Archers Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 0, D:1) a +0 club (3, -1, D:1) a rat corpse (skeletalised by now) (5, -9, D:1) a staff of air (5, -6, D:1) a ball python corpse (skeletalised by now) (8, -3, D:1) a +0 whip a kobold corpse (skeletalised by now) (9, 2, D:1) a +0 sling (10, -4, D:1) a +0 hand axe (11, -21, D:1) a +0 club (15, -31, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (15, -27, D:1) a +0 club (16, -30, D:1) a +0 club a goblin corpse (skeletalised by now) (27, -25, D:1) a rat corpse (skeletalised by now) (27, 4, D:1) a +0 short sword a stone (28, -28, D:1) a +0 club (32, -39, D:1) a +0 dagger (33, -34, D:1) a +0 club (35, -14, D:1) a +0 leather armour (40, -15, D:1) a +0 hand axe (42, -18, D:1) a +0 short sword (45, -18, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -7, D:2) a +0 club (3, 1, D:2) a hobgoblin corpse (skeletalised by now) (14, 3, D:2) a rat skeleton (24, -14, D:2) a +0 ring mail (35, -8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (35, 10, D:2) a +0 dagger 2 stones (36, 10, D:2) a quokka corpse (skeletalised by now) (36, 13, D:2) a rat corpse (skeletalised by now) (37, 15, D:2) an adder corpse (skeletalised by now) (37, 16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (37, 22, D:2) a bat corpse (skeletalised by now) (47, -15, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard skeleton (4, -14, D:3) an adder corpse (skeletalised by now) (8, 7, D:3) a +0 dagger a stone (19, 11, D:3) a +0 dagger a goblin skeleton (21, -8, D:3) 2 boomerangs (24, 17, D:3) a +0 war axe (29, -9, D:3) a ball python corpse (skeletalised by now) (49, 23, D:3) a bat corpse (skeletalised by now) (52, 22, D:3) a +0 dagger a kobold corpse (skeletalised by now) (54, -5, D:3) a +0 whip (61, 9, D:3) a ball python skeleton Level 4 of the Dungeon (0, 1, D:4) a +0 leather armour (14, 10, D:4) a +0 whip (15, 36, D:4) a ring of positive energy (17, 10, D:4) a +0 dagger a +0 leather armour (18, 10, D:4) a +0 whip (22, 33, D:4) a +0 club a +0 sling (23, 30, D:4) a quokka skeleton (26, 0, D:4) a hobgoblin skeleton (29, -1, D:4) a +0 short sword (32, 0, D:4) a +0 ring mail (38, 15, D:4) a +0 short sword (38, 34, D:4) a +0 club a goblin corpse (skeletalised by now) (40, 4, D:4) a +0 mace a +0 war axe an orc skeleton an orc skeleton (41, 2, D:4) a +0 dagger a +0 robe an orc skeleton (44, 28, D:4) a ball python corpse (skeletalised by now) (49, 20, D:4) a +0 war axe (50, 34, D:4) a +0 club a kobold corpse (skeletalised by now) (57, 30, D:4) a ring of see invisible (58, 30, D:4) a +0 great mace Level 5 of the Dungeon (4, -6, D:5) a +0 robe (13, 18, D:5) a +2 whip of electrocution a +0 short sword a +0 chain mail a +0 dagger a +0 robe (20, -26, D:5) a +0 whip a +0 leather armour (21, -27, D:5) a +0 club a +0 trident an orc skeleton (23, -27, D:5) a +0 scale mail (24, 1, D:5) a +0 club a +0 robe (24, 2, D:5) a +0 club a +0 spear (24, 4, D:5) a +0 club (32, -18, D:5) a rat skeleton Level 6 of the Dungeon [Shop] Codol's Antique Weapon Shop a +1 arbalest of freezing (512 gold) the +8 quarterstaff "Ecacokha" {freeze, rElec rPois} (1680 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. a +3 war axe of freezing (582 gold) a +2 spear of freezing (435 gold) a +1 dagger of flaming (265 gold) a +0 hand axe of