Dungeon Crawl Stone Soup version 0.35-a0-736-g4e0084fca1 (webtiles) character file. Game seed: 107082716506949582 2 AllRuneOrDeath the Chiller (level 1, -1/13 HPs) Began as a Barachi Ice Elementalist on July 21, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (30 turns). AllRuneOrDeath the Chiller (Barachi Ice Elementalist) Turns: 30, Time: 00:00:19 Health: -1/13 AC: 2 Str: 9 XL: 1 Next: 30% Magic: 0/3 EV: 11 Int: 15 God: Gold: 14 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 9% 3 Ozocubu's Armour Ice 16% N/A 9% 3 Summon Ice Beast Ice/Summ 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You freeze the goblin. The goblin is moderately wounded. The goblin misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit) You freeze the goblin! You kill the goblin! Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (100% to hit) You freeze the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You don't have enough magic to cast this spell. Unknown command. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You completely miss the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! You don't have enough magic to cast this spell. Unknown command. You barely miss the endoplasm. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You die... ..h[.. ....... .....). ....... .......# ........ ......... ........##### ...)......j@# .........#### ###### ..........####...... ######..§§........... .... ##≈§≈#'......... .....#§§§..#g.......j .....≈..<..≈..j...... ..!..≈..⌠§.≈....j.... )....#..§§§#......b.. You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AllRuneOrDeath the Barachi Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 30 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_rooms, minmay_stone_trees_small Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Cast: Freeze || 3 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 33 | 33 | 0 | 0 | 0 | 1 | 33.0 | Dungeon | 33 | 33 | 0 | 0 | 0 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 33 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+