AllRuneOrDeath Level 1 of the Dungeon [Shop] Wixtup's Antique Armour Shoppe an orb of attunement (520 gold) a +2 scale mail of resonance (390 gold) a +0 leather armour (40 gold) a +0 ring mail (80 gold) a +0 ring mail (80 gold) a +0 leather armour (40 gold) the +1 ring mail "Bos Ilis" {rPois Regen+ Dex-4 Stlth+} (292 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 leather armour (40 gold) (0, 0, D:1) a +0 dagger (4, 2, D:1) a +0 dagger 4 stones (9, 10, D:1) a ball python corpse (skeletalised by now) (12, 30, D:1) a maw talisman (16, 29, D:1) a ball python skeleton (23, 22, D:1) a +0 ring mail (28, 35, D:1) a ball python skeleton (29, 0, D:1) a +0 dagger a goblin skeleton (29, 35, D:1) a +0 club a goblin skeleton (30, 23, D:1) 2 atropa-tipped darts (30, 34, D:1) a rat skeleton (34, 30, D:1) a +0 club 2 stones a kobold skeleton (36, 19, D:1) an orb of pyromania (37, 29, D:1) a +3 dagger of holy wrath a goblin skeleton (39, 8, D:1) a +0 club (45, -2, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -9, D:2) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (5, -8, D:2) the +5 hammer "Gram" {freeze, *Slow ^Fragile rElec rF++ Int+8} *Slow: It may slow you when you take damage. ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Int+8: It affects your intelligence (+8). It cannot be enchanted further. (17, 2, D:2) a +0 mace a +0 scale mail (19, 9, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (20, -10, D:2) 5 curare-tipped darts (21, -10, D:2) a +0 sling (21, 10, D:2) a bat corpse (skeletalised by now) (23, -10, D:2) a +2 whip of venom (23, 5, D:2) a +0 club (25, -19, D:2) an adder skeleton (26, 1, D:2) a +0 ring mail (27, 5, D:2) a +0 dagger (28, -19, D:2) a +0 robe (30, -15, D:2) an adder skeleton (32, 11, D:2) a hobgoblin skeleton (38, -3, D:2) a +0 dagger (45, -22, D:2) an adder corpse (skeletalised by now) (45, -6, D:2) a quill talisman (51, -24, D:2) a +0 short sword 3 stones Level 3 of the Dungeon [Shop] Biremeb's Magic Scroll Emporium a scroll of fear (unknown) (40 gold) a scroll of identify (20 gold) a parchment of Alistair's Intoxication (184 gold) a parchment of Silence (184 gold) a parchment of Slow (40 gold) a scroll of identify (20 gold) (8, 0, D:3) a +0 dagger (13, 8, D:3) a +0 spear a gnoll skeleton (20, -11, D:3) a bat corpse (skeletalised by now) (34, 17, D:3) a +0 robe (39, 3, D:3) a hobgoblin skeleton (40, 20, D:3) a +0 mace (42, -11, D:3) a rat corpse (skeletalised by now) (42, 10, D:3) a +0 spear a gnoll skeleton (43, 7, D:3) a +0 halberd a gnoll skeleton (46, -2, D:3) a +0 dagger (50, 15, D:3) a +0 dagger a goblin corpse (skeletalised by now) (53, -2, D:3) 3 stones a +0 dagger Level 4 of the Dungeon [Shop] Riupned's Antique Armour Emporium a +0 plate armour (378 gold) a +0 robe (18 gold) a +2 robe of fire resistance (375 gold) a +1 crystal plate armour (1407 gold) a +0 ring mail (84 gold) a +2 scale mail of death (409 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) [Shop] Lemiarr's Distillery a potion of berserk rage (unknown) (65 gold) a potion of attraction (unknown) (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of haste (130 gold) a potion of heal wounds (104 gold) a potion of ambrosia (unknown) (104 gold) a potion of haste (130 gold) a potion of invisibility (unknown) (104 gold) a potion of resistance (unknown) (130 gold) [Shop] Lakkuw's Distillery a potion of brilliance (52 gold) a potion of cancellation (unknown) (104 gold) a potion of lignification (39 gold) a potion of mutation (104 gold) 2 potions of lignification (78 gold) 2 potions of curing (78 gold) [Shop] Duedeaho's Armour Emporium a +2 robe of positive energy (149 gold) a +0 cloak of stealth (115 gold) a +0 ring mail (40 gold) the +0 robe "Ahell" {*Silence rN+ Str+5 SInv} (212 