venom (140 gold) a +0 mace of protection (140 gold) (0, 0, D:6) a +0 mace (10, -29, D:6) a +0 ring mail (15, -12, D:6) a +0 dagger a +0 robe a +0 whip (15, -10, D:6) a +2 flail of protection a +0 war axe a +0 club (16, -47, D:6) a +0 dagger (18, -17, D:6) a +0 giant club (23, -29, D:6) a +0 leather armour (24, -11, D:6) a +0 robe (29, -42, D:6) a +1 dagger of protection {Haruki} a +0 long sword {Narong} (29, -41, D:6) a +2 dagger of venom {Choonhe} a +0 falchion a +0 short sword a +0 sling {Karolin} a +2 sling {Karl} (32, -33, D:6) a +0 shortbow (34, -30, D:6) a +0 whip (35, -6, D:6) a +0 club (40, -22, D:6) a +0 club (41, -21, D:6) a +0 club a +0 robe (48, -26, D:6) a rimehorn talisman (52, -14, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail a +0 leather armour (2, 31, D:7) a +0 flail (2, 38, D:7) a +0 hand axe (3, 1, D:7) a +1 hammer of protection (4, 30, D:7) a +0 whip (4, 38, D:7) a +0 club a +0 hand axe a +0 leather armour (5, 28, D:7) a +0 flail (5, 38, D:7) a +0 dagger a +0 robe (5, 39, D:7) a +0 mace (6, 27, D:7) a +0 robe a +0 whip (10, 7, D:7) a +0 whip (11, 7, D:7) a +0 flail a +0 club (11, 8, D:7) a +0 leather armour a +0 club (11, 9, D:7) a +0 flail (29, 16, D:7) a +1 robe of positive energy a +0 dagger (29, 17, D:7) a +0 heavy orcbow a +0 club (29, 34, D:7) 15 gold pieces (30, 13, D:7) a +0 short sword a +0 leather armour a +0 mace (30, 16, D:7) a +0 whip (30, 35, D:7) a +0 robe (31, 36, D:7) 16 gold pieces (33, 17, D:7) a +0 flail (33, 18, D:7) a +0 flail (34, 16, D:7) a scarab talisman (40, 17, D:7) a +2 war axe of distortion (45, 12, D:7) a +2 dagger a +0 robe a +0 short sword a +0 robe Level 8 of the Dungeon [Shop] Limnauhi's Assorted Antiques a +0 falchion (57 gold) an orb of energy (209 gold) a scroll of enchant armour (142 gold) a potion of cancellation (152 gold) a +0 mace (57 gold) a +2 war axe of flaming (347 gold) a +0 leather armour (38 gold) a potion of attraction (57 gold) (0, 0, D:8) a +0 war axe (6, -2, D:8) a +0 club a +0 dagger a +0 chain mail a +0 mace a +0 orcbow (7, -5, D:8) a +0 chain mail a +0 mace (7, -4, D:8) a +0 scale mail a +0 club a +0 leather armour a +0 dagger a +0 whip (7, -3, D:8) a +0 war axe a +0 club a +0 chain mail a +0 scimitar a +0 leather armour a +0 whip (7, -2, D:8) a +0 leather armour a +0 hand axe (8, -7, D:8) a +0 leather armour a +0 mace (8, -5, D:8) a +2 halberd of holy wrath a +0 leather armour a +0 flail a +0 plate armour a +0 club (9, -11, D:8) a +0 club (10, -11, D:8) a +0 flail a +0 orcbow a +0 chain mail (10, -10, D:8) a +1 flail of protection a +0 club a +0 plate armour a +0 hand axe a +0 mace a +0 dagger a +0 dagger (10, -9, D:8) a +0 mace a +0 chain mail a +0 hand axe a +0 leather armour a +0 hand axe (10, -8, D:8) a +0 club (11, -17, D:8) a +0 chain mail a +0 short sword (11, -13, D:8) a +0 club (11, -8, D:8) a +0 ring mail a +0 dagger (12, -15, D:8) a +0 hand axe (15, -27, D:8) a +3 quarterstaff of chaos a +1 vampiric scimitar {Sukanya} (16, -44, D:8) a +0 spear (16, -33, D:8) a +0 broad axe (19, -38, D:8) a +2 orcbow of freezing (21, -25, D:8) a +0 cloak (26, -23, D:8) a +0 dagger (34, -21, D:8) a +0 leather armour (35, -22, D:8) a +0 leather armour (36, -28, D:8) a +0 dagger (36, -27, D:8) a +0 dagger (36, -26, D:8) 4 stones a +0 dagger (37, -24, D:8) 5 