a +1 scimitar of freezing a +0 robe (34, 38, Elf:3) a +0 long sword a +0 scale mail the +6 war axe of Fonloduq {protect, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (35, 11, Elf:3) a +0 robe (35, 19, Elf:3) a +0 long sword a +0 leather armour (36, 8, Elf:3) a +0 longbow a +0 leather armour (36, 16, Elf:3) a +1 athame a +0 ring mail (36, 18, Elf:3) a +0 falchion of freezing a +0 ring mail of poison resistance (36, 34, Elf:3) a +0 long sword a +0 robe (36, 36, Elf:3) a +0 short sword a +0 leather armour (37, 9, Elf:3) a +1 scimitar a +2 ring mail of fire resistance (37, 16, Elf:3) a +3 falchion a +0 leather armour a ring of positive energy a +0 longbow a +0 dagger a +0 leather armour (37, 35, Elf:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (38, 10, Elf:3) a +2 athame a +0 scale mail (38, 18, Elf:3) a +0 rapier a +0 ring mail the +3 buckler of Udisaq {Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a ring of protection from cold (38, 33, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (38, 34, Elf:3) a +0 long sword a +0 robe (38, 35, Elf:3) a +1 scimitar of flaming a +0 robe an elf skeleton (38, 37, Elf:3) a +0 long sword a +0 leather armour (38, 38, Elf:3) a +0 long sword a +0 ring mail (39, 11, Elf:3) a +2 arbalest of freezing a +1 rapier of flaming a +0 robe a +0 longbow a +0 leather armour a ring of see invisible (39, 12, Elf:3) a +0 pair of boots of flying a +2 long sword of holy wrath a fortress talisman a scarf of repulsion the +10 mace of Abomination {protect, rF+ rN+ Dex+4} rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 kite shield the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +6 halberd of flaming quicksilver dragon scales a +0 scimitar a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour an elf skeleton (39, 14, Elf:3) a +2 rapier of venom a +0 leather armour a ring of poison resistance (47, 20, Elf:3) a +0 pair of boots (53, -2, Elf:3) a +0 robe (57, 3, Elf:3) a +0 long sword a +0 robe (57, 5, Elf:3) a +2 halberd of venom (60, 23, Elf:3) a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (44, -13, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (4, -18, Lair:2) a +0 leather armour (10, 12, Lair:2) a bullfrog corpse (skeletalised by now) (11, -1, Lair:2) a +0 flail (22, -28, Lair:2) a cane toad skeleton (24, 14, Lair:2) a +0 leather armour a +0 hand axe (33, 9, Lair:2) a +0 scale mail (35, -16, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (4, 0, Lair:3) a +0 trident (6, 4, Lair:3) a +0 trident (9, 1, Lair:3) a +0 trident (25, 24, Lair:3) a spore talisman (46, 8, Lair:3) a +0 great mace (53, -2, Lair:3) a +4 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 morningstar (6, 13, Lair:4) a mountainshell skeleton (13, 8, Lair:4) a +0 chain mail (24, -26, Lair:4) a staff of fire (49, 30, Lair:4) a +0 ring mail (50, -21, Lair:4) the +0 scale mail of Bedevilment {*Silence rC- rN+ Str+6} *Silence: It may silence you when you take damage. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). It cannot be enchanted further. (56, 13, Lair:4) a +0 plate armour (56, 17, Lair:4) a +0 short sword (57, -2, Lair:4) a lupine talisman (62, 9, Lair:4) an orb of attunement (63, -6, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (1, 4, Lair:5) a +0 hand axe (2, -35, Lair:5) a +0 robe (15, -31, Lair:5) a +0 leather armour (16, -38, Lair:5) a +0 chain mail (16, 3, Lair:5) a +0 spear (17, -19, Lair:5) a +0 falchion (27, 11, Lair:5) a +0 trident (27, 19, Lair:5) a +0 ring mail (30, 13, Lair:5) a +0 short sword (43, -16, Lair:5) a +0 scale mail (57, -38, Lair:5) a +0 athame a +0 robe (70, -40, Lair:5) a +0 leather armour Level 1 of the Shoals (0, 0, Shoals:1) a +0 plate armour (10, -1, Shoals:1) a +0 sling a +0 club (10, 0, Shoals:1) a +1 spear of distortion (11, 25, Shoals:1) a +5 heavy trident a +0 leather armour (12, -1, Shoals:1) a +2 trident of protection a +0 leather armour (12, 1, Shoals:1) a +0 orcbow (13, -1, Shoals:1) a +0 spear a +0 sling (33, -7, Shoals:1) a +0 chain mail (38, 30, Shoals:1) a +0 short sword (42, 12, Shoals:1) a +0 ring mail (42, 22, Shoals:1) a staff of conjuration (44, 0, Shoals:1) a +0 robe Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (0, 1, Shoals:2) a +0 trident (1, 0, Shoals:2) a +2 rapier of freezing a +0 robe (4, 32, Shoals:2) a +0 chain mail (15, 33, Shoals:2) a +0 trident (18, 14, Shoals:2) a +0 trident (19, 26, Shoals:2) a +0 plate armour (20, -11, Shoals:2) a +4 heavy trident a +0 leather armour (20, -10, Shoals:2) a +0 trident (21, 24, Shoals:2) 12 large rocks (23, 26, Shoals:2) a +0 ring mail (25, 14, Shoals:2) a +0 spear a +0 sling (26, 14, Shoals:2) a +0 quarterstaff a +0 sling (26, 15, Shoals:2) a +0 quarterstaff a +0 sling (28, 15, Shoals:2) a +0 sling a +0 club (28, 30, Shoals:2) a +0 trident of protection (49, 0, Shoals:2) a +2 heavy spear a javelin a +0 leather armour (49, 3, Shoals:2) a +0 spear (50, 0, Shoals:2) a +0 trident (50, 3, Shoals:2) a +0 trident (51, 34, Shoals:2) a +0 trident (56, -8, Shoals:2) a +0 spear (56, 33, Shoals:2) a +0 club a +0 sling (56, 34, Shoals:2) a +0 quarterstaff a +0 sling (57, 34, Shoals:2) a +0 spear a +0 sling (57, 36, Shoals:2) a +0 sling a +0 quarterstaff Level 3 of the Shoals [Shop] Riejoin's Antique Armour Emporium a +0 plate armour (666 gold) a +0 leather armour (74 gold) a +0 robe (33 gold) an orb of mesmerism (962 gold) a +2 pair of gloves of hurling (795 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (1531 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. the +0 cloak of Dim Light {Rampage rC+ Will+} (891 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. Cheibriados disapproves of the use of such an item. the +0 chain mail of Ethereal Creativity {Slay+6} (1413 gold) Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. a +0 plate armour (666 gold) a +0 pair of boots (166 gold) (16, 6, Shoals:3) a manticore skeleton (17, 6, Shoals:3) a manticore skeleton (24, 7, Shoals:3) a +0 arbalest (26, 45, Shoals:3) a +0 ring mail (31, 42, Shoals:3) a hive talisman (39, 15, Shoals:3) a +0 plate armour (48, 43, Shoals:3) a +0 quarterstaff Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (0, 1, Shoals:4) a +0 trident (2, 0, Shoals:4) a +1 morningstar of protection (8, -9, Shoals:4) a +0 club (13, -7, Shoals:4) a +0 trident (14, -7, Shoals:4) a +2 dagger of draining (23, -13, Shoals:4) a parchment of Rending Blade (25, -32, Shoals:4) a +0 spear (26, -11, Shoals:4) a +1 cloak (27, -11, Shoals:4) a +0 robe a +0 trident (28, -16, Shoals:4) a +0 leather armour (28, -12, Shoals:4) a +0 trident (28, -11, Shoals:4) a +0 trident (30, -20, Shoals:4) a +0 trident (31, -17, Shoals:4) a +0 trident (33, 1, Shoals:4) a +1 trident of entangling a +0 robe a +1 demon trident of draining a +0 robe a +0 rapier of speed a +0 robe (34, -13, Shoals:4) a +0 trident (39, -43, Shoals:4) the +6 whip of Xom's Delight {protect, rF- Str+4 SInv} rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. an orb of stardust a +0 hat of ice a +6 ring of dexterity a ring of wizardry a staff of fire (39, -42, Shoals:4) a +0 leather armour (40, -26, Shoals:4) a +1 trident of entangling (42, -1, Shoals:4) a +0 trident (42, 0, Shoals:4) a +0 trident (42, 1, Shoals:4) a +0 trident (42, 2, Shoals:4) a +0 spear a javelin a +0 leather armour (42, 3, Shoals:4) a +0 trident (43, -24, Shoals:4) a +3 rapier a +0 robe (47, -33, Shoals:4) a +0 trident of flaming a +0 robe (48, -33, Shoals:4) a +0 robe a +0 rapier a +0 robe (49, -33, Shoals:4) a +1 rapier of electrocution a +0 robe (49, -32, Shoals:4) a +0 trident (49, -10, Shoals:4) 3 darts of disjunction (50, -33, Shoals:4) a +3 spear of flaming a +0 leather armour (50, -32, Shoals:4) a +0 heavy spear a +0 leather armour (58, -28, Shoals:4) a +2 scale mail of willpower (58, -25, Shoals:4) a +0 longbow a +0 club (58, -22, Shoals:4) a +1 trident of freezing a +2 robe (58, -2, Shoals:4) a +0 leather armour a +0 antimagic spear a staff of alchemy (59, -2, Shoals:4) a +3 spear a +0 longbow Level 1 of the Spider Nest (13, -27, Spider:1) a +0 whip (14, -26, Spider:1) a +0 ring mail (19, -25, Spider:1) a +0 scimitar (19, -18, Spider:1) a +0 whip of electrocution (23, -14, Spider:1) a staff of earth (24, -34, Spider:1) a +0 pair of gloves (25, -11, Spider:1) a +0 quarterstaff Level 2 of the Spider Nest (0, 0, Spider:2) a +0 barding of earth (6, -4, Spider:2) a scarf of harm (10, -1, Spider:2) a +0 mace (10, 6, Spider:2) a +0 chain mail (18, 0, Spider:2) a +0 ring mail (21, 2, Spider:2) a +0 falchion (27, 16, Spider:2) a staff of fire (30, 34, Spider:2) a +0 leather armour (33, 21, Spider:2) a +0 leather armour (34, 0, Spider:2) a parchment of Fortress Blast (34, 13, Spider:2) a +0 cloak (44, -7, Spider:2) the +0 ring mail "Pustiwi" {Fly rCorr Str+2} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. (44, 15, Spider:2) a +1 scimitar of flaming (46, 15, Spider:2) a +0 pair of gloves of infusion a +0 cloak of stealth a +1 rapier of electrocution (53, 7, Spider:2) a +0 leather armour (63, 7, Spider:2) a +0 trident a +2 plate armour of resonance the +1 short sword "Jost" {elec, ^Contam rElec Dex+2 SInv} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. Level 3 of the Spider Nest (0, 0, Spider:3) a +0 ring mail (3, 23, Spider:3) a +0 spear (6, 33, Spider:3) a +2 chain mail of willpower (10, 10, Spider:3) a scarf of shadows the +1 pair of gloves of Creativity {rC+ Str-4 Dex+6} rC+: It protects you from cold. Str-4: It affects your strength (-4). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (12, 47, Spider:3) 2 flux baubles (21, 20, Spider:3) a +0 spectral broad axe a +0 chain mail (21, 21, Spider:3) a +0 heavy quarterstaff a +0 robe (26, 30, Spider:3) a +0 trident a +0 leather armour Level 4 of the Spider Nest (3, -17, Spider:4) a +0 falchion (4, -11, Spider:4) a +0 leather armour (17, -21, Spider:4) a +0 helmet (19, 16, Spider:4) an orb of glass (20, 15, Spider:4) the orb "Lolomm" {Mesmerism, Harm rF- rCorr} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. (21, -21, Spider:4) the +6 flail of Oxtox {vamp, ^Contam rElec rPois Dex+8} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (22, 15, Spider:4) a +2 robe of resistance an amulet of chemistry an amulet of the acrobat a +4 ring of protection an eel talisman a +0 buckler (23, 14, Spider:4) an orb of mayhem (28, 21, Spider:4) a +0 mace (36, -5, Spider:4) a +0 leather armour (45, -10, Spider:4) a +0 leather armour (46, -9, Spider:4) the serpent talisman of Yneza {rElec} [serpent talisman] rElec: It insulates you from electricity. (49, -3, Spider:4) a +2 orcbow of flaming Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (12, -13, Slime:5) a +3 scale mail of poison resistance (13, -16, Slime:5) a +0 ring mail (13, -15, Slime:5) a +2 antimagic short sword (13, -14, Slime:5) a +0 chain mail (13, -6, Slime:5) a +2 longbow of draining (14, -17, Slime:5) a +0 whip (14, -16, Slime:5) a staff of fire (14, -15, Slime:5) the +2 helmet "Bank" {Int+5 Dex+6} Int+5: It affects your intelligence (+5). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (14, -7, Slime:5) the +8 long sword of the Desert {venom, *Rage rPois rC+ Int+2} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (14, -6, Slime:5) a +0 glaive of protection (14, -5, Slime:5) a +4 giant club (15, -17, Slime:5) a +2 plate armour of cold resistance (15, -15, Slime:5) a +3 heavy dire flail (15, -7, Slime:5) a +0 robe (15, -6, Slime:5) the +4 morningstar of Spores {holy, rPois rF+ rCorr} rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (15, -4, Slime:5) a +0 spear (15, -3, Slime:5) a +0 scale mail (16, -13, Slime:5) the +1 pair of boots of Fizimm {rC+} rC+: It protects you from cold. It cannot be enchanted further. (16, -6, Slime:5) a ring of positive energy (16, -4, Slime:5) a +0 spear (21, -17, Slime:5) a +0 demon trident of electrocution (21, -13, Slime:5) a +6 vampiric scimitar (21, -8, Slime:5) a +0 glaive of venom (22, -17, Slime:5) a parchment of Manifold Assault (22, -15, Slime:5) a parchment of Gell's Gavotte (22, -14, Slime:5) a +0 orcbow (22, -7, Slime:5) a +0 robe (22, -6, Slime:5) a parchment of Awaken Armour (22, -5, Slime:5) a parchment of Brom's Barrelling Boulder (23, -16, Slime:5) a parchment of Magnavolt (23, -14, Slime:5) a +1 athame of electrocution (23, -7, Slime:5) a +4 scale mail of death (23, -6, Slime:5) a parchment of Manifold Assault (23, -5, Slime:5) a +1 ring mail of fire resistance (23, -4, Slime:5) a +1 hat (24, -15, Slime:5) a +4 shortbow of