ArcMo Level 1 of the Dungeon [Shop] Xaufask's Antique Weapon Shop a +0 dagger (48 gold) a +1 heavy glaive (600 gold) a +0 long sword (84 gold) a +0 club (12 gold) the +13 scythe of Curses {drain, curses, ^Drain} (1920 gold) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. a +0 short sword (72 gold) a +0 hand axe (72 gold) a +0 hand axe (72 gold) (0, 0, D:1) a +0 club a goblin skeleton (5, 12, D:1) a +0 ring mail (15, -22, D:1) a jackal skeleton (17, -22, D:1) a +0 whip (27, 24, D:1) a frilled lizard corpse (skeletalised by now) (28, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (30, -16, D:1) a -2 sling {Aida} (32, -24, D:1) a +0 club a kobold skeleton (41, -36, D:1) a +0 short sword a kobold skeleton (46, 19, D:1) a frilled lizard corpse (skeletalised by now) (50, -25, D:1) a +4 spear of venom (53, 9, D:1) a bat skeleton Level 2 of the Dungeon (5, -33, D:2) a +0 short sword (7, 0, D:2) a +0 short sword (10, -23, D:2) a frilled lizard corpse (skeletalised by now) (12, -22, D:2) a bat corpse (skeletalised by now) (14, -4, D:2) a +0 ring mail (15, -2, D:2) a ball python corpse (skeletalised by now) (15, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (16, -4, D:2) a ring of magical power (19, 6, D:2) a +0 short sword (22, 15, D:2) a jackal corpse (skeletalised by now) (24, -16, D:2) a +0 spear (27, -30, D:2) a ball python corpse (skeletalised by now) (28, -29, D:2) a +0 dagger 5 stones (31, -16, D:2) a bat skeleton (33, -17, D:2) a +0 dagger (35, -16, D:2) a hobgoblin corpse (skeletalised by now) (37, -18, D:2) a frilled lizard corpse (skeletalised by now) (48, -27, D:2) a jackal skeleton (48, -26, D:2) a +0 dagger a goblin skeleton (48, -25, D:2) a jackal skeleton a jackal skeleton (48, -12, D:2) a +0 robe a +0 scythe (55, -29, D:2) a frilled lizard skeleton (62, -35, D:2) 4 stones a +0 dagger a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -3, D:3) a +0 dagger (2, -3, D:3) an adder corpse (skeletalised by now) (10, -2, D:3) a +0 falchion (12, 6, D:3) a +0 club (15, 30, D:3) a rat skeleton (16, 10, D:3) a +0 club (16, 13, D:3) a +0 whip (18, 5, D:3) a +0 dagger a stone (20, 29, D:3) a +0 dagger a goblin skeleton (20, 47, D:3) a +0 battleaxe (22, 8, D:3) a quokka skeleton (24, 43, D:3) the +4 spear of Shame {holy, *Slow Str+2 Int+3} *Slow: It may slow you when you take damage. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (25, 45, D:3) a +0 ring mail 4 large rocks (28, 2, D:3) a frilled lizard skeleton (30, 2, D:3) the medusa talisman of Apus {rElec SInv} [medusa talisman] rElec: It insulates you from electricity. SInv: It lets you see invisible. (30, 3, D:3) a quill talisman (32, 43, D:3) a +0 helmet (33, 10, D:3) a parchment of Sigil of Binding (35, 27, D:3) a quokka corpse (skeletalised by now) (44, 14, D:3) a +0 whip 2 stones a kobold corpse (skeletalised by now) (46, 46, D:3) a ring of see invisible Level 4 of the Dungeon (4, 7, D:4) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (11, 3, D:4) a +0 dagger (11, 11, D:4) a +0 dagger (12, 17, D:4) a +0 whip an orc corpse (skeletalised by now) (12, 20, D:4) a +0 club a +0 leather armour (14, 16, D:4) a +0 mace an orc corpse (skeletalised by now) (15, 13, D:4) a parchment of Call Imp (20, 27, D:4) a parchment of Cause Fear (22, 3, D:4) a +0 club a goblin corpse (skeletalised by now) (25, -13, D:4) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (26, -13, D:4) a +0 club 4 stones (26, 6, D:4) a +0 club (27, 6, D:4) a jackal corpse (skeletalised by now) (28, 9, D:4) a jackal skeleton (34, 28, D:4) a quokka skeleton (37, 34, D:4) a +0 short sword a kobold corpse (skeletalised by now) (49, 15, D:4) a +4 ring of protection Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a kobold skeleton (1, 6, D:5) a +0 giant club a +0 dagger 2 poisoned darts a +0 whip a kobold skeleton (2, 0, D:5) a +3 dagger of electrocution (6, 35, D:5) a scarab talisman (7, 28, D:5) a howler monkey skeleton (18, 