stones a +0 dagger a +0 dagger a +0 short sword a +0 dagger Level 9 of the Dungeon (7, -6, D:9) a +0 robe (12, -32, D:9) a +0 spear (12, -29, D:9) a mist talisman (26, 11, D:9) a +0 mace (26, 12, D:9) a +0 plate armour a +0 dire flail (27, 5, D:9) 5 poisoned darts a +0 club (27, 6, D:9) a stone a +0 dagger (28, 5, D:9) a +0 dagger (29, 4, D:9) a +0 club 4 stones a +0 dagger (29, 5, D:9) a +0 club (30, 1, D:9) a stone a +0 dagger (31, 3, D:9) a +0 war axe a +0 plate armour (33, -10, D:9) a +0 hand axe (39, -14, D:9) a +0 giant club a +0 giant club (45, -7, D:9) a +0 spear (45, -6, D:9) a +0 spear (46, -9, D:9) a +0 spear (46, -8, D:9) a +0 short sword a +0 scale mail (46, -7, D:9) a +4 spear Level 10 of the Dungeon [Shop] Mahom's Assorted Antiques a +0 spear of venom (140 gold) a lightning rod (4/4) (1000 gold) a scroll of silence (237 gold) a tin of tremorstones (2/2) (1000 gold) a +0 dagger of draining (140 gold) a +3 shortbow of draining (560 gold) a +2 great mace of draining (750 gold) a +2 trident of freezing (457 gold) a potion of moonshine (25 gold) (0, 0, D:10) a +0 robe a +0 giant club (1, 5, D:10) a +0 dagger a +0 robe (2, 1, D:10) a +0 plate armour a +0 short sword a +0 hand axe a +0 chain mail a +0 mace (3, 1, D:10) a +0 whip a +0 robe a +0 dagger (4, 1, D:10) a +0 scale mail a +0 hand axe (5, -12, D:10) a +0 club (5, 2, D:10) a +0 leather armour a +0 morningstar (33, 8, D:10) a +0 robe (43, 18, D:10) a +0 shortbow Level 11 of the Dungeon [Shop] Zaatasag's Antique Weapon Shop a +1 short sword of electrocution (319 gold) the +5 war axe of Havoc {venom, rPois Str+2} (981 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. a +2 dagger of distortion (374 gold) a +2 heavy great mace (660 gold) the +7 partisan of an ice cave {entangle, rElec rF+ rN+} (1478 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. a +2 morningstar of protection (422 gold) the +1 short sword "Yplougao" {drain, Str+3 Dex+2} (613 gold) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +4 orcbow of flaming (642 gold) the +6 great sword of Contradiction {elec, ^Drain rElec rPois Int+6} (1764 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (11, 3, D:11) a +0 buckler (14, 7, D:11) a +0 scimitar (16, 9, D:11) a +0 robe a +0 dagger (17, 9, D:11) a +0 flail (19, 10, D:11) 3 poisoned darts (22, 10, D:11) a +0 spear (26, -8, D:11) a +4 dagger of venom a +0 robe a +0 whip (26, 3, D:11) a +0 orcbow (27, -7, D:11) a +0 dagger a +0 robe a +0 whip a +0 leather armour (27, 3, D:11) a +0 orcbow (27, 4, D:11) a +0 orcbow a +0 orcbow (28, -7, D:11) a +0 whip a +0 leather armour (29, 7, D:11) a +1 heavy orcbow (29, 29, D:11) a +0 long sword (30, 29, D:11) a +0 long sword (35, 28, D:11) a +0 helmet (37, 5, D:11) a +0 pair of gloves a +0 helmet (40, 21, D:11) a +0 glaive Level 12 of the Dungeon (8, 23, D:12) a +0 heavy flail (9, 25, D:12) a +0 war axe 6 javelins a +0 chain mail (18, 32, D:12) a +0 flail a +0 scale mail (19, 32, D:12) a +0 heavy quarterstaff a +0 robe (20, 13, D:12) a +0 shortbow (21, 13, D:12) a +0 shortbow (21, 14, D:12) a +0 orcbow (25, 3, D:12) 2 potions of curing (29, 27, D:12) a +0 morningstar (32, 7, D:12) 4 gold pieces (35, 5, D:12) 19 gold pieces (40, 27, D:12) a +0 dagger (52, 44, D:12) a +0 helmet of intelligence (53, 44, D:12) a +0 giant