AmonKazuya the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 athame (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 great mace (still there?) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman an eel talisman an inkwell talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +9 sword of Power {valour} It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +11 Singing Sword {sonic wave} It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (49, 0, D) a +2 sling of draining (unseen) (49, 5, D) an orb spider corpse (49, 36, D) a +3 leather armour of willpower (unseen) (50, 1, D) a +4 rapier of protection (50, 8, D) a hornet corpse (50, 12, D) a +0 chain mail (50, 25, D) a +0 dagger (50, 37, D) a +1 leather armour of cold resistance (unseen) (51, 0, D) a +1 tower shield of protection (51, 5, D) a hornet corpse a jumping spider corpse (51, 6, D) a wolf spider corpse (51, 7, D) a wolf spider corpse (51, 13, D) a +3 war axe (unseen) (51, 15, D) a +2 broad axe of flaming (still there?) a +0 plate armour (still there?) a human corpse (still there?) (51, 17, D) the +3 shortbow "Ziutef" {speed, Bane rPois rF+ Str+3} (still there?) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 arbalest (still there?) (51, 19, D) a staff of earth (still there?) a +0 arbalest (still there?) a yaktaur corpse (still there?) (51, 24, D) a staff of air (51, 37, D) a staff of alchemy (unseen) (52, 0, D) the +7 spear of Defilement {spect, rC+ Int+2 Dex+5} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (52, 13, D) a +0 kite shield a +0 war axe (52, 15, D) 4 large rocks a stone giant corpse (52, 16, D) a +1 eveningstar of protection a +0 plate armour a +0 kite shield a human corpse (52, 17, D) a +3 broad axe a +0 plate armour a +0 kite shield a ring of flight a +0 glaive a +2 chain mail of cold resistance a human corpse (52, 18, D) a +1 long sword a +0 plate armour a human corpse (52, 19, D) the +0 chain mail "Daokkost" {Command, +Inv rCorr Str-3 Int+4} (still there?) +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 dire flail (still there?) a human corpse (still there?) (52, 28, D) a staff of air a +0 robe (52, 36, D) the +7 dagger of Income {flame, rC++} rC++: It greatly protects you from cold. It cannot be enchanted further. (52, 37, D) a +0 devious rapier (unseen) (53, 0, D) the +3 long sword "Piucsot" {freeze, Will+ Int+2} Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (53, 5, D) a hornet corpse (53, 6, D) a hornet corpse (53, 13, D) a +0 war axe (53, 17, D) a +0 partisan a +0 plate armour (53, 18, D) a +0 war axe a +0 chain mail a human corpse (53, 24, D) a +3 plate armour of willpower (53, 27, D) a +0 glaive a +0 whip a +0 robe a human corpse (53, 31, D) a +0 war axe a +0 chain mail (54, 1, D) the +12 mace "Paxtilenn" {antimagic, rElec rPois rF-} rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. It cannot be enchanted further. (unseen) (54, 12, D) a staff of alchemy (unseen) (54, 18, D) the +7 lajatang of Order {silver, rMut} (still there?) rMut: It protects you from mutation. It cannot be enchanted further. a +0 chain mail (still there?) a +0 war axe (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) a human corpse (still there?) (54, 24, D) a +0 arbalest of flaming (unseen) (54, 25, D) a staff of cold (54, 28, D) a +0 dagger a +0 robe (54, 30, D) a +2 falchion of flaming (still there?) a +0 bardiche (still there?) a +0 robe (still there?) (54, 32, D) a +2 rapier of speed (still there?) a +0 plate armour (still there?) (54, 36, D) a parchment of Detonation Catalyst (55, 0, D) a +3 scale mail of poison resistance (unseen) (55, 13, D) a +2 buckler of protection (unseen) (59, 36, D) a +3 glaive of entangling (unseen) (60, 36, D) an orb of mayhem (unseen) (60, 37, D) a staff of fire (61, 0, D) a staff of conjuration (unseen) (61, 8, D) a +2 falchion of electrocution (unseen) (61, 10, D) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (61, 16, D) a +5 heavy great mace (61, 21, D) a jackal corpse (skeletalised by now) (61, 36, D) the +1 mace "Joaticzo" {flame, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (61, 37, D) the +8 shortbow of Impatience {heavy, rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. (unseen) (62, 8, D) a staff of alchemy (unseen) (62, 9, D) a parchment of Rimeblight (62, 10, D) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (62, 16, D) a staff of fire (62, 17, D) a +3 chain mail of cold resistance (unseen) (62, 21, D) a komodo dragon corpse (skeletalised by now) (62, 27, D) a +4 arbalest of flaming (62, 28, D) a +0 scale mail (62, 29, D) a +0 scale mail a +0 arbalest a human corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (62, 37, D) the +2 robe of the Tapire-iauara {+Blink Dex+2} +Blink: It lets you blink. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (63, 9, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (63, 10, D) a +0 trident a merfolk corpse (skeletalised by now) (63, 16, D) a +1 chain mail of archery (63, 21, D) a water moccasin corpse (skeletalised by now) (63, 26, D) a staff of air (63, 27, D) a +0 war axe a +0 chain mail (63, 30, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (63, 36, D) a +4 whip of venom (unseen) (64, 20, D) a river rat corpse (skeletalised by now) (64, 27, D) a +4 rapier of electrocution (unseen) (64, 28, D) a +0 falchion a +0 scale mail a human corpse (skeletalised by now) (64, 30, D) a lindwurm corpse (skeletalised by now) (64, 33, D) a harpy corpse (skeletalised by now) (65, 26, D) a staff of alchemy (67, 0, D) a staff of earth (unseen) (68, 0, D) a +0 leather armour of cold resistance (unseen) (68, 41, D) a +0 scythe a +0 robe (69, 30, D) a basilisk corpse (skeletalised by now) (70, 8, D) a staff of alchemy (unseen) (70, 30, D) a water moccasin corpse (skeletalised by now) (70, 41, D) a +2 scimitar of flaming a +0 giant club a +0 robe a +1 heavy flail a +0 scale mail a +0 short sword a +0 leather armour the ogre corpse of Erolcha (skeletalised by now) (70, 43, D) a +2 heavy battleaxe (still there?) a +2 robe of willpower (still there?) (71, 8, D) a +0 trident of venom (71, 16, D) a +1 athame of draining (71, 30, D) a bullfrog corpse (skeletalised by now) a wolf corpse (skeletalised by now) (71, 36, D) a staff of necromancy (71, 38, D) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (72, 11, D) a human corpse (skeletalised by now) (72, 16, D) a +2 long sword of electrocution (unseen) (72, 30, D) a komodo dragon corpse (skeletalised by now) (72, 36, D) the +9 glaive "Rywkotiomo" {vamp, rC++ Str-5} rC++: It greatly protects you from cold. Str-5: It affects your strength (-5). It cannot be enchanted further. (72, 37, D) a parchment of Hellfire Mortar (72, 41, D) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (73, 1, D) a +2 dagger of freezing (73, 17, D) a +3 heavy spear (unseen) (73, 21, D) a wolf corpse (skeletalised by now) (73, 27, D) a +4 falchion of protection (unseen) (73, 37, D) a +3 heavy hand axe (74, 38, D) a +0 dagger a +0 robe (75, 1, D) a staff of fire (unseen)