ArcMo Level 1 of the Dungeon (4, -17, D:1) a +0 club (9, -10, D:1) a hobgoblin skeleton (17, -36, D:1) a bat corpse (skeletalised by now) (22, -34, D:1) a +2 devious dagger (22, -17, D:1) a +0 short sword 2 stones a kobold skeleton (32, -21, D:1) a jackal corpse (skeletalised by now) (35, 0, D:1) a +0 robe (38, -42, D:1) an orb of mayhem (45, -39, D:1) a +0 flail (55, -26, D:1) a bat corpse (skeletalised by now) (56, -26, D:1) a +0 whip 4 stones (56, -25, D:1) a +0 short sword 5 stones (59, -40, D:1) a +0 flail a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 boomerangs (1, 0, D:2) 4 boomerangs (1, 1, D:2) 5 stones (10, -13, D:2) a +0 hand axe (14, 0, D:2) a +0 spear (16, 0, D:2) a +0 spear a gnoll skeleton (19, -3, D:2) a +0 club a +0 robe a goblin skeleton (22, -18, D:2) 4 datura-tipped darts (22, -10, D:2) a jackal skeleton (23, -24, D:2) 3 stones a +0 dagger (23, -10, D:2) a hobgoblin skeleton (27, 11, D:2) a bat corpse (skeletalised by now) (28, -4, D:2) a bat skeleton a ball python skeleton (31, -8, D:2) a +0 spear (33, 3, D:2) a +2 dagger of freezing (34, -6, D:2) a +0 falchion (34, 24, D:2) a rat corpse (skeletalised by now) (38, -29, D:2) a +0 whip (40, -6, D:2) a +0 spear (45, -5, D:2) a +0 club a gnoll corpse (49, -3, D:2) a +0 scythe a +0 robe (62, 0, D:2) a clockroach corpse