Dungeon Crawl Stone Soup version 0.34-a0-1889-g843a6e3170 (webtiles) character file. Game seed: 11244222905137977177 1966 Almighty the Thaumaturge (level 9, -8/45 HPs) Began as a Deep Elf Conjurer on Dec 21, 2025. Was a Follower of Vehumet. Shot with a sling bullet by Joseph (20 damage) ... on level 7 of the Dungeon. The game lasted 00:10:40 (4399 turns). Almighty the Thaumaturge (Deep Elf Conjurer) Turns: 4399, Time: 00:10:40 Health: -8/45 AC: 7 Str: 4 XL: 9 Next: 0% Magic: 5/24 EV: 12 Int: 34 God: Vehumet [*.....] Gold: 331 SH: 0 Dex: 17 Spells: 12/26 levels left rFire + . . (50%) c - earth staff "Muuhucu" {rPois Dex+4 Earth} rCold . . . (100%) j - orb {Mesmerism} rNeg . . . (100%) g - +2 robe {rF+} rPois + (33%) d - +0 helmet {Ice} rElec . (100%) e - +0 cloak rCorr + (50%) i - +0 pair of gloves SInv . (no boots) Will ..... b - amulet of Vaal {Harm Regen+ rCorr} Stlth ++ f - +6 ring of intelligence HPRegen 1.07/turn k - ring of wizardry MPRegen 0.38/turn %: harm (+30% outgoing, +20% incoming), wizardry (x1) @: on mesmerism cooldown A: magic regeneration a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 331 gold pieces. Inventory: Armour d - a +0 helmet of ice (worn) e - a +0 cloak (worn) g - a +2 robe of fire resistance (worn) i - a +0 pair of gloves (worn) j - an orb of mesmerism (worn) Magical Staves c - the earth staff "Muuhucu" (weapon) {rPois Dex+4 Earth} (You found it on level 2 of the Dungeon) [staff of earth] rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Earth: It increases the power of your Earth spells. h - a staff of conjuration Jewellery a - a ring of protection from cold b - the amulet of Vaal (worn) {Harm Regen+ rCorr} (You found it on level 3 of the Dungeon) [amulet of regeneration] Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. f - a +6 ring of intelligence (worn) k - a ring of wizardry (worn) Wands a - a wand of flame (10) e - a wand of paralysis (7) f - a wand of mindburst (15) c - a wand of roots (7) b - a wand of light (7) d - a wand of digging (4) Scrolls c - a scroll of vulnerability {unknown} T - 3 scrolls of torment h - a scroll of revelation {unknown} j - 2 scrolls of silence {unknown} d - 2 scrolls of butterflies {unknown} k - a scroll of poison {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of enchant weapon {unknown} o - a scroll of brand weapon {unknown} u - a scroll of fog {unknown} Potions g - a potion of magic c - 2 potions of curing w - 2 potions of heal wounds L - 2 potions of lignification f - a potion of moonshine b - a potion of brilliance i - a potion of invisibility h - a potion of haste M - a potion of mutation a - a potion of ambrosia Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 9.1 Spellcasting + Level 8.4 Conjurations - Level 4.0 Translocations + Level 4.8 Earth Magic - Level 4.0 Alchemy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 27% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 55% 2d12 (+2d61% 4 e - Stone Arrow Conj/Erth 100% 3d13 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 92% 1d9 1% 1 Call Imp Summ 30% N/A 1% 2 Grave Claw Necr 30% 2d9 1% 2 Jinxbite Hex 30% 2d2 1% 2 Scorch Fire 30% 2d6 1% 2 Hailstorm Conj/Ice 60% 3d11 1% 3 Flame Wave Conj/Fire 44% 2d11 1% 4 Rending Blade Conj/Frge 44% 2d9 1% 4 Confusing Touch Hex 15% N/A 3% 3 Gloom Hex/Necr 30% N/A 3% 3 Summon Ice Beast Ice/Summ 23% N/A 3% 3 Vhi's Electric Charge Tloc/Air 58% N/A 5% 4 Conjure Ball Lightning Conj/Air 22% 3x3d6 30% 6 Permafrost Eruption Ice/Erth 