gold) *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe (9 gold) a +2 robe (129 gold) (0, 0, D:4) a +0 long sword (2, -13, D:4) a +0 short sword (12, -10, D:4) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (22, -1, D:4) a +0 club (24, 7, D:4) a +0 club a +0 leather armour (25, -22, D:4) a +0 dagger 5 stones (26, -42, D:4) a +0 hand axe (29, -11, D:4) a +0 club (30, -14, D:4) a +0 short sword a kobold skeleton (50, 7, D:4) a +0 hand axe an orc corpse (skeletalised by now) (51, 7, D:4) a +0 dagger a +0 robe (54, 4, D:4) a +0 dagger a +0 short sword a +0 scale mail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (56, -22, D:4) a +0 dagger (62, -26, D:4) a +0 dagger a stone a kobold skeleton (63, -22, D:4) an adder skeleton (66, -23, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (3, 33, D:5) a +0 robe (7, 8, D:5) a +0 plate armour (7, 20, D:5) the air staff of Viny Guile {^Fragile rElec Str-4 Summ Air Alch} [staff of air] ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Str-4: It affects your strength (-4). Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (11, -6, D:5) a +0 halberd (11, 30, D:5) a +0 mace (12, -6, D:5) a +0 flail a +0 flail a +0 whip a gnoll skeleton a gnoll skeleton (13, -2, D:5) a hound corpse (skeletalised by now) (15, -6, D:5) a +0 robe (16, 27, D:5) a +2 dagger of venom (16, 28, D:5) a +3 dagger of draining a kobold corpse (skeletalised by now) (18, 4, D:5) a +0 robe (18, 5, D:5) an adder skeleton (18, 8, D:5) a water moccasin skeleton (28, 30, D:5) a +0 club a +0 club a kobold skeleton (28, 31, D:5) a +0 club (29, 30, D:5) a +0 dagger (29, 31, D:5) a +0 club (32, 29, D:5) a +0 dagger (32, 30, D:5) a +0 club a kobold skeleton (38, 17, D:5) a +0 club a gnoll corpse (skeletalised by now) (39, 18, D:5) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (41, 0, D:5) a +0 club (43, 13, D:5) a +0 club a +0 whip a +0 robe a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (43, 41, D:5) an adder corpse (skeletalised by now) (48, 29, D:5) a +0 battleaxe a +0 plate armour (50, 20, D:5) a +0 dagger a +0 hand axe an orc skeleton (50, 47, D:5) a +0 ring mail (53, 1, D:5) a parchment of Alistair's Walking Alembic (53, 18, D:5) a +0 war axe an orc skeleton (54, 33, D:5) a +0 dire flail Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (2, -10, D:6) a +0 ring mail (14, 14, D:6) 3 flux baubles (21, -6, D:6) a +0 giant club an ogre skeleton (32, -17, D:6) a +0 club an orc skeleton (38, -6, D:6) a +0 hand axe an orc skeleton (40, -6, D:6) a +0 dagger a +0 robe (41, -6, D:6) a +0 flail a +0 robe an orc skeleton (41, -5, D:6) a +0 club a +0 club a +0 ring mail a +0 dagger a +0 robe a +1 dagger of speed a +0 robe a +0 leather armour a +0 club an orc skeleton an orc skeleton (41, -3, D:6) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (43, -6, D:6) a +0 chain mail a +0 hand axe an orc skeleton (45, -5, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Dusal's Antique Weapon Shoppe a +2 hand axe of electrocution (546 gold) the +6 short sword of the Boiling Point {devious, rElec Int+2} (1433 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 falchion (84 gold) a +1 vampiric dagger (364 gold) a +0 whip (70 gold) a +0 war axe (98 gold) a +0 dagger (56 gold) a +0 sling (42 gold) (0, 0, D:7) 15 gold pieces (1, -8, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (4, -7, D:7) a poisoned dart (5, -1, D:7) a +0 scale mail (6, -7, D:7) a poisoned dart (7, -7, D:7) a poisoned dart (7, -6, D:7) a poisoned dart (7, -2, D:7) a potion of enlightenment (9, 30, D:7) an iguana corpse (skeletalised by now) (10, -8, D:7) a wand of charming (8) (10, -5, D:7) 16 gold pieces (12, -5, D:7) a parchment of Alistair's Walking Alembic (22, -14, D:7) 4 large rocks (23, 18, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now)