AllRuneOrDeath Level 1 of the Dungeon [Shop] Urasac's Jewellery Shop a +6 ring of intelligence (unknown) (504 gold) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (634 gold) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). a +6 ring of intelligence (unknown) (504 gold) a +4 ring of protection (unknown) (504 gold) an amulet of magic regeneration (unknown) (420 gold) an inkwell talisman (105 gold) (13, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -19, D:1) a bat skeleton (21, -15, D:1) a +0 dagger (22, -24, D:1) a +0 ring mail (26, 8, D:1) a +0 whip (27, 17, D:1) a +0 ring mail (28, -15, D:1) a bat corpse (skeletalised by now) (28, 2, D:1) a +0 spear (28, 19, D:1) a quokka corpse (skeletalised by now) (29, 19, D:1) a quokka corpse (skeletalised by now) (37, 10, D:1) a +0 scale mail (43, -12, D:1) a +0 club a goblin skeleton (48, -6, D:1) a +0 dagger (50, 6, D:1) a rat corpse (skeletalised by now) (55, 2, D:1) a +0 mace Level 2 of the Dungeon (3, -12, D:2) a hobgoblin skeleton (3, 21, D:2) a rat corpse (skeletalised by now) (3, 31, D:2) a +0 spear (5, -13, D:2) a ball python skeleton (26, 31, D:2) a +0 club (27, 31, D:2) a +0 dagger a kobold skeleton (28, 41, D:2) a +0 ring mail (34, -10, D:2) an adder corpse (skeletalised by now) (35, -12, D:2) an adder corpse (skeletalised by now) (40, 26, D:2) a bat corpse (skeletalised by now) (49, 30, D:2) a +0 dagger (55, -2, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (2, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (6, 13, D:3) a +0 robe (7, -5, D:3) a +0 robe (8, -4, D:3) a +0 scale mail a ball python skeleton (9, -15, D:3) an adder corpse (skeletalised by now) (9, -5, D:3) a +0 leather armour (10, -3, D:3) a +0 club (13, 3, D:3) a +0 short sword a kobold skeleton (13, 14, D:3) a rat skeleton (14, 35, D:3) a frilled lizard skeleton (17, 7, D:3) a frilled lizard skeleton (21, 36, D:3) a +0 dagger (28, 15, D:3) a +0 falchion (30, 7, D:3) a +0 whip (35, 3, D:3) a hobgoblin skeleton a ball python skeleton (35, 31, D:3) a hobgoblin corpse (skeletalised by now) (36, 3, D:3) a hobgoblin skeleton (39, 26, D:3) a bat corpse (skeletalised by now) (40, 23, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (8, 4, D:4) a maw talisman (9, 36, D:4) a +0 dagger a goblin skeleton (11, 9, D:4) a +0 dagger a +0 sling a goblin skeleton (13, 27, D:4) an iguana skeleton (16, 17, D:4) a +0 club (31, 6, D:4) a +0 leather armour (38, 61, D:4) a +0 robe (39, 49, D:4) a +0 sling (45, 11, D:4) a +0 short sword a kobold skeleton (45, 12, D:4) a +0 dagger (47, 36, D:4) 3 large rocks (47, 42, D:4) a +0 leather armour (54, 40, D:4) an iguana skeleton (55, 23, D:4) a +0 sling (57, 59, D:4) a +0 mace Level 5 of the Dungeon (2, 0, D:5) an iguana corpse (skeletalised by now) (22, -20, D:5) a parchment of Vampiric Draining (25, -18, D:5) a +0 leather armour (30, 3, D:5) a hound corpse (skeletalised by now) (43, -7, D:5) an iguana skeleton (44, -7, D:5) a +0 scale mail a +0 club an orc skeleton (47, -26, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (50, -29, D:5) a +2 flail of protection an orc corpse (skeletalised by now) (50, -28, D:5) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a spore talisman (8, 47, D:6) a +0 hand axe an orc skeleton (9, 4, D:6) a +0 quarterstaff (9, 6, D:6) a +0 whip a kobold skeleton (9, 46, D:6) a +0 dagger a +0 robe an orc skeleton (10, 7, D:6) a +0 club a +0 dagger of venom a kobold skeleton (11, 43, D:6) an electric eel skeleton (14, 50, D:6) a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (20, 50, D:6) a +0 dagger a +0 robe (22, 48, D:6) a water moccasin skeleton (26, 41, D:6) a +0 dagger (34, 35, D:6) a +0 dagger an orc corpse (skeletalised by now) (35, 33, D:6) a +1 devious dagger a +0 ring mail a +0 club an orc corpse (skeletalised by now) (35, 34, D:6) a +0 short sword (36, 33, D:6) a +1 war axe of electrocution an orc corpse (skeletalised by now) (43, 14, D:6) a +0 club a +0 whip a +0 club a +0 club a gnoll skeleton a gnoll skeleton a gnoll skeleton a gnoll skeleton (61, 17, D:6) a +0 orcbow (65, 37, D:6) a +0 whip a +0 short sword a +0 whip a +0 dagger a +0 whip a +0 