Dungeon Crawl Stone Soup version 0.34-a0-949-g07a09a4f98 (webtiles) character file. Game seed: 5949318345277445562 10 Antalya001 the Vexing (level 2, 0/18 HPs) Began as a Poltergeist Enchanter on Oct 14, 2025. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (1005 turns). Antalya001 the Vexing (Poltergeist Enchanter) Turns: 1005, Time: 00:01:25 Health: 0/18 AC: 2 Str: 4 XL: 2 Next: 20% Magic: 5/5 EV: 11 Int: 17 God: Gold: 31 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . (100%) c - +2 dagger (venom) rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +1 dagger c - a +2 dagger of venom (weapon) Missiles d - 4 poisoned darts (quivered) Armour b - a +1 cloak (haunted) Scrolls c - a scroll of poison {unknown} d - a scroll of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of immolation {unknown} Potions i - a potion of invisibility f - 2 potions of curing {unknown} j - 2 potions of haste {unknown} k - a potion of lignification {unknown} Skills: + Level 1.6 Fighting - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Construct Spike Launche Frge 2% 2d3 28% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History A goblin is nearby! A goblin is nearby! You pick up a parchment of Construct Spike Launcher and begin reading... You add the spell Construct Spike Launcher to your library. The goblin shouts! The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin closely misses you. You hit the goblin. The goblin is poisoned. The goblin is heavily wounded. You barely miss the goblin. The goblin is heavily wounded. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse Found a trident. A dart slug comes into view. A dart slug is nearby! Found 13 gold pieces. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Sigmund moves out of view. You fade into invisibility! You catch the helpless Sigmund completely off-guard! You puncture Sigmund! Sigmund is poisoned. Sigmund is heavily wounded. Sigmund casts a spell at something. You closely miss Sigmund. Sigmund is heavily wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you! Ouch! That really hurt! You hit Sigmund but do no damage. Sigmund looks as sick as possible! Sigmund is heavily wounded. Sigmund barely misses you. You closely miss Sigmund. Sigmund is severely wounded. Sigmund hits you with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ####.######### #............# #.#..##...##.## #.#)###........ #.#.# #....!... #.#.###..###.#. #.#............ #)#.###..###... #.#.# #@.# . #.#.# #@w# #.#.# #..## #.#.###.... #.......... ###<##.###.. #.# . ... #.##. ...# #.# You could see Sigmund (unable to see you, extremely poisoned) and a dart slug (unable to see you). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:2) A kobold (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Antalya001 the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 216 | D:1 | Reached skill level 1 in Fighting 538 | D:1 | Reached XP level 2. HP: 12/18 MP: 5/5 994 | D:2 | Noticed Sigmund 1005 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic, nicolae_houndstooth_variations D:2: layout_loops_ring, minmay_domino_2, uniq_sigmund, uniq_jessica Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.6 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Hexes | | 4.4 Action || total ---------------------------++------- Attack: Normal || 33 Melee: Dagger || 33 Drink: Invisibility || 1 Stab: Sleeping || 2 Invisible || 1 Armour: None || 19 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1003 | 929 | 74 | 0 | 807 | 2 | 501.5 | Dungeon | 1003 | 929 | 74 | 0 | 807 | 2 | 501.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 962 daAuts D:2: 40 daAuts