AllRuneOrDeath Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, -4, D:1) a +0 short sword (8, -19, D:1) a +0 whip (11, 1, D:1) a quokka corpse (skeletalised by now) (12, -23, D:1) a rat corpse (skeletalised by now) (12, -21, D:1) a bat corpse (skeletalised by now) (13, -23, D:1) a +0 dagger of venom 5 stones a kobold corpse (skeletalised by now) (14, -17, D:1) a +0 robe (14, -10, D:1) a ball python corpse (skeletalised by now) (19, 17, D:1) a +0 buckler (29, -14, D:1) a quokka skeleton (30, 2, D:1) a +0 whip (30, 6, D:1) a +3 mace (31, -5, D:1) a +0 leather armour (32, 2, D:1) a quokka corpse (skeletalised by now) (33, 2, D:1) a +0 dagger (38, 2, D:1) a +0 club a goblin skeleton (38, 6, D:1) a +0 club (39, -5, D:1) an orb of attunement (39, 0, D:1) a +0 dagger a rat skeleton (50, 2, D:1) a +0 whip Level 2 of the Dungeon (3, 15, D:2) a +0 club a goblin corpse (skeletalised by now) (10, 24, D:2) the felid skeleton of AllRuneOrDeath (19, 12, D:2) a +0 dagger (23, 5, D:2) a +0 flail a +1 chain mail of archery an orc corpse (25, 35, D:2) a ball python corpse (skeletalised by now) (26, 1, D:2) a ball python corpse (26, 33, D:2) a +0 whip (27, -2, D:2) the +3 dagger of the Leaping Gods {devious, rC+++ rCorr Int+2 Dex-5} rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (30, 7, D:2) a +0 short sword a kobold corpse (36, 5, D:2) a frilled lizard corpse (36, 43, D:2) a stone a +0 dagger a kobold corpse (skeletalised by now) (44, 2, D:2) a +0 scale mail (44, 36, D:2) a +0 robe (46, 29, D:2) a +0 pair of boots (56, 15, D:2) a +0 cloak Level 3 of the Dungeon Level 4 of the Dungeon (20, -2, D:4) a +0 leather armour Level 5 of the Dungeon