freezing (24, -14, Slime:5) a +1 cloak of stealth (24, -13, Slime:5) a +0 morningstar (24, -7, Slime:5) the +9 quarterstaff of Fate {flame, Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (24, -6, Slime:5) a parchment of Malign Gateway (25, -14, Slime:5) a +0 falchion Level 1 of the Vaults [Shop] Pauxon's Assorted Antiques a ring of see invisible (555 gold) a scroll of identify (74 gold) a scroll of identify (74 gold) a potion of curing (111 gold) a scroll of vulnerability (148 gold) a +2 falchion of protection (577 gold) a potion of moonshine (37 gold) a potion of curing (111 gold) a +1 chain mail of poison resistance (555 gold) [Shop] Ycara's Book Shop a parchment of Manifold Assault (852 gold) a parchment of Forge Lightning Spire (338 gold) a parchment of Alistair's Walking Alembic (478 gold) a parchment of Fulsome Fusillade (1086 gold) a parchment of Fulminant Prism (338 gold) a parchment of Detonation Catalyst (478 gold) a parchment of Vhi's Electric Charge (338 gold) a parchment of Discord (1086 gold) a parchment of Grave Claw (150 gold) a parchment of Death Channel (650 gold) a parchment of Leda's Liquefaction (338 gold) a parchment of Plasma Beam (650 gold) a parchment of Irradiate (478 gold) (0, 0, Vaults:1) a +0 battleaxe a +0 arbalest a +0 plate armour (0, 1, Vaults:1) a +0 morningstar a +0 leather armour (5, -14, Vaults:1) a +0 dagger (9, 32, Vaults:1) a +0 ring mail (12, -5, Vaults:1) a +0 battleaxe a +0 plate armour (13, 19, Vaults:1) a +0 great mace a +0 ring mail (13, 43, Vaults:1) a staff of conjuration (14, -5, Vaults:1) a +0 arbalest a +0 dire flail a +0 chain mail (14, -4, Vaults:1) a +3 battleaxe a +3 plate armour of cold resistance (14, -3, Vaults:1) a +0 long sword a +0 plate armour a +0 war axe a +0 plate armour (14, 48, Vaults:1) a staff of fire (15, 12, Vaults:1) a +0 great sword a +0 chain mail (15, 18, Vaults:1) a +0 morningstar a +0 ring mail (16, 13, Vaults:1) a +0 club a +0 arbalest (17, -8, Vaults:1) a +0 trident a +0 animal skin (17, 26, Vaults:1) a +0 dire flail a +0 animal skin an ogre skeleton (19, 20, Vaults:1) a +0 dire flail a +0 animal skin (22, 19, Vaults:1) a +0 orcbow (23, 19, Vaults:1) a +0 shortbow (23, 20, Vaults:1) a +0 shortbow (25, -1, Vaults:1) a +0 great mace a +0 ring mail (25, 18, Vaults:1) a +0 orcbow (25, 19, Vaults:1) a +0 orcbow (26, -2, Vaults:1) a +0 dagger a +0 robe (27, -1, Vaults:1) a +0 dire flail a +0 animal skin (28, 13, Vaults:1) a +0 morningstar a +0 arbalest a +0 scale mail (29, 13, Vaults:1) a +0 arbalest a +0 morningstar a +0 ring mail (29, 16, Vaults:1) a +0 ring mail (30, 22, Vaults:1) a +0 shortbow (31, 22, Vaults:1) a +0 orcbow (31, 23, Vaults:1) a +0 orcbow (32, -7, Vaults:1) a +0 scale mail (32, 21, Vaults:1) a +0 dire flail of venom a +0 leather armour a +0 orcbow (33, -8, Vaults:1) a +0 arbalest (35, 29, Vaults:1) a +0 chain mail (39, -6, Vaults:1) a +0 mace a +0 leather armour (40, -5, Vaults:1) a +0 pair of boots (41, 20, Vaults:1) a +0 long sword a +0 ring mail (41, 38, Vaults:1) a +0 dire flail a +0 ring mail (44, 31, Vaults:1) a +0 war axe a +0 chain mail (45, 31, Vaults:1) a +1 glaive a +0 chain mail (46, 16, Vaults:1) a +0 shortbow (46, 17, Vaults:1) a +0 orcbow (46, 18, Vaults:1) a +0 shortbow (48, 3, Vaults:1) a +0 scale mail (52, -9, Vaults:1) a +0 ring mail (53, -4, Vaults:1) a +0 orcbow (63, 6, Vaults:1) a +0 animal skin a +0 dire flail of venom Level 2 of the Vaults [Shop] Wurun's Book Boutique a parchment of Sigil of Binding (149 gold) a parchment of Detonation Catalyst (312 gold) a parchment of Arcjolt (312 gold) a parchment of Starburst (425 gold) a parchment of Curse of Agony (312 gold) a parchment of Fulminant Prism (221 gold) a parchment of Dimensional Bullseye (221 gold) a parchment of Haunt (557 gold) [Shop] Foph's Book Shoppe a manual of Armour (1840 gold) a parchment of Summon Horrible Things (961 gold) a parchment of Irradiate (423 gold) a parchment of Fulminant Prism (299 gold) a parchment of Infestation (961 gold) a parchment of Nazja's Percussive Tempering (423 gold) a parchment of Hellfire Mortar (754 gold) a parchment of Curse of Agony (423 gold) a parchment of Death's Door (1196 gold) a parchment of Metabolic Englaciation (423 gold) a parchment of Iskenderun's Battlesphere (299 gold) a parchment of Orb of Destruction (754 gold) a parchment of Alistair's Walking Alembic (423 gold) [Shop] Jicippen's Antique Armour Boutique a +0 pair of boots (153 gold) the +2 ring mail of the Pink Corner {rElec rPois} (1094 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. a +0 pair of gloves (153 gold) a +0 robe (30 gold) a +0 plate armour (612 gold) a +0 leather armour (68 gold) a +2 scale mail of fire resistance (714 gold) a +0 pair of gloves of hurling (391 gold) a +0 chain mail (204 gold) an orb of mayhem (374 gold) a +0 ring mail (136 gold) [Shop] Qivesu Uski's Weapon Shoppe 6 poisoned darts (97 gold) a +1 broad axe of venom (480 gold) a +0 glaive (270 gold) a +0 rapier (148 gold) a +4 spear of freezing (739 gold) the +10 mace of Conflict {heavy, *Noise rC+++ Str+2 SInv} (2743 gold) *Noise: It may make a loud noise when swung. rC+++: It renders you almost immune to cold. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, Vaults:2) a +0 halberd (2, -23, Vaults:2) a +0 great sword (3, -29, Vaults:2) a +0 dire flail a +0 animal skin (4, -30, Vaults:2) a +0 great sword a +0 plate armour (4, -29, Vaults:2) a +0 bardiche a +2 plate armour of fire resistance (5, -29, Vaults:2) a +2 great sword a +0 plate armour (9, -1, Vaults:2) a +0 scale mail (19, -45, Vaults:2) the +7 glaive of Holosis {freeze, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (20, -40, Vaults:2) an inkwell talisman (23, -26, Vaults:2) a +0 scale mail (31, -17, Vaults:2) a gold piece (32, 8, Vaults:2) a +0 dire flail a +0 animal skin (32, 9, Vaults:2) a +0 falchion a +0 hand cannon a +0 scale mail (39, -28, Vaults:2) a +0 partisan a +0 ring mail a +0 partisan (40, -29, Vaults:2) a +0 leather armour a +0 flail (41, -32, Vaults:2) a +0 morningstar (47, -20, Vaults:2) a +0 war axe (48, 3, Vaults:2) a +0 scale mail a +0 flail (60, -42, Vaults:2) a +0 dire flail a +0 ring mail (60, -13, Vaults:2) a parchment of Fugue of the Fallen (62, -33, Vaults:2) a +0 