club a +0 giant club Level 1 of the Lair of Beasts (21, -40, Lair:1) a +0 giant spiked club (21, -21, Lair:1) a +0 whip (23, -46, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (7, -36, Lair:2) a ring of protection from cold (8, -2, Lair:2) a spider talisman (14, -28, Lair:2) a +0 hand axe (35, -15, Lair:2) a +2 falchion of protection (56, -45, Lair:2) a +0 club Level 3 of the Lair of Beasts (2, -5, Lair:3) a +0 robe (4, 25, Lair:3) a +0 trident (8, 49, Lair:3) a +0 chain mail (14, 24, Lair:3) 2 centipede baubles (20, -1, Lair:3) a +0 robe (28, -6, Lair:3) a +0 chain mail (32, 42, Lair:3) a +0 sling Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 sling (7, -10, Lair:4) 5 poisoned darts (16, -17, Lair:4) 2 poisoned darts (20, -8, Lair:4) a parchment of Poisonous Vapours (25, 21, Lair:4) a parchment of Maxwell's Portable Piledriver (26, 6, Lair:4) an elephant skeleton (27, 5, Lair:4) an elephant skeleton (27, 7, Lair:4) an elephant skeleton (27, 8, Lair:4) an elephant skeleton (28, 3, Lair:4) an elephant skeleton (28, 4, Lair:4) an elephant skeleton (28, 6, Lair:4) an elephant corpse (skeletalised by now) (28, 10, Lair:4) an elephant skeleton (29, 5, Lair:4) an elephant skeleton (29, 7, Lair:4) an elephant skeleton (29, 9, Lair:4) an elephant skeleton (30, 10, Lair:4) an elephant corpse (skeletalised by now) (30, 11, Lair:4) an elephant skeleton (31, 1, Lair:4) an elephant skeleton (33, 0, Lair:4) an elephant skeleton (33, 1, Lair:4) an elephant skeleton (34, 1, Lair:4) an elephant corpse (skeletalised by now) (34, 3, Lair:4) an elephant skeleton (35, 8, Lair:4) an elephant corpse (skeletalised by now) (36, 2, Lair:4) an elephant skeleton (36, 3, Lair:4) an elephant corpse (skeletalised by now) (36, 21, Lair:4) an orb of attunement a +0 short sword a +0 sling a +0 robe (37, 9, Lair:4) an elephant skeleton (38, 8, Lair:4) an elephant skeleton (39, 6, Lair:4) an elephant skeleton (39, 7, Lair:4) an elephant skeleton (60, 35, Lair:4) 7 gold pieces (69, 36, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts [Shop] Zetz's Weapon Shoppe the +2 spear "Olio" {freeze, rF+ rCorr Stlth+} (718 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 heavy quarterstaff (399 gold) a +3 triple sword of valour (608 gold) the +7 great mace "Undeadhunter" {deathbane, rN+} (1067 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +3 flail of holy wrath (442 gold) the +12 longbow "Zephyr" {Salvo, Fly Dex+5} (1721 gold) Fly: It grants you flight. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. 6 atropa-tipped darts (102 gold) 6 boomerangs (228 gold) 5 atropa-tipped darts (85 gold) 4 curare-tipped darts (91 gold) the +8 mace of Qofu {flame, Will+} (1102 gold) Will+: It increases your willpower. It cannot be enchanted further. (9, 10, Lair:5) a parchment of Rending Blade (10, -11, Lair:5) a human skeleton (10, 0, Lair:5) a human skeleton (10, 1, Lair:5) a human skeleton (11, 1, Lair:5) a human skeleton (12, 5, Lair:5) a ring of positive energy (14, -10, Lair:5) a human skeleton (34, -37, Lair:5) an amulet of faith (37, 4, Lair:5) a +0 plate armour (44, -8, Lair:5) a +0 ring mail (60, -38, Lair:5) a +0 long sword (60, 8, Lair:5) a +2 rapier of speed (60, 16, Lair:5) 3 poisoned darts (69, -41, Lair:5) a +0 plate armour Level 1 of the Snake Pit