club a +0 whip a kobold corpse (skeletalised by now) a kobold skeleton (70, -2, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Fuiniup's Assorted Antiques a potion of might (96 gold) a scroll of blinking (228 gold) a tin of tremorstones (2/2) (960 gold) a +2 ring mail of positive energy (432 gold) a +0 plate armour (432 gold) a +0 sling (36 gold) a scroll of fear (96 gold) a +0 plate armour (432 gold) a scroll of poison (96 gold) (11, -21, D:7) a +0 short sword (12, -22, D:7) a +0 chain mail a +0 flail (12, -21, D:7) a +0 leather armour a +0 hand axe a +0 war axe (13, -23, D:7) a +0 club (13, 10, D:7) a staff of cold (21, -2, D:7) a +0 flail (25, -22, D:7) a +0 robe (29, -26, D:7) a +0 hand axe (29, -25, D:7) a +0 leather armour a +0 club (30, -28, D:7) a +0 club (31, -28, D:7) a +0 robe a +3 battleaxe of freezing a +0 robe a +3 morningstar (31, -27, D:7) a +0 whip a +0 flail a +0 robe a +0 battleaxe (32, -27, D:7) a +0 leather armour a +0 short sword a +0 robe a +0 club (33, -28, D:7) a +0 spear (33, -27, D:7) a +0 spear (34, -8, D:7) a +0 falchion (35, -11, D:7) a +0 dagger an orc corpse (skeletalised by now) (44, 9, D:7) a +0 robe (50, -22, D:7) a +0 robe (51, -22, D:7) a +0 robe a +0 great sword (54, 1, D:7) a +0 scale mail (57, -13, D:7) a +0 mace Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 spear of Juluur {freeze, rElec rPois Stlth+} (6140 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +4 ring mail "Nunoqir" {Rampage rN+ Str+9 Int-3} (4780 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Str+9: It affects your strength (+9). Int-3: It affects your intelligence (-3). It cannot be enchanted further. the ring "Yzol" {rC+ MP+9} (3400 gold) [ring of magical power] rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). the riddle talisman of Pride {rN+ Dex+3} (10350 gold) [riddle talisman] rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). the air staff "Ninoceh" {rElec SInv Forge Air} (4180 gold) [staff of air] rElec: It insulates you from electricity. SInv: It lets you see invisible. Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. the amulet of Budwiel {Acrobat Dex+5 Stlth+} (5030 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. the +0 dagger of the Devouring Queen {vamp, *Corrode rPois Str+2} (1580 gold) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. the +1 pair of gloves of the Lobster {Fly rPois Will-} (1860 gold) Fly: It grants you flight. rPois: It protects you from poison. Will-: It decreases your willpower. It cannot be enchanted further. the alchemy staff of Past Mistakes {^Fragile rPois Will+ Dex+6 Air Alch} (5020 gold) [staff of alchemy] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. the orb of Imaurucs {Mayhem, rF+ rC+ rN+ Regen+} (3420 gold) rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. the ring of Asceticism {rPois Will+ Int+6} (4520 gold) [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). the sanguine talisman of the Jolly Underlurkers {Str+2} (7800 gold) [sanguine talisman] Str+2: It affects your strength (+2). the +6 dagger of Karma {speed, Bane +Blink Str+5} (6050 gold) Bane: It inflicts you with a random bane when you equip it. +Blink: It lets you blink. Str+5: It affects your strength (+5). It cannot be enchanted further. the ring "Kolluije" {Str+9 Int+4 Dex-2} (5350 gold) [ring of strength] Str+9: It affects your strength (+9). Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). the ring of Fieleod {rCorr Str+2} (3120 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). the +1 robe of Inquiry {rPois SInv} (2130 gold) rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. the +1 helmet of the Shining Light {Str+3 Int+3 Stlth-} (2770 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +0 whip of Eternal Harmony {heavy, +Blink rC+ SInv} (2970 gold) +Blink: It lets you blink. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. the +3 leather armour "Deifud" {Will++ Dex+3 Stlth-} (4290 gold) Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +0 pair of gloves "Utolumi" {rCorr Int+3} (2340 gold) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (0, 0, D:8) a +0 dagger (4, 22, D:8) a +0 dagger (5, 21, D:8) a +0 giant spiked club a +0 giant club (6, 6, D:8) a +0 robe a +0 dagger of protection (7, 11, D:8) a +0 ring mail (7, 18, D:8) a +0 spear (7, 19, D:8) a +0 flail a +0 scale mail (9, 26, D:8) a +0 sling (10, -8, D:8) a +0 club (10, 15, D:8) a +0 hand axe (11, -7, D:8) a +0 robe a +0 dagger (11, -6, D:8) a +3 dagger a +0 robe a +0 dagger (11, -2, D:8) a +0 scale mail a +0 short sword (11, 9, D:8) a +0 dagger (11, 17, D:8) a +0 club a +0 robe (12, -7, D:8) a +0 dagger an orc skeleton (13, -1, D:8) a +0 dagger (13, 0, D:8) a +0 spear a +0 whip a gnoll skeleton (13, 12, D:8) a +0 hand axe a +0 chain mail (14, 0, D:8) a +0 whip a +0 short sword (15, -6, D:8) a +0 leather armour a +0 hand axe (15, 0, D:8) a +0 dagger (15, 1, D:8) a +0 whip a kobold skeleton (15, 15, D:8) a +2 dire flail of holy wrath a +0 chain mail (16, -7, D:8) a +0 orcbow (16, 12, D:8) a +0 trident a +0 scale mail (16, 15, D:8) a +0 hand axe an orc skeleton (17, -6, D:8) a +0 club (17, -4, D:8) a +0 club (18, 1, D:8) a +0 club (23, -23, D:8) a parchment of Passwall (23, -15, D:8) a +0 leather armour (25, -11, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (7, -32, D:9) a +0 morningstar (8, 1, D:9) a +0 dagger (9, -6, D:9) a +0 giant club a +0 giant club a two-headed ogre skeleton (20, -22, D:9) a +0 pair of gloves (25, -46, D:9) a +0 long sword (25, -22, D:9) a +0 rapier (33, -15, D:9) a +0 leather armour (43, -13, D:9) a +0 mace a +0 leather armour (44, -11, D:9) a +0 club a +0 animal skin (46, -9, D:9) a +0 sling a +0 leather armour (46, -7, D:9) a +0 shortbow (47, -9, D:9) a +0 club a +0 leather armour (48, -9, D:9) a +0 sling a +0 animal skin (50, -8, D:9) a +0 flail a +0 ring mail (58, 8, D:9) a +0 chain mail (62, 0, D:9) a +0 club Level 10 of the Dungeon (5, 0, D:10) a +0 ring mail (8, -6, D:10) a +0 dagger a +0 robe (11, -6, D:10) a +0 hand axe (12, -19, D:10) a +0 dagger a +0 robe (12, -4, D:10) a +0 dagger a +0 robe (13, -5, D:10) a +0 club a +0 leather armour (13, -4, D:10) a +0 war axe a +0 leather armour (15, -17, D:10) a yak skeleton (16, -16, D:10) a yak skeleton (18, -16, D:10) a water moccasin skeleton (18, -15, D:10) a +0 whip a +0 scale mail (19, -19, D:10) a parchment of Jinxbite (21, -13, D:10) a +0 morningstar a +0 club (21, -12, D:10) a +0 short sword a +0 leather armour a yak skeleton (21, -11, D:10) a +0 club a +0 chain mail (22, 7, D:10) a +1 falchion of freezing (23, -18, D:10) a +0 short sword a curare-tipped dart (23, -14, D:10) a +0 dagger a +0 robe a +0 club a +0 leather armour (23, -13, D:10) a +0 short sword a +0 plate armour a +0 hand axe a +0 vampiric dagger a +0 robe a +0 flail (24, -11, D:10) a +0 trident (24, -10, D:10) a +0 mace (24, -2, D:10) a +0 dagger a +0 leather armour (28, 15, D:10) a +0 shortbow (30, 5, D:10) a +0 hand axe (33, -28, D:10) a +0 hand axe (35, -3, D:10) a +0 short sword a +0 robe (44, -13, D:10) a +1 falchion a +0 robe (44, -12, D:10) a +0 trident a +0 flail a +0 robe (45, -12, D:10) a +0 falchion a +1 great sword a +2 scimitar of freezing a +0 robe (46, -11, D:10) a +0 falchion a +0 chain mail an orc corpse (skeletalised by now) the Ecumenical Temple (10, 11, Temple) a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) Level 1 of the Lair of Beasts (6, 26, Lair:1) a +0 arbalest (11, -19, Lair:1) a bullfrog corpse (skeletalised by now) (16, -18, Lair:1) a +0 leather armour (20, 24, Lair:1) a +0 club (21, 9, Lair:1) a scarf of shadows Level 2 of the Lair of Beasts (11, -11, Lair:2) a staff of cold (15, 7, Lair:2) a +0 mace (17, 0, Lair:2) a +0 plate armour (19, -13, Lair:2) a +0 robe (34, -3, Lair:2) the +8 chain mail of the Desolation of Salt {rPois MP+7 SInv Stlth+} rPois: It protects you from poison. MP+7: It affects your magic capacity (+7). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (42, -16, Lair:2) a +0 flail (53, 18, Lair:2) a water moccasin skeleton Level 3 of the Lair of Beasts (1, -12, Lair:3) a potion of curing (2, -13, Lair:3) a +0 chain mail (2, -12, Lair:3) a staff of conjuration (unseen) (6, -33, Lair:3) a ring of see invisible (31, -5, Lair:3) a datura-tipped dart