Dungeon Crawl Stone Soup version 0.34-a0-949-g07a09a4f98 (webtiles) character file. Game seed: 12493891415463600284 7 Antalya001 the Vexing (level 2, -1/18 HPs) Began as a Poltergeist Enchanter on Oct 14, 2025. Slain by a ribbon worm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (268 turns). Antalya001 the Vexing (Poltergeist Enchanter) Turns: 268, Time: 00:00:34 Health: -1/18 AC: 2 Str: 4 XL: 2 Next: 4% Magic: 5/5 EV: 11 Int: 17 God: Gold: 15 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility Skills: + Level 1.4 Fighting - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is severely wounded. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You are too injured to fight recklessly! You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are too injured to fight recklessly! You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm barely misses you. There is a stone staircase leading down here. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. The ribbon worm is heavily wounded. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You die... ###. #.... ##.. ###.... ### #..## #....). ..# ##...# #...... ### ##########.###....# #...... #.#≈...##....§.##†....# #...... .....# #≈$.>≈§##.....#####...... ..#### #≈.≈≈§.##.#+#.....#...... ###.# ..#####.w@>..#............ ...# #########.#............ #.## ##.## .#............ .#### #.#.# #........#### .#..######.#[# #########...' #.#...#..#.### #.### #.####.##.### #)# # ##...##..##.# ### #.# # ###..#..#.# #.# #.# # You could see a ribbon worm (catching breath). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) 3 goblins (D:1) 2 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Antalya001 the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 111 | D:1 | Reached skill level 1 in Fighting 163 | D:1 | Reached XP level 2. HP: 10/18 MP: 5/5 268 | D:1 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, st_stairs_1 Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.4 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Hexes | | 4.4 Action || total ---------------------------++------- Attack: Normal || 57 Melee: Dagger || 57 Stab: Sleeping || 1 Armour: None || 19 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 265 | 265 | 0 | 17 | 151 | 1 | 265.0 | Dungeon | 265 | 265 | 0 | 17 | 151 | 1 | 265.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 265 daAuts