Dungeon Crawl Stone Soup version 0.35-a0-895-geb6f693df5 (webtiles) character file. Game seed: 5965327693492888164 57 Antalya001 the Vexing (level 4, -2/29 HPs) Began as a Poltergeist Enchanter on Aug 30, 2026. Slain by a gnoll ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (1296 turns). Antalya001 the Vexing (Poltergeist Enchanter) Turns: 1296, Time: 00:02:11 Health: -2/29 AC: 3 Str: 4 XL: 4 Next: 0% Magic: 7/7 EV: 11 Int: 17 God: Gold: 30 SH: 0 Dex: 16 Spells: 2/7 levels left rFire . . . (100%) e - +4 dagger rCold + . . (50%) d - orb {Stardust} rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) c - +0 helmet rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +1 dagger e - a +4 dagger (weapon) Missiles f - 2 poisoned darts (quivered) Armour b - a +1 cloak (haunted) c - a +0 helmet (haunted) d - an orb of stardust (worn) Scrolls c - a scroll of teleportation {unknown} Potions i - a potion of invisibility d - a potion of mutation {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 5.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 20% N/A 6% 3 b - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 20% N/A 6% 3 Gloom Hex/Necr 20% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10715 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Things that are here: a +0 dagger; 3 stones; a kobold corpse A gnoll comes into view. You recovered 5 HP! A gnoll is nearby! A gnoll is nearby! The gnoll hits you with a +0 flail. You took 6 damage! The gnoll hits you with a +0 flail! You took 7 damage! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll but do no damage. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You took 9 damage! You are too injured to fight recklessly! You barely miss the gnoll. You are too injured to fight recklessly! You hit the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You are too injured to fight recklessly! You closely miss the gnoll. The gnoll is lightly wounded. The gnoll completely misses you. You are too injured to fight recklessly! You hit the gnoll. The gnoll is moderately wounded. The gnoll completely misses you. You recovered 1 HP! You are too injured to fight recklessly! You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You took 6 damage! You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You die... .##.......# #.# .#####.#### #.# ..# #.## #.# #..# #.# .# #.# .# #.# ####.## #.# #.....# ..# #..@ğ.# ### #.<...# #######†....# #.......)...# ### #.#####.#.### ..# ####.#####.#.# #.###†...........# ......##.#####.### #.######.#####.# You could see a gnoll. Vanquished Creatures 3 gnolls 2 dart slugs (D:2) 2 endoplasms 3 hobgoblins 3 ball pythons 7 bats 4 frilled lizards 3 goblins 4 kobolds 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Antalya001 the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 171 | D:1 | Reached skill level 1 in Fighting 171 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 386 | D:1 | Reached XP level 3. HP: 14/24 MP: 6/6 880 | D:2 | Learned a level 3 spell: Confusing Touch 883 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1000 | D:2 | HP: 1/24 [gnoll/+0 flail (8)] 1141 | D:2 | Reached skill level 5 in Hexes 1254 | D:2 | Reached XP level 4. HP: 24/29 MP: 7/7 1296 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_cross D:2: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Short Blades | 2 | 2.0 Hexes | 5 | 5.4 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 101 | 7 || 108 Melee: Dagger | 101 | 7 || 108 Cast: Ensorcelled Hiber | 2 | || 2 Drink: Invisibility | 1 | || 1 Stab: Sleeping | 11 | || 11 Armour: None | 61 | 5 || 66 Dodge: Dodged | 68 | 3 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1284 | 1223 | 61 | 119 | 746 | 2 | 642.0 | Dungeon | 1284 | 1223 | 61 | 119 | 746 | 2 | 642.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 807 daAuts D:2: 476 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+