32% 2x4d7 52% 6 Summon Cactus Giant Summ 7% N/A 85% 6 Lehudib's Crystal Spear Conj/Erth 37% 10d9 99% 8 Dragon's Call Summ 7% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Dithmenos Fedhas Nemelex Xobeh Qazlal Uskayaw Vehumet Yredelemnul The Shining One Shops: D:1 [ D:6 * Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Joseph zaps a wand. The bolt of light hits your fulminant prism! You hear a loud crackle. You hear an explosion! The blast of energy engulfs Joseph! Joseph is severely wounded. The blast of energy engulfs the orc warrior! The orc warrior is moderately wounded. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (moderately wounded, 83% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is severely wounded. (Press . to maintain the ray.) The searing ray hits the orc warrior. The orc warrior is almost dead. Joseph zaps a wand. The bolt of light misses you. The orc warrior hits you from afar with a +0 glaive. The searing ray hits the orc warrior but does no damage. The orc warrior is almost dead. Joseph shoots a sling bullet. The sling bullet hits you! The orc warrior hits you from afar with a +0 glaive. You stop channelling your searing ray. Joseph says, "I'm happy to see you. And I'll be happy to kill you." Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * Joseph shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Joseph shoots a sling bullet. The sling bullet hits you! You die... ..).#....##....##.... .... ........###..#.##.... .@)# .)...........#..#.... .)# . ...)..)<#..........####*).#.. ........#.......#..##.#@..... ................#.....).....# ................###........# =.......#..........o...##### .......##.....##@....#...# .......##......#..##.#...# ........#......##.....##... ....... #.....###....#.##... ##..# ........ ..#..#....... ...##.. .##.$........ .# #..####. .# You could see Joseph and an orc warrior. Vanquished Creatures Jeremiah (D:6) Sigmund (D:4) Menkaure (D:5) A water moccasin (D:6) An ice beast (D:5) An ogre (D:3) A scorpion (D:7) 2 rock fish (D:7) 5 wights (D:6) A bombardier beetle (D:6) 2 hounds (D:5) An orc priest (D:7) A gnoll bouda (D:6) 2 drudes (D:7) 2 iguanas (D:6) A sleepcap (D:5) Terence (D:2) 9 orc wizards 6 adders 7 gnolls (D:6) 2 ufetubi (D:4) 9 orcs 2 ribbon worms 11 endoplasms 6 hobgoblins 3 jackals (D:4) 4 quokkas 6 ball pythons 4 bats 2 frilled lizards (D:2) 5 goblins 7 kobolds 5 rats 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Almighty the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 174 | D:1 | Found Zypsuanu's Antique Armour Emporium. 219 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 823 | D:1 | Learned a level 2 spell: Searing Ray 890 | D:2 | Reached skill level 4 in Spellcasting 908 | D:2 | Identified the earth staff "Muuhucu" {rPois Dex+4 Earth} 951 | D:2 | Reached skill level 5 in Conjurations 951 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1143 | D:2 | Encountered Terence 1148 | D:2 | Killed Terence 1475 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1509 | D:3 | Encountered an ogre 1514 | D:3 | Killed an ogre 1515 | D:3 | Reached skill level 5 in Spellcasting 1515 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/15 1548 | D:3 | Found a basalt altar of Yredelemnul. 1554 | D:3 | Learned a level 4 spell: Fulminant Prism 1559 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1575 | D:3 | Identified the amulet of Vaal {Harm Regen+ rCorr} 1578 | D:3 | Found a faded altar of an unknown god. 2254 | D:4 | Found a blossoming altar of Fedhas. 