bardiche of flaming a +0 chain mail (62, -11, Vaults:2) a parchment of Summon Hydra (63, -33, Vaults:2) a +0 morningstar a +0 ring mail (63, -32, Vaults:2) a +0 scale mail a +0 great mace a +0 ring mail a +2 flail of protection a +0 leather armour a +0 morningstar a +0 scale mail (63, -31, Vaults:2) a +0 flail a +0 leather armour (69, 3, Vaults:2) a +0 robe a +0 athame (69, 5, Vaults:2) a +0 robe a +0 dagger (72, -16, Vaults:2) a staff of necromancy (72, -8, Vaults:2) a +0 war axe a +0 war axe a +0 scale mail (73, 9, Vaults:2) a +0 longbow Level 3 of the Vaults [Shop] Caqaenn's Book Shoppe a parchment of Sculpt Simulacrum (450 gold) a parchment of Confusing Touch (158 gold) a parchment of Irradiate (331 gold) a parchment of Summon Forest (331 gold) a parchment of Anguish (234 gold) a parchment of Spellspark Servitor (590 gold) a parchment of Flame Wave (234 gold) a parchment of Kiss of Death (72 gold) a parchment of Summon Mana Viper (331 gold) a parchment of Eringya's Noxious Bog (450 gold) a parchment of Orb of Destruction (590 gold) a parchment of Chain Lightning (936 gold) a parchment of Fugue of the Fallen (158 gold) a parchment of Haunt (590 gold) [Shop] Ilagant's Jewellery Shop a ring of poison resistance (400 gold) a +6 ring of intelligence (unknown) (720 gold) an amulet of the acrobat (600 gold) a +5 ring of evasion (720 gold) a +4 ring of slaying (720 gold) an amulet of the acrobat (600 gold) a +6 ring of intelligence (unknown) (720 gold) (0, 0, Vaults:3) a +0 robe (2, 13, Vaults:3) a +0 falchion (4, -4, Vaults:3) the +1 ring mail "Uhauk" {rPois rF- Str+7} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+7: It affects your strength (+7). It cannot be enchanted further. (4, 15, Vaults:3) a +4 spear (5, 6, Vaults:3) a +0 hand axe a +0 arbalest (6, 1, Vaults:3) a +0 falchion a +0 arbalest a +0 ring mail (6, 3, Vaults:3) a +0 long sword a +0 arbalest a +0 scale mail (6, 6, Vaults:3) a +0 arbalest (6, 7, Vaults:3) a +0 mace a +0 arbalest (7, 2, Vaults:3) a +0 dire flail a +0 dire flail (7, 3, Vaults:3) a +0 great mace a +0 chain mail (8, 3, Vaults:3) a +0 arbalest (16, -11, Vaults:3) a +0 arbalest (17, -10, Vaults:3) a +0 leather armour a +0 great mace (23, -13, Vaults:3) a +5 great sword of holy wrath a +0 chain mail (25, -14, Vaults:3) a +1 dagger of electrocution a +0 robe (25, -13, Vaults:3) a +0 arbalest (34, -32, Vaults:3) a +2 heavy dire flail a +0 animal skin (36, -18, Vaults:3) a +0 pair of boots of flying (43, 1, Vaults:3) a +0 flail a +0 leather armour (44, -25, Vaults:3) a +0 trident a +0 trident a +0 scale mail (44, 0, Vaults:3) a +0 arbalest (44, 1, Vaults:3) a +2 bardiche a +0 plate armour (47, -23, Vaults:3) a +0 ring mail (49, -1, Vaults:3) a +0 arbalest a +0 great mace a +0 chain mail (49, 0, Vaults:3) a +0 dire flail a +0 chain mail (50, -2, Vaults:3) a +0 war axe a +0 chain mail (53, -2, Vaults:3) a +2 bardiche a +0 arbalest a +0 plate armour (54, 1, Vaults:3) a +3 great sword a +0 plate armour (55, -2, Vaults:3) a +0 arbalest (55, -1, Vaults:3) a +0 great mace a +0 leather armour a +0 dire flail a +0 scale mail (55, 0, Vaults:3) a +1 battleaxe of freezing a +0 chain mail a +0 arbalest (55, 1, Vaults:3) a +0 arbalest of draining (56, -1, Vaults:3) a +0 great mace a +0 chain mail (56, 0, Vaults:3) a +0 arbalest (58, -2, Vaults:3) a +0 great mace a +0 ring mail (59, 1, Vaults:3) a +0 falchion a +0 ring mail (60, -24, Vaults:3) a parchment of Dragon's Call (62, 6, Vaults:3) a +0 battleaxe a +0 chain mail a +3 battleaxe a +0 plate armour (62, 7, Vaults:3) a +0 halberd a +0 plate armour (62, 12, Vaults:3) a lindwurm corpse (skeletalised by now) (63, 6, Vaults:3) a +3 great sword of holy wrath a +0 chain mail a +1 vampiric battleaxe a +1 chain mail of fire resistance a +0 broad axe a +0 arbalest a +0 chain mail (63, 12, Vaults:3) a lindwurm corpse (skeletalised by now) (64, 12, Vaults:3) a lindwurm corpse (skeletalised by now) (65, 12, Vaults:3) a hog corpse (skeletalised by now) Level 4 of the Vaults [Shop] Mentu's Book Boutique a parchment of Borgnjor's Vile Clutch (441 gold) a parchment of Forge Lightning Spire (312 gold) a parchment of Searing Ray (139 gold) a parchment of Hoarfrost Cannonade (441 gold) a parchment of Eringya's Surprising Crocodile (312 gold) a parchment of Dragon's Call (1248 gold) a parchment of Alistair's Walking Alembic (441 gold) a parchment of Summon Small Mammal (96 gold) a parchment of Passage of Golubria (312 gold) [Shop] Mextuirauba's Book Emporium a parchment of Arcjolt (312 gold) a parchment of Cause Fear (221 gold) a parchment of Hailstorm (149 gold) a parchment of Eringya's Noxious Bog (425 gold) a parchment of Rending Blade (221 gold) a parchment of Olgreb's Toxic Radiance (221 gold) a parchment of Forge Phalanx Beetle (425 gold) a parchment of Alistair's Walking Alembic (312 gold) a parchment of Eringya's Surprising Crocodile (221 gold) a parchment of Cigotuvi's Putrefaction (221 gold) a parchment of Iskenderun's Battlesphere (221 gold) [Shop] Kyugyol's Weapon Boutique a throwing net (48 gold) a +1 sling of freezing (155 gold) a +0 spear (48 gold) the +7 sling "Wamoz" {drain, Dex+4} (849 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 morningstar of holy wrath (204 gold) a +2 hand axe of flaming (278 gold) 3 poisoned darts (28 gold) 6 darts of disjunction (86 gold) a +1 trident of venom (179 gold) (0, 0, Vaults:4) a +0 cloak (4, 26, Vaults:4) a +0 giant spiked club (7, 5, Vaults:4) a +0 halberd a +0 chain mail (8, 5, Vaults:4) a +0 war axe a +0 chain mail (9, 4, Vaults:4) a +0 arbalest (10, 5, Vaults:4) a +0 scale mail (11, 5, Vaults:4) a +0 arbalest (11, 6, Vaults:4) a +0 arbalest (12, 2, Vaults:4) a +0 great mace a +0 animal skin (13, -15, Vaults:4) a +0 arbalest (13, -8, Vaults:4) a +0 great sword (13, -3, Vaults:4) a +2 demon whip of draining (13, -1, Vaults:4) a +0 pair of gloves (13, 4, Vaults:4) a +0 falchion (14, -11, Vaults:4) a parchment of Passage of Golubria (14, 23, Vaults:4) a +0 trident a +0 animal skin (15, -15, Vaults:4) a +0 arbalest (15, 23, Vaults:4) a +0 cloak (16, -9, Vaults:4) a +1 great sword a +0 plate armour a +0 long sword a +0 plate armour a +0 kite shield a +0 battleaxe a +0 chain mail (16, -8, Vaults:4) a +0 dire flail a +0 animal