Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 10101872085076386264 398 AllRuneOrDeath the Poker (level 6, -1/44 HPs) Began as a Merfolk Gladiator on Sept 22, 2026. Killed by nerve-wracking pain ... invoked by a shadow imp (4 damage) ... on level 5 of the Dungeon. The game lasted 00:08:09 (3038 turns). AllRuneOrDeath the Poker (Merfolk Gladiator) Turns: 3038, Time: 00:08:10 Health: -1/44 AC: 4 Str: 17 XL: 6 Next: 83% Magic: 6/6 EV: 14 Int: 7 God: Gold: 227 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: attractive A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 227 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) i - a +2 antimagic spear Missiles d - 3 throwing nets (quivered) e - 7 javelins g - 4 boomerangs Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) h - a +0 kite shield Jewellery f - a +4 ring of slaying Wands f - a wand of mindburst (14) Scrolls c - 2 scrolls of blinking {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of teleportation {unknown} Potions b - a potion of brilliance k - a potion of moonshine {unknown} n - a potion of cancellation {unknown} o - a potion of magic {unknown} p - a potion of curing {unknown} Skills: - Level 2.2 Fighting - Level 7.0 Polearms - Level 2.0 Throwing - Level 7.0 Dodging + Level 3.2 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Kiss of Death Conj/Necr 0% 2d5 50% 1 Soul Splinter Necr 0% N/A 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Call Canine Familiar Summ 0% N/A 86% 3 Confusing Touch Hex 0% N/A 86% 3 Sigil of Binding Hex 0% N/A 86% 3 Cause Fear Hex 0% N/A 99% 4 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Dispel Undead Necr 0% 3d6 99% 4 Flame Wave Conj/Fire 0% 2d4 99% 4 Fireball Conj/Fire 0% 3d3 100% 5 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15)* Temple: D:4-7 *You can no longer be shafted in this branch Altars: Wu Jian Annotations: D:3 exclusion: 2 staircases Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The shadow imp is moderately wounded. The shadow imp barely misses you. You closely miss the shadow imp. The shadow imp is moderately wounded. The shadow imp hits you. You closely miss the shadow imp. The shadow imp is moderately wounded. The shadow imp misses you. You puncture the shadow imp! The shadow imp is almost dead. You encounter an adder. You closely miss the shadow imp. The shadow imp is almost dead. The shadow imp barely misses you. You closely miss the shadow imp. The shadow imp is almost dead. The adder hisses angrily. The shadow imp barely misses you. You barely miss the shadow imp. The shadow imp is almost dead. The shadow imp completely misses you. You barely miss the shadow imp. The shadow imp is almost dead. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You barely miss the shadow imp. The shadow imp is almost dead. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Okay, then. It was a potion of attraction. You feel attractive to monsters. The adder barely misses you. The shadow imp gestures at you. Pain shoots through your body! You die... ... ......# . .[. ......# .. .. ......# .. .. ..... # .. .##......# ##. ....#..## ##...#.S...... #..!.5@.# ......##....# ..... #.....# ..## ...... . ....# ....# .... #### You could see an adder and a shadow imp. Vanquished Creatures 2 scorpions A howler monkey (D:5) A bombardier beetle (D:4) An orc priest (D:3) A clockroach (D:3) 2 orc wizards (D:3) 4 gnolls (D:4) An adder (D:3) 2 dart slugs (D:3) 6 orcs (D:3) 8 endoplasms 3 hobgoblins 5 jackals 3 quokkas 6 ball pythons 6 bats 2 frilled lizards (D:1) 11 goblins 4 kobolds 6 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AllRuneOrDeath the Merfolk Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 118 | D:1 | Reached skill level 5 in Polearms 118 | D:1 | Reached XP level 2. HP: 11/22 MP: 2/2 483 | D:1 | Found a faded altar of an unknown god. 1049 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1697 | D:3 | Reached XP level 4. HP: 27/33 MP: 4/4 1851 | D:3 | Reached skill level 5 in Dodging 2082 | D:3 | Reached XP level 5. HP: 27/38 MP: 5/5 2553 | D:4 | Found an ornate altar of the Wu Jian Council. 2599 | D:4 | Reached XP level 6. HP: 36/44 MP: 6/6 2713 | D:4 | Reached skill level 1 in Shields 2907 | D:4 | You fall into a shaft and drop 3 floors! 2956 | D:7 | Encountered an orc warrior 3015 | D:5 | Entered Level 5 of the Dungeon 3037 | D:5 | HP: 2/44 [shadow imp/nerve-wracking pain (6)] 3038 | D:5 | Killed from afar by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, minmay_box_of_dots D:2: layout_basic, dk_noncrumbling_3 D:3: layout_basic, grunt_ministairs_1, hex_medium D:4: layout_rooms, nicolae_wu_jian_wuxing_cycle, nicolae_qazlal_scattered_showers D:5: layout_rooms D:6: due_megacathedral, layout_rooms, mainiacjoe_overflow_boulevard, minmay_temple_entry_large_hall, serial_shops, shop, uniq_duvessa, uniq_prince_ribbit1 D:7: layout_basic, grunt_temple_overflow_diamond, enter_bailey_2, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Polearms | 5 6 7 | 7.0 Dodging | 5 6 7 | 7.0 Shields | 3 | 3.2 Fighting | | 2.2 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 89 | 160 || 249 Melee: Trident | 89 | 160 || 249 Drink: Haste | | 1 || 1 Attraction | | 1 || 1 Read: Identify | | 2 || 2 Stab: Sleeping | 3 | 2 || 5 Armour: Leather armour | 42 | 76 || 118 Dodge: Dodged | 41 | 83 || 124 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3020 | 2904 | 116 | 534 | 1601 | 7 | 431.4 | Dungeon | 3020 | 2904 | 116 | 534 | 1601 | 7 | 431.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1042 daAuts D:3: 971 daAuts D:2: 528 daAuts D:4: 364 daAuts D:7: 90 daAuts D:5: 21 daAuts D:6: 3 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+