2341 | D:4 | Encountered Sigmund 2345 | D:4 | Killed Sigmund 2346 | D:4 | Reached skill level 6 in Spellcasting 2346 | D:4 | Reached skill level 1 in Translocations 2346 | D:4 | Reached skill level 1 in Alchemy 2346 | D:4 | Reached XP level 6. HP: 27/32 MP: 12/17 2378 | D:4 | Encountered a dancing +0 hand axe 2379 | D:4 | Found a hide-covered altar of Uskayaw. 2379 | D:4 | Encountered a dancing +0 dagger 2591 | D:4 | Found a radiant altar of Vehumet. 2594 | D:4 | Became a worshipper of Vehumet 2594 | D:4 | Offered knowledge of Freeze by Vehumet. 2719 | D:4 | Found a glowing golden altar of the Shining One. 2720 | D:4 | Found a stormy altar of Qazlal. 2835 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3029 | D:5 | Entered Level 5 of the Dungeon 3244 | D:5 | Encountered Menkaure 3249 | D:5 | Killed Menkaure 3250 | D:5 | Reached XP level 7. HP: 36/36 MP: 13/18 3484 | D:5 | Found a shadowy altar of Dithmenos. 3513 | D:5 | Learned a level 3 spell: Stone Arrow 3595 | D:6 | Reached skill level 1 in Earth Magic 3628 | D:6 | Reached skill level 7 in Spellcasting 3685 | D:6 | Reached XP level 8. HP: 40/41 MP: 9/21 3820 | D:6 | Encountered Jeremiah 3840 | D:6 | Killed Jeremiah 3840 | D:6 | Reached * piety under Vehumet 3841 | D:6 | Reached skill level 8 in Spellcasting 4310 | D:6 | Found Ewkiath's Assorted Antiques. 4360 | D:7 | Reached skill level 9 in Spellcasting 4385 | D:7 | Encountered Joseph 4391 | D:7 | Reached XP level 9. HP: 45/45 MP: 10/24 4399 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, ebering_dispersal_statue_hall, minmay_stone_trees_small, minmay_close_crescents D:2: layout_rooms, minmay_misc_feat_room, uniq_terence D:3: layout_rooms, mainiacjoe_overflow_24_doors, chequers_ecumenical_altar_simple, corexii_hall_statues_s D:4: layout_basic, kennysheep_mini_moat, gammafunk_temple_overflow_pools, mainiacjoe_overflow_surrounded_room, fedhas_altar_1, dancing_weapons_uskayaw, uniq_sigmund D:5: layout_basic, mainiacjoe_overflow_alcove_2, kennysheep_generic_room_3, uniq_menkaure D:6: minmay_flawed_box, layout_rooms, serial_shops, kennysheep_little_box, uniq_jeremiah D:7: layout_cave_pools, mainiacjoe_overflow_six_doors_small, minmay_temple_entry_mist, enter_bailey_2, roderic_lattice_a, uniq_joseph, uniq_maggie Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 9 | 9.1 Conjurations | 5 6 7 8 | 8.4 Translocations | 1 2 3 4 | 4.0 Alchemy | 1 2 3 4 | 4.0 Earth Magic | 2 4 | 4.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 46 | 72 | 26 || 144 Searing Ray | 2 | 6 | 29 || 37 Fulminant Prism | | | 6 || 6 Iskenderun's Myst | | | 4 || 4 Read: Identify | 3 | 1 | 6 || 10 Armour: Robe | 3 | 8 | 21 || 32 Dodge: Dodged | 1 | 6 | 9 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4395 | 4233 | 162 | 36 | 3519 | 7 | 627.9 | Dungeon | 4395 | 4233 | 162 | 36 | 3519 | 7 | 627.9 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 858 daAuts D:4: 816 daAuts D:6: 766 daAuts D:3: 739 daAuts D:2: 611 daAuts D:5: 541 daAuts D:7: 62 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 25900 | 15 | 18 | 0 | 0 | 0 | 3 | 4 Vehumet | 1 | 39346 | 30 | 15 | 0 | 0 | 0 | 3 | 2 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 6 | 23 || 29 Kill Undead | 0 | 1 | 4 || 4 Kill Demon | 0 | 0 | 2 || 2 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 10 | 36 || 46 Kill Undead | 0 | 1 | 5 || 6 Kill Demon | 0 | 0 | 2 || 2 ----------------------+-------+-------+-------++-------