32, D:5) a +0 dagger a boomerang (31, 3, D:5) the quill talisman of the Toothy God {+Blink rElec Int-3} [quill talisman] +Blink: It lets you blink. rElec: It insulates you from electricity. Int-3: It affects your intelligence (-3). (32, 43, D:5) a jackal skeleton (33, 25, D:5) an adder skeleton (33, 44, D:5) a jackal skeleton (47, 24, D:5) a +0 orcbow a centaur skeleton (48, 5, D:5) a parchment of Dimensional Bullseye (49, 21, D:5) a +0 short sword (50, 43, D:5) a +0 dagger (54, 30, D:5) a +0 robe (56, 16, D:5) a +4 ring of protection Level 6 of the Dungeon (0, 0, D:6) 2 boomerangs (5, 17, D:6) a +0 spear a +0 spear a +2 trident of protection a +0 ring mail a gnoll corpse (skeletalised by now) (6, 17, D:6) a +0 club a +0 club (9, 2, D:6) a +0 dagger a +0 robe an orc skeleton (9, 3, D:6) a +0 mace (10, 1, D:6) a +0 whip a +0 ring mail (10, 5, D:6) a +0 dagger a +0 robe an orc skeleton (13, 10, D:6) a +0 dagger a +0 robe (21, -13, D:6) a +1 vampiric war axe (21, 16, D:6) the +5 mace "Kixy" {protect, rElec rC- Will+ Dex+2} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (24, 13, D:6) an adder skeleton (28, 13, D:6) a +0 leather armour (40, -5, D:6) a +0 morningstar +0 swamp dragon scales an iguana skeleton (46, 9, D:6) a +0 kite shield Level 7 of the Dungeon (0, 0, D:7) a +0 heavy halberd (0, 1, D:7) a +1 spear of venom a +0 spear of venom a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (0, 2, D:7) a +0 spear a +0 ring mail of cold resistance a gnoll corpse (skeletalised by now) (10, 29, D:7) 5 large rocks a cyclops corpse (skeletalised by now) (12, 33, D:7) a +0 spear (28, 19, D:7) a +0 leather armour a +0 dagger (28, 20, D:7) a +0 chain mail a +0 club a +0 leather armour a +0 dagger an orc skeleton (29, 19, D:7) a +0 club (44, 23, D:7) a +0 plate armour (49, 32, D:7) 5 large rocks (51, 22, D:7) a +0 quarterstaff Level 8 of the Dungeon (6, 14, D:8) a +0 great mace (8, 24, D:8) a ring of protection from fire a +1 scimitar of flaming (10, -5, D:8) a +0 spear (11, -6, D:8) the +2 halberd of the Unseen Realm {pain, rN+ Will++} rN+: It protects you from negative energy. Will++: It greatly increases your willpower. It cannot be enchanted further. (11, -4, D:8) a +0 halberd (12, -5, D:8) a +0 halberd (13, -3, D:8) a +0 hand axe (15, 21, D:8) a +0 quarterstaff (18, 34, D:8) a water moccasin corpse (skeletalised by now) (20, 0, D:8) a stone a +0 short sword (20, 1, D:8) a +0 short sword (21, 26, D:8) a +0 dagger a +0 robe (21, 38, D:8) a +0 hand axe (23, -6, D:8) 8 poisoned darts a +0 club a kobold skeleton (24, -8, D:8) a +0 short sword (24, -7, D:8) a +0 whip 5 stones a +0 short sword a +0 whip a kobold skeleton (41, 6, D:8) an amulet of wildshape Level 9 of the Dungeon (1, -12, D:9) a yak corpse (skeletalised by now) (1, -11, D:9) a yak corpse (skeletalised by now) (7, 3, D:9) an electric eel skeleton (11, -17, D:9) a +0 orcbow (11, 3, D:9) a scroll of enchant armour (12, 4, D:9) a parchment of Confusing Touch (12, 5, D:9) a ring of flight (14, 17, D:9) a +0 sling (18, -8, D:9) a +0 mace (19, 11, D:9) a steam dragon skeleton (25, 5, D:9) a +0 ring mail a +0 spear (25, 6, D:9) a +0 halberd a gnoll skeleton (25, 9, D:9) a +0 spear a gnoll skeleton (25, 14, D:9) 2 poisoned darts a +1 flail of protection (25, 15, D:9) a +0 club a gnoll skeleton (26, 16, D:9) the +3 morningstar "Bariz" {antimagic, Will- Dex+6} Will-: It decreases your willpower. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (26, 17, D:9) a +0 short sword a +0 robe a +0 dagger a kobold skeleton (26, 18, D:9) a +0 dagger (26, 22, D:9) an amulet of alchemy (27, 21, D:9) a parchment of Sigil of Binding (28, 17, D:9) a +0 whip (28, 18, D:9) 3 poisoned darts a +0 short sword a kobold skeleton (29, 29, D:9) a +0 club (30, 21, D:9) a +0 scale mail (31, 22, D:9) 4 poisoned darts a +0 club a kobold skeleton (39, -3, D:9) a +0 leather armour (43, 26, D:9) a +0 flail a +0 robe (44, 27, D:9) a +0 halberd a +0 robe (46, 33, D:9) a +0 spear (47, 30, D:9) a +1 spear of pain a +0 robe (48, 9, D:9) a +0 shortbow (48, 10, D:9) a centaur skeleton (48, 29, D:9) a +2 short sword a +0 robe (51, 0, D:9) a ring of protection from cold Level 10 of the Dungeon (6, 25, D:10) a +0 spear 2 boomerangs (11, 15, D:10) a +0 dagger (18, 17, D:10) a shapeshifter corpse (skeletalised by now) (21, 6, D:10) a +0 helmet (22, 2, D:10) a parchment of Launch Clockwork Bee (22, 19, D:10) a +0 falchion (23, 20, D:10) a +0 short sword (23, 42, D:10) a javelin a +2 short sword of venom (24, 21, D:10) a +0 dagger (24, 42, D:10) a +0 whip a +0 robe (25, 22, D:10) a +0 flail a +0 plate armour an orc skeleton (26, 41, D:10) a +0 trident a +0 leather armour (26, 42, D:10) a +2 rapier of flaming (26, 43, D:10) a +0 giant spiked club a +0 dire flail a two-headed ogre skeleton (27, 21, D:10) a +0 falchion a +0 leather armour a +0 war axe an orc skeleton (27, 40, D:10) a +0 dagger a +0 ring mail (28, 23, D:10) a +0 flail (28, 24, D:10) a +0 mace a +0 leather armour a +0 club a +3 leather armour a +0 dagger a +0 chain mail a +0 club an orc skeleton (28, 25, D:10) a +0 whip a +0 chain mail a +0 dagger a +0 leather armour a +0 hand axe (28, 39, D:10) a +0 dagger a +0 robe (29, 15, D:10) a +0 broad axe 5 javelins a +0 scale mail the orc corpse of Urug (skeletalised by now) (29, 38, D:10) a +3 short sword an orc skeleton (31, 19, D:10) a +0 dagger a +0 leather armour an orc skeleton (35, 15, D:10) a +0 short sword (35, 22, D:10) a +0 dagger (36, 12, D:10) a +0 flail a +0 flail a +0 ring mail a +0 dagger a +0 short sword a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, 13, D:10) a +0 hand axe a +0 club a +3 ring mail a +0 dagger an orc corpse (skeletalised by now) (36, 39, D:10) a +0 dagger a +0 robe (37, 11, D:10) a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (37, 14, D:10) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (38, 1, D:10) a staff of fire (39, 12, D:10) a +0 flail (42, 29, D:10) a +0 dagger (46, 9, D:10) a +0 dagger (46, 16, D:10) a +0 halberd (47, 22, D:10) a +1 glaive of venom a +0 plate armour (49, 21, D:10) a +0 hand axe an orc skeleton (50, 5, D:10) a serpent talisman (50, 6, D:10) a +0 quarterstaff (50, 7, D:10) a potion of magic (51, 5, D:10) 22 gold pieces (51, 6, D:10) a scroll of enchant weapon (51, 7, D:10) 9 gold pieces (52, 5, D:10) 18 gold pieces (52, 6, D:10) 15 gold pieces (52, 19, D:10) 2 javelins (52, 21, D:10) a +0 dagger an orc skeleton (55, 12, D:10) a +0 robe a +0 halberd a ring of protection from fire an orc skeleton (55, 21, D:10) a +0 robe a +2 dagger of venom (56, 11, D:10) a +0 trident an orc skeleton (57, 46, D:10) a +0 robe a +0 dagger (58, 47, D:10) a troll corpse (skeletalised by now) (58, 50, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (62, 35, D:10) a +0 plate armour a +0 halberd an orc skeleton (62, 37, D:10) a +0 robe a +0 dagger an orc skeleton (62, 38, D:10) a +0 dagger an orc skeleton (62, 39, D:10) a +0 dagger an orc skeleton Level 11 of the Dungeon [Shop] Tadeg's Weapon Shoppe a +0 trident (52 gold) 6 curare-tipped darts (108 gold) a +0 dagger of speed (120 gold) 5 atropa-tipped darts (67 gold) a +2 heavy spear (261 gold) a +2 lajatang of speed (855 gold) a +0 long sword (52 gold) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (658 gold) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a +0 glaive (150 gold) [Shop] Kepruz's Distillery (Shop contents are unknown) (0, 0, D:11) a scarab talisman (7, -11, D:11) a hell rat corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (8, -17, D:11) an iguana corpse (skeletalised by now) (8, -14, D:11) a +0 shortbow a centaur corpse (skeletalised by now) (9, 3, D:11) a wellspring talisman (14, -19, D:11) a +0 pair of boots (26, -4, D:11) a +0 morningstar (35, 9, D:11) a howler monkey corpse (skeletalised by now) (39, 11, D:11) a parchment of Call Imp (55, -33, D:11) a potion of might the Ecumenical Temple