Archers Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (7, -22, D:1) a +0 club a gnoll skeleton (8, -19, D:1) a +0 club 4 stones a kobold skeleton (15, -32, D:1) a bat skeleton (18, -5, D:1) a parchment of Dragon Veins (22, -24, D:1) a +0 mace (26, -46, D:1) a bat skeleton (32, -34, D:1) a hobgoblin skeleton (32, -33, D:1) a hobgoblin skeleton (32, -32, D:1) 4 poisoned darts (33, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (34, -1, D:1) a hobgoblin skeleton (35, -12, D:1) a +0 whip 5 stones a kobold skeleton (37, -31, D:1) a +0 dagger a goblin skeleton (37, -12, D:1) a hobgoblin skeleton (44, -6, D:1) a +0 club a goblin skeleton (54, -23, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (7, -10, D:2) a frilled lizard corpse (skeletalised by now) (12, 3, D:2) a +0 dagger (13, 12, D:2) a +0 hand axe of freezing (31, 28, D:2) a scroll of amnesia (33, 12, D:2) a +0 club 4 stones (34, 7, D:2) a +0 dagger (35, 6, D:2) a +0 short sword (35, 26, D:2) a hobgoblin corpse (skeletalised by now) (43, 3, D:2) a +0 whip (45, 3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a parchment of Summon Small Mammal (9, 0, D:3) a parchment of Searing Ray Level 4 of the Dungeon (3, -7, D:4) a bullfrog corpse (3, 0, D:4) a +0 dagger (4, -18, D:4) a +0 leather armour (5, 4, D:4) a +0 leather armour (7, 1, D:4) a +0 leather armour a quokka corpse (9, 9, D:4) an adder corpse (11, 10, D:4) a +0 dagger a goblin corpse (23, -8, D:4) a +0 whip 4 stones a kobold corpse (skeletalised by now) (23, 22, D:4) a staff of necromancy (unseen) (23, 25, D:4) a potion of haste (24, -8, D:4) a quokka corpse (skeletalised by now) (24, -2, D:4) a +0 plate armour (27, 21, D:4) a scroll of identify (47, 12, D:4) a +0 spear a gnoll corpse (skeletalised by now) (49, 10, D:4) a +0 spear a gnoll corpse (skeletalised by now) (51, -4, D:4) a +0 rapier (53, 8, D:4) a +0 club (65, -10, D:4) a hobgoblin corpse (skeletalised by now)