skin a +0 arbalest (17, -15, Vaults:4) a +0 arbalest (17, -9, Vaults:4) a +0 arbalest (17, -8, Vaults:4) a +0 arbalest (18, -14, Vaults:4) a ring of flight (18, 8, Vaults:4) 4 large rocks (23, 10, Vaults:4) a +0 partisan a +0 animal skin (23, 19, Vaults:4) a +0 animal skin (24, 0, Vaults:4) a +0 arbalest (25, -8, Vaults:4) a parchment of Tukima's Dance (25, -1, Vaults:4) a +0 arbalest a +0 arbalest (25, 0, Vaults:4) a +0 arbalest (25, 11, Vaults:4) a +0 dire flail a +0 animal skin (25, 23, Vaults:4) a +0 whip (26, -1, Vaults:4) a +0 heavy long sword a +0 chain mail (26, 1, Vaults:4) a +0 arbalest (26, 24, Vaults:4) a +0 flail a +0 ring mail (27, 25, Vaults:4) a +0 cloak (30, 10, Vaults:4) a +0 dire flail a +0 animal skin (30, 20, Vaults:4) a +0 animal skin (32, 24, Vaults:4) a +0 animal skin (41, -6, Vaults:4) a +1 great sword of holy wrath a +0 plate armour (41, -4, Vaults:4) a +0 dire flail a +0 scale mail (42, -5, Vaults:4) a +0 arbalest (43, -7, Vaults:4) a +0 cloak a +0 mace a +4 scale mail (43, -6, Vaults:4) a +0 scale mail (43, -4, Vaults:4) a +1 dire flail of draining a +0 animal skin (44, -3, Vaults:4) a +0 whip a +0 animal skin (45, -2, Vaults:4) a +0 long sword of holy wrath a +0 arbalest a +0 scale mail (45, 39, Vaults:4) a +0 robe (46, -5, Vaults:4) a +0 dagger a +0 robe (46, 29, Vaults:4) a +0 arbalest of flaming (48, -7, Vaults:4) a +0 dagger a +0 robe (49, -22, Vaults:4) an eel talisman (50, -22, Vaults:4) a parchment of Summon Mana Viper (50, -15, Vaults:4) a +0 halberd a +0 chain mail (53, -22, Vaults:4) a +0 arbalest (53, -14, Vaults:4) a +0 long sword (60, -19, Vaults:4) a +0 bardiche (62, -3, Vaults:4) a +0 mace (63, -3, Vaults:4) a +0 arbalest (64, -6, Vaults:4) a +0 arbalest (64, -5, Vaults:4) a +0 cloak of willpower a +0 long sword a +0 chain mail a +0 great mace a +0 ring mail (64, -3, Vaults:4) a +0 scale mail (66, -20, Vaults:4) a +0 scale mail a +0 war axe (70, 38, Vaults:4) a +0 arbalest (72, 36, Vaults:4) a +0 arbalest (73, 37, Vaults:4) a +0 mace a +0 leather armour a +1 great sword of protection a +3 chain mail of poison resistance (73, 38, Vaults:4) a +0 flail a +0 scale mail (74, 36, Vaults:4) a +0 battleaxe a +0 arbalest a +0 chain mail (74, 38, Vaults:4) a +0 arbalest (75, 36, Vaults:4) a +0 arbalest (76, 38, Vaults:4) a +0 dire flail of protection a +0 animal skin Level 5 of the Vaults [Shop] Nyozoh's Antique Weapon Boutique a +0 glaive (400 gold) a +0 morningstar (240 gold) a +0 great sword (400 gold) a +5 heavy morningstar (1512 gold) a +0 spear (120 gold) a +4 dire flail (1080 gold) a +1 morningstar of protection (568 gold) a +0 quarterstaff (200 gold) a +0 hand axe (120 gold) (0, 0, Vaults:5) a parchment of Leda's Liquefaction (3, 9, Vaults:5) a parchment of Magnavolt (3, 10, Vaults:5) a staff of fire (5, 6, Vaults:5) a +0 chain mail a +1 halberd (5, 7, Vaults:5) a +8 plate armour of ponderousness a +0 halberd (5, 10, Vaults:5) a +0 falchion (6, 5, Vaults:5) a +3 arbalest a +0 scale mail a +0 war axe (9, 4, Vaults:5) a +0 ring mail a +0 morningstar (9, 29, Vaults:5) a +0 mace (9, 39, Vaults:5) a +0 plate armour (10, 3, Vaults:5) a +4 scale mail of poison resistance a +0 great mace (10, 22, Vaults:5) a +0 short sword (11, 3, Vaults:5) a +0 leather armour a +0 great mace (11, 25, Vaults:5) a +0 chain mail (12, -6, Vaults:5) a +1 great sword of pain (13, 1, Vaults:5) a staff of necromancy (13, 2, Vaults:5) the +5 mace of the Boiling Point {drain, rCorr Int+4 SInv} rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. (13, 3, Vaults:5) the +2 robe of the Vaults {*Slow Dex+3 Archmagi} *Slow: It may slow you when you take damage. Dex+3: It affects your dexterity (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (14, 1, Vaults:5) a +0 vampiric battleaxe (14, 3, Vaults:5) a parchment of Polar Vortex (15, 1, Vaults:5) a parchment of Lee's Rapid Deconstruction (16, 0, Vaults:5) a +3 orcbow (16, 30, Vaults:5) a +0 spear (17, -7, Vaults:5) a parchment of Summon Hydra (17, 0, Vaults:5) a parchment of Dispersal (17, 1, Vaults:5) a ring of magical power (17, 2, Vaults:5) a staff of air (20, -3, Vaults:5) a +0 great sword a +0 ring mail a +0 scale mail a +0 long sword a +0 arbalest (20, 0, Vaults:5) a +0 buckler of positive energy a +0 ring mail a +0 long sword a +0 hand cannon of freezing (21, -5, Vaults:5) a +2 scale mail of death a +0 long sword a +0 arbalest (21, 0, Vaults:5) a +0 arbalest (21, 25, Vaults:5) the inkwell talisman of Fortification {Will+ Str+2 Stlth+} [inkwell talisman] Will+: It increases your willpower. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (22, -5, Vaults:5) a +2 great sword of flaming 3 darts of disjunction (22, -2, Vaults:5) a +0 arbalest a +0 dagger an amulet of dissipation a yaktaur skeleton (22, 25, Vaults:5) a staff of air (22, 38, Vaults:5) a +0 leather armour (23, -8, Vaults:5) a +1 cloak of air (23, -2, Vaults:5) a +0 arbalest (23, -1, Vaults:5) a +0 arbalest a +0 plate armour a +0 great mace (23, 0, Vaults:5) a +0 arbalest (23, 21, Vaults:5) the +1 dagger of Disgust {devious, +Blink rElec rC- Int-3} +Blink: It lets you blink. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int-3: It affects your intelligence (-3). It cannot be enchanted further. (23, 24, Vaults:5) a +2 rapier a +0 leather armour (24, -2, Vaults:5) a +0 ring mail a +0 mace a +0 arbalest an amulet of reflection a glowing shapeshifter skeleton (24, 34, Vaults:5) a +0 falchion (25, -6, Vaults:5) a +0 ring mail a +0 short sword a +0 great mace (25, -3, Vaults:5) a +0 great sword of flaming (26, -5, Vaults:5) a +0 robe a +0 morningstar (27, -6, Vaults:5) a +0 dire flail a +0 dire flail (27, -5, Vaults:5) a +1 battleaxe of freezing (27, 1, Vaults:5) a +0 helmet of light (27, 7, Vaults:5) a +0 arbalest a +3 halberd of flaming (27, 14, Vaults:5) 4 large rocks (28, -9, Vaults:5) a +0 ring mail a +0 great mace of draining (28, -8, Vaults:5) a +0 robe a +4 dagger a +0 robe a +1 short sword of venom a +0 shortbow a +0 robe a +0 short sword an elf skeleton (28, -7, Vaults:5) a +0 dire flail a +0 dire flail a +0 morningstar a +0 buckler a +0 ring mail a +3 broad axe of electrocution a +0 robe of positive energy a +2 scimitar (28, 15, Vaults:5) a +0 arbalest (28, 17, Vaults:5) a +0 chain