AmonKazuya Level 1 of the Dungeon (7, 12, D:1) a hobgoblin skeleton (16, 12, D:1) a quokka skeleton (16, 27, D:1) a +0 hand axe (20, 22, D:1) a +0 dagger a hobgoblin skeleton (21, 9, D:1) a +0 club (21, 10, D:1) a ball python corpse (skeletalised by now) (22, 5, D:1) a +0 mace (23, 24, D:1) a +0 flail (33, 31, D:1) a +0 dagger a goblin skeleton (34, 27, D:1) a frilled lizard skeleton (34, 32, D:1) a hobgoblin skeleton (36, 29, D:1) a rat skeleton (37, 28, D:1) a +0 dagger (42, 12, D:1) a medusa talisman (49, 12, D:1) a +0 robe (49, 20, D:1) a ball python corpse (skeletalised by now) (58, 12, D:1) a +0 leather armour Level 2 of the Dungeon (10, -14, D:2) a +0 club a goblin skeleton (21, -30, D:2) a +0 trident a +0 chain mail the human skeleton of Terence (26, -41, D:2) an inkwell talisman (26, -28, D:2) a +0 mace (31, -45, D:2) a +0 whip (42, -29, D:2) an adder skeleton (44, -29, D:2) a hobgoblin skeleton (49, -22, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) the +2 leather armour of Zumiv {Harm rC+} Harm: It increases damage dealt and taken. rC+: It protects you from cold. It cannot be enchanted further. (0, 2, D:3) a +0 short sword (3, 22, D:3) a +0 club a +0 war axe an orc corpse an orc corpse (4, 23, D:3) a +0 dagger a +0 mace a +0 leather armour an orc corpse (11, -16, D:3) a +0 dagger a +0 sling (12, -8, D:3) a jackal skeleton (16, 30, D:3) a +0 dagger (17, -5, D:3) a +0 flail a +0 leather armour (17, -4, D:3) a +0 club a +0 mace a +0 leather armour (17, -3, D:3) a +0 hand axe (24, 6, D:3) a +0 dagger a +0 robe an orc skeleton (25, -12, D:3) a +0 dagger a goblin corpse (skeletalised by now) (29, 26, D:3) a +0 club (33, -5, D:3) a +0 sling (34, -4, D:3) an adder skeleton (41, 22, D:3) a +0 dagger a +0 leather armour a rat corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, 15, D:3) a +0 dagger (44, 27, D:3) a +0 ring mail (47, 12, D:3) a +0 spear