mail a +0 great mace (29, -9, Vaults:5) a +0 trident a +0 ring mail a +0 trident a goblin skeleton (29, -8, Vaults:5) a +0 chain mail a +0 battleaxe (29, -7, Vaults:5) 6 large rocks (29, -6, Vaults:5) a +0 plate armour a +0 great mace the +1 glaive "Luevvait" {protect, Int+6} Int+6: It affects your intelligence (+6). It cannot be enchanted further. (29, 5, Vaults:5) a +0 great sword (29, 14, Vaults:5) a +0 chain mail a +2 battleaxe a +0 chain mail a +0 dire flail (29, 15, Vaults:5) a +0 chain mail a +1 great sword of flaming (29, 17, Vaults:5) a +0 arbalest (29, 19, Vaults:5) a +0 arbalest (30, -9, Vaults:5) a +0 ring mail a +0 great mace a human skeleton (30, -8, Vaults:5) a +0 leather armour a +0 great mace (30, -7, Vaults:5) a +0 plate armour a +0 scimitar a +0 dagger an orc skeleton (30, 15, Vaults:5) a +0 plate armour a +0 bardiche (30, 16, Vaults:5) 6 large rocks a +0 chain mail a +0 long sword of holy wrath (30, 17, Vaults:5) a +0 chain mail a +0 bardiche (30, 18, Vaults:5) a +0 dire flail a +0 great mace a +0 dire flail a +0 dire flail (31, -10, Vaults:5) 4 large rocks (31, -8, Vaults:5) a +0 chain mail a +0 great mace (31, 7, Vaults:5) a +0 great sword (31, 14, Vaults:5) a +0 chain mail a +0 bardiche of venom (31, 15, Vaults:5) a +0 plate armour a +0 war axe (31, 16, Vaults:5) a +0 leather armour a +5 executioner's axe a +0 cloak (31, 17, Vaults:5) a +0 chain mail a +0 long sword (31, 18, Vaults:5) a +0 chain mail a +0 great sword (32, -10, Vaults:5) a +0 leather armour a +0 dagger (32, 13, Vaults:5) a +0 kite shield a +0 chain mail a +3 long sword of valour (32, 16, Vaults:5) a +0 chain mail a +0 long sword (32, 17, Vaults:5) a +1 chain mail of willpower a +0 battleaxe a +0 plate armour a +0 kite shield a +0 plate armour a +0 war axe (33, -9, Vaults:5) a +0 plate armour a +0 glaive (33, -8, Vaults:5) a +0 ring mail a +0 robe a +0 flail the +2 war axe of Skirmishing {sunder, rF+ Str+4 Dex+5} rF+: It protects you from fire. Str+4: It affects your strength (+4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (33, 13, Vaults:5) a +0 chain mail a +0 long sword (33, 15, Vaults:5) a +0 chain mail a +0 partisan a +0 chain mail a +0 great sword a human skeleton (33, 17, Vaults:5) a +0 plate armour a +1 partisan a +0 chain mail a +0 dire flail (34, 14, Vaults:5) a +0 plate armour a +3 great sword (34, 16, Vaults:5) a +0 chain mail a +0 long sword (34, 39, Vaults:5) 4 large rocks (36, 41, Vaults:5) 4 large rocks (39, 24, Vaults:5) a staff of alchemy (39, 29, Vaults:5) the +1 longbow of Cheibriados {heavy, ^Drain Str+3 Dex+6 SInv} ^Drain: It drains your maximum health when unequipped. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. It cannot be enchanted further. (41, 9, Vaults:5) a +0 ring mail a +0 long sword (41, 14, Vaults:5) a +3 dire flail (42, 42, Vaults:5) a +0 tower shield a +0 plate armour a +2 war axe (43, 6, Vaults:5) a +0 vampiric trident a +0 vampiric trident a +2 leather armour of cold resistance (43, 8, Vaults:5) a +3 plate armour of archery (43, 9, Vaults:5) a +0 war axe a +0 ring mail a +0 war axe (43, 42, Vaults:5) a +0 arbalest (44, 9, Vaults:5) a +0 plate armour a +0 war axe a +3 broad axe of flaming the +7 chain mail of the Engineer {rElec rC+ Will+ Int+2} rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (44, 42, Vaults:5) a +0 arbalest (45, 41, Vaults:5) a +0 arbalest a yaktaur corpse (skeletalised by now) (46, 6, Vaults:5) a glowing shapeshifter skeleton (46, 9, Vaults:5) a parchment of Volatile Blastmotes (46, 34, Vaults:5) a +0 scale mail (46, 42, Vaults:5) a +0 arbalest (47, 8, Vaults:5) a +0 robe (49, 1, Vaults:5) a +0 great sword of flaming a ring of positive energy a ring of flight a +6 ring of strength a ring of protection from cold a +5 ring of evasion the ring of the Mage {Wiz Archmagi} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. a ring of see invisible (50, 2, Vaults:5) a +0 robe a +1 morningstar of protection (50, 5, Vaults:5) a +0 dire flail a +0 dire flail (53, -4, Vaults:5) a staff of necromancy (53, -3, Vaults:5) a +1 dagger of venom (53, -2, Vaults:5) a staff of air (53, 4, Vaults:5) a +1 battleaxe of freezing (53, 7, Vaults:5) a parchment of Metabolic Englaciation (53, 8, Vaults:5) a +2 ring mail of willpower (53, 10, Vaults:5) a +0 scale mail (53, 24, Vaults:5) a +3 spectral quarterstaff (53, 29, Vaults:5) a +0 chain mail (54, -3, Vaults:5) a +1 spear of venom (54, -2, Vaults:5) a +0 robe (54, 8, Vaults:5) a parchment of Eringya's Surprising Crocodile (55, -3, Vaults:5) a +0 mace of holy wrath (55, -2, Vaults:5) a +0 whip (56, 0, Vaults:5) a +1 long sword of electrocution a +0 leather armour (58, 41, Vaults:5) a +0 tower shield a +0 plate armour a +0 long sword Level 1 of the Crypt (0, 0, Crypt:1) a +0 dire flail (2, 1, Crypt:1) a +0 robe (2, 4, Crypt:1) a +0 robe (3, 4, Crypt:1) a +0 battleaxe (3, 5, Crypt:1) a +0 battleaxe a +0 chain mail (4, 5, Crypt:1) a +0 halberd Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 robe (5, 8, Zot:1) a +0 trident (6, 9, Zot:1) a +0 dagger a +0 cloak (6, 10, Zot:1) a +0 flail (6, 11, Zot:1) a +0 partisan (6, 12, Zot:1) a +0 dire flail a +0 dagger a +0 cloak (7, 8, Zot:1) a +0 war axe (7, 9, Zot:1) a +0 long sword (8, 8, Zot:1) a +0 trident (8, 9, Zot:1) a +0 mace a +0 long sword (8, 10, Zot:1) a +0 war axe (8, 11, Zot:1) a +0 long sword a +0 cloak (9, 7, Zot:1) a +0 halberd (9, 8, Zot:1) a +0 dire flail (9, 9, Zot:1) a +0 hand axe (18, -14, Zot:1) a +0 leather armour (19, -25, Zot:1) a +0 flail (19, 9, Zot:1) a +0 cloak of air (still there?) a +6 great mace of draining (still there?) (20, 8, Zot:1) a +0 scimitar (21, -27, Zot:1) a +0 broad axe of electrocution (22, -29, Zot:1) a +0 trident (22, -28, Zot:1) a +0 long sword a +0 cloak a +0 kite shield (22, -27, Zot:1) a +0 short sword (22, -26, Zot:1) a +0 long sword a +0 cloak (24, -27, Zot:1) a +0 long sword (26, -27, Zot:1) a +0 halberd (28, -28, Zot:1) a +0 trident (29, -29, Zot:1) an orb of guile (34, 17, Zot:1) a +0 great sword (38, -3, Zot:1) a scarab talisman (53, 9, Zot:1) a +0 cloak Level 2 of the Realm of Zot (1, -6, Zot:2) a +0 mace (8, -11, Zot:2) 19 gold pieces Level 1 of the Depths (0, 0, Depths:1) an orb of guile (5, -1, Depths:1) a +0 war axe (6, 14, Depths:1) a +0 leather armour (9, 9, Depths:1) a +0 flail of protection (13, 8, Depths:1) a +2 great sword of flaming (13, 33, Depths:1) a +0 scale mail (14, 33, Depths:1) a +0 glaive a +0 plate armour (15, 48, Depths:1) a parchment of Flame Wave (16, 7, Depths:1) a +1 battleaxe of freezing (19, 8, Depths:1) a human corpse (skeletalised by now) (20, 6, Depths:1) a +0 whip a +0 robe (22, -1, Depths:1) an elf skeleton (22, 31, Depths:1) a salamander skeleton (23, 8, Depths:1) a staff of fire (23, 22, Depths:1) an elf corpse (skeletalised by now) (24, -2, Depths:1) a tengu skeleton (25, -4, Depths:1) a human skeleton (25, 34, Depths:1) a spriggan skeleton (26, 33, Depths:1) a +1 demon blade a +0 robe (27, 0, Depths:1) the +0 chain mail "Bikadwop" {Command, Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +1 great sword of freezing the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. the +5 ice dragon scales of Midwinter {Fly rElec rF-- rC++} Fly: It grants you flight. rElec: It insulates you from electricity. rF--: It makes you very vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. (27, 1, Depths:1) a +0 demon blade of venom (27, 15, Depths:1) a +1 war axe of flaming a +0 chain mail (27, 29, Depths:1) a +1 demon whip of flaming (28, 32, Depths:1) a +0 war axe a +0 scale mail a +0 buckler (28, 33, Depths:1) a +3 dagger of chaos a +0 robe (28, 34, Depths:1) a +0 demon whip of flaming a +0 plate armour a +4 war axe of distortion a +0 chain mail (31, 18, Depths:1) a +1 battleaxe a +0 ring mail (33, 21, Depths:1) a +0 war axe of flaming a +0 chain mail (34, -4, Depths:1) a +5 heavy scimitar a +0 plate armour (36, 15, Depths:1) a +5 war axe of flaming a +0 plate armour (37, 1, Depths:1) the +1 demon whip of Fae Expedience {pain, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. a +1 demon blade of venom (37, 29, Depths:1) a +3 demon whip of electrocution a +4 vampiric demon whip (39, 0, Depths:1) a +2 glaive a +2 chain mail of poison resistance (39, 31, Depths:1) a +3 halberd a +0 chain mail (39, 34, Depths:1) an elf corpse (skeletalised by now) (40, -2, Depths:1) a human corpse (skeletalised by now) (40, -1, Depths:1) a +0 club a +0 robe (40, 0, Depths:1) a +0 halberd a +0 robe (40, 29, Depths:1) a +2 battleaxe of freezing (40, 32, Depths:1) a tengu corpse (skeletalised by now) (41, 0, Depths:1) a +0 club a +0 robe (41, 22, Depths:1) a +0 great mace (42, -1, Depths:1) an elf corpse (skeletalised by now) (43, 1, Depths:1) a +3 war axe a +0 chain mail (43, 22, Depths:1) a +0 great sword (43, 28, Depths:1) a +2 battleaxe of freezing (43, 29, Depths:1) a +2 battleaxe of freezing (44, 44, Depths:1) 2 large rocks a stone giant skeleton (45, 16, Depths:1) a +0 robe a +2 scimitar of draining (46, 43, Depths:1) a +0 cloak of corrosion resistance a guardian sphinx skeleton (48, 41, Depths:1) a +2 great sword of flaming a +0 robe a +3 scimitar of venom (49, 39, Depths:1) a +0 robe a +2 rapier of venom (51, -1, Depths:1) a +0 robe a +2 spectral lajatang (51, 0, Depths:1) a +0 robe (52, -2, Depths:1) a +0 animal skin a +0 war axe (52, 0, Depths:1) a +0 spear (53, 37, Depths:1) a +0 robe a +0 dagger a +0 great sword of flaming a glowing shapeshifter skeleton (56, 36, Depths:1) a +0 rapier Level 2 of the Depths [Shop] Qiranolu's Self-Published Books Egeutel's Compilation of Peace and Solitude (1630 gold) Spells Type Level a - Teleport Other Translocation 3 b - Silence Hexes/Air 5 c - Dispersal Translocation 6 d - Disjunction Translocation 8 the Book of Truth and Just Ice (1814 gold) Spells Type Level a - Freeze Ice 1 b - Frozen Ramparts Ice 3 c - Ozocubu's Armour Ice 3 d - Ozocubu's Refrigeration Ice 7 e - Polar Vortex Ice 9 the Almanac of Legendary Spells, Part IX (2750 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Eringya's Surprising Crocodile Summoning 4 e - Vhi's Electric Charge Translocation/Air 4 f - Yara's Violent Unravelling Hexes/Alchemy 5 g - Ozocubu's Refrigeration Ice 7 h - Lehudib's Crystal Spear Conjuration/Earth 8 Sif Muna's Compilation of Cookery (899 gold) Spells Type Level a - Freeze Ice 1 b - Searing Ray Conjuration 2 c - Scorch Fire 2 d - Ozocubu's Refrigeration Ice 7 Qosissoa's Precepts of Elemental Confusion (1476 gold) Spells Type Level a - Maxwell's Capacitive Coupling Air 8 b - Polar Vortex Ice 9 Vehumet's Folio of Unconjured Destruction (2290 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Scorch Fire 2 c - Volatile Blastmotes Fire/Translocation 3 d - Frozen Ramparts Ice 3 e - Ignite Poison Fire/Alchemy 4 f - Lee's Rapid Deconstruction Earth 5 g - Plasma Beam Fire/Air 6 h - Ignition Fire 8 Kuucal's Papyrus of Modern Magic, Vol. 27 (2275 gold) Spells Type Level a - Awaken Armour Earth/Forgecraft 4 b - Manifold Assault Translocation 7 c - Maxwell's Capacitive Coupling Air 8 d - Polar Vortex Ice 9 the Atlas of Enchanting Elements (860 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Metabolic Englaciation Hexes/Ice 5 c - Silence Hexes/Air 5 Zin's Precepts of Unholiness (1346 gold) Spells Type Level a - Call Imp Summoning 2 b - Malign Gateway Summoning/Translocation 7 c - Summon Horrible Things Summoning 8 [Shop] Jidakh's Weapon Emporium a +3 mace (440 gold) a +0 club (11 gold) the +9 scimitar "Akhuasig" {valour, rPois Will+} (1491 gold) rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. 6 atropa-tipped darts (118 gold) 5 darts of disjunction (99 gold) a +0 club (11 gold) [Shop] Narchok's Book Boutique a parchment of Plasma Beam (450 gold) a parchment of Magnavolt (590 gold) a parchment of Dragon's Call (936 gold) a parchment of Death Channel (450 gold) a parchment of Diamond Sawblades (590 gold) a manual of Staves (1440 gold) a parchment of Summon Forest (331 gold) a parchment of Vampiric Draining (158 gold) a parchment of Rending Blade (234 gold) a parchment of Haunt (590 gold) a parchment of Discord (752 gold) a parchment of Fireball (331 gold) a parchment of Forge Blazeheart Golem (234 gold) (0, 2, Depths:2) a +0 demon blade of draining a +4 demon whip of freezing a +2 leather armour of willpower (5, 20, Depths:2) a +0 war axe a +0 leather armour a +0 buckler of poison resistance (6, 20, Depths:2) a +0 buckler (9, 34, Depths:2) a +0 dire flail a +0 dire flail (20, 48, Depths:2) a +5 scimitar of draining a +0 chain mail (21, 47, Depths:2) a +0 whip a +0 robe (21, 48, Depths:2) a +2 partisan of flaming a +0 plate armour (22, 39, Depths:2) a +0 great sword a +0 ring mail (22, 40, Depths:2) a +0 long sword a +0 plate armour (22, 47, Depths:2) a +0 whip a +0 robe a +0 dagger a +0 robe a +0 halberd of flaming a +3 plate armour a +4 broad axe a +1 plate armour of cold resistance (23, 44, Depths:2) a +5 demon trident of flaming a +0 plate armour of fire resistance (36, 46, Depths:2) a +0 whip a +0 robe (37, 46, Depths:2) a +0 great sword of flaming (40, 45, Depths:2) a +5 lajatang of venom a +0 robe (41, 45, Depths:2) a +2 demon whip of venom a +0 robe a +0 buckler (42, 45, Depths:2) a +0 spear (50, 29, Depths:2) a +0 robe (53, 24, Depths:2) a +0 robe (53, 36, Depths:2) the inkwell talisman "Widdom" {Will+ Str+2 Slay+3} [inkwell talisman] Will+: It increases your willpower. Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (54, 36, Depths:2) a +0 scale mail (55, 35, Depths:2) a staff of cold (57, 2, Depths:2) a +0 robe (57, 25, Depths:2) a +0 broad axe (57, 47, Depths:2) a +0 scythe of protection (58, 19, Depths:2) a +0 pair of gloves (58, 34, Depths:2) a +0 ring mail (58, 48, Depths:2) a +0 plate armour (64, 38, Depths:2) a ring of see invisible (64, 41, Depths:2) a +0 robe (64, 44, Depths:2) a +2 robe of fire resistance (64, 55, Depths:2) a +4 scythe of protection (65, 41, Depths:2) a +0 dagger a +0 robe (65, 44, Depths:2) a +2 scimitar of flaming a +0 robe (66, 38, Depths:2) a +0 robe (66, 54, Depths:2) the +4 rapier of Wondrous Power {devious, rF+ Str+4 SInv} rF+: It protects you from fire. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. (67, 20, Depths:2) a +4 scimitar a +0 leather armour (67, 26, Depths:2) a +0 dagger of freezing (67, 34, Depths:2) a +1 scimitar of freezing a +0 robe an elf skeleton (67, 46, Depths:2) a +1 scimitar of flaming a +0 robe (68, 53, Depths:2) the +0 war axe "Zamm" {venom, rPois rCorr Str+8 Dex-5} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+8: It affects your strength (+8). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (68, 54, Depths:2) a +3 heavy glaive (68, 55, Depths:2) a +2 arbalest of electrocution (68, 57, Depths:2) the +1 sling "Neycikhli" {elec, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 3 of the Depths (0, 0, Depths:3) a +2 battleaxe of freezing (3, 6, Depths:3) a spriggan skeleton (4, -18, Depths:3) a +2 rapier of draining a +0 robe (5, -18, Depths:3) a +1 scimitar of venom a +0 robe (6, 6, Depths:3) a +0 demon whip a +0 war axe a +0 animal skin (7, 8, Depths:3) a spriggan skeleton (7, 11, Depths:3) a +5 morningstar (8, 11, Depths:3) a deep troll skeleton (9, 5, Depths:3) a fire dragon skeleton (9, 6, Depths:3) a +0 leather armour (9, 8, Depths:3) a parchment of Death Channel (10, 0, Depths:3) a +0 helmet (10, 6, Depths:3) a +6 ring of dexterity (10, 7, Depths:3) a deep troll skeleton (10, 9, Depths:3) a frost giant skeleton (11, 0, Depths:3) a fire dragon skeleton (11, 5, Depths:3) a +0 orcbow (11, 18, Depths:3) a parchment of Mercury Arrow (12, 6, Depths:3) a +0 scale mail (12, 8, Depths:3) an ettin skeleton (12, 14, Depths:3) a tengu skeleton (13, 6, Depths:3) a stone giant skeleton (15, 0, Depths:3) a stone giant skeleton (16, 10, Depths:3) a human skeleton (20, -12, Depths:3) a +0 robe (20, -7, Depths:3) a +0 spear (21, -10, Depths:3) a +0 spear a +0 buckler of cold resistance (21, -9, Depths:3) a +2 vampiric lajatang a +0 robe (21, -6, Depths:3) a +0 war axe a +0 animal skin (23, 5, Depths:3) a staff of cold (23, 25, Depths:3) a +0 flail (25, 3, Depths:3) a +5 ring of evasion (28, 13, Depths:3) a blade talisman (31, 12, Depths:3) a +1 scimitar of draining a +0 robe (31, 13, Depths:3) a +0 battleaxe of freezing (32, -2, Depths:3) a staff of necromancy (32, 5, Depths:3) a parchment of Flame Wave (34, -1, Depths:3) a +0 robe (35, -2, Depths:3) a +0 ring mail (35, 28, Depths:3) a +0 dire flail a +0 dire flail (40, -7, Depths:3) a +2 rapier a +0 robe (40, -6, Depths:3) a +1 demon blade a +0 robe (41, -1, Depths:3) a +3 broad axe a +0 scale mail a +0 buckler of protection a +1 great sword of electrocution a +3 scale mail of fire resistance (41, 0, Depths:3) a +0 battleaxe a +0 scale mail (41, 5, Depths:3) the +4 broad axe of a Thousand Blessings {flame, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (46, 29, Depths:3) a +0 battleaxe of freezing (60, 27, Depths:3) a +0 quarterstaff (62, -15, Depths:3) a +0 cloak Level 4 of the Depths (1, 22, Depths:4) a +0 flail (6, 0, Depths:4) 5 large rocks (8, -17, Depths:4) a +0 mace (10, -3, Depths:4) 4 large rocks (11, 10, Depths:4) a +0 buckler a +0 scale mail of archery a +0 war axe (16, 28, Depths:4) a +4 demon trident a +0 plate armour (16, 29, Depths:4) a +0 athame a +0 robe a +5 long sword of flaming a +0 plate armour (17, 28, Depths:4) a +0 dagger a +0 robe a +3 great mace of flaming a +0 chain mail (17, 29, Depths:4) a +5 great mace a +0 plate armour (17, 30, Depths:4) a +0 halberd a +0 plate armour (20, 28, Depths:4) a +4 broad axe of distortion a +0 chain mail a human corpse (skeletalised by now) (21, 14, Depths:4) a +0 halberd (21, 27, Depths:4) a deep troll corpse (skeletalised by now) (22, -23, Depths:4) 6 large rocks (22, 14, Depths:4) a +0 cloak a +3 heavy war axe (23, 14, Depths:4) a +4 plate armour of command a +4 heavy partisan (23, 21, Depths:4) a +0 hand axe (24, 10, Depths:4) 5 large rocks (25, -3, Depths:4) a +0 robe a +3 scimitar (25, 10, Depths:4) a +0 cloak of air (25, 19, Depths:4) a +0 battleaxe (26, -4, Depths:4) a +0 robe a +1 dagger (27, 9, Depths:4) a +0 partisan (31, 15, Depths:4) the +3 ring mail "Ezaniany" {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (31, 16, Depths:4) a +0 glaive a +0 trident (32, 16, Depths:4) a +0 cloak a +0 dagger (33, 17, Depths:4) a +0 broad axe (35, 29, Depths:4) a +0 ring mail (42, 20, Depths:4) a +0 leather armour (46, 23, Depths:4) a +0 spear a +0 buckler (47, 23, Depths:4) a +0 antimagic quarterstaff a +0 animal skin (47, 24, Depths:4) a +0 rapier a +0 animal skin a +2 demon whip of freezing a +0 robe a +0 buckler (47, 25, Depths:4) a +0 spear (48, 6, Depths:4) 3 large rocks (52, 12, Depths:4) a +1 great sword of flaming