Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1602476828414444619 2130 AtHam the Skirmisher (level 9, 0/68 HPs) Began as a Coglin Hunter on Aug 10, 2026. Was an Initiate of Okawaru. Slain by a water moccasin (6 damage) ... on level 7 of the Dungeon. The game lasted 00:40:55 (4464 turns). AtHam the Skirmisher (Coglin Hunter) Turns: 4464, Time: 00:40:56 Health: 0/68 AC: 6 Str: 18 XL: 9 Next: 30% Magic: 9/9 EV: 11 Int: 8 God: Okawaru [......] Gold: 511 SH: 0 Dex: 21 Spells: 8/8 levels left rFire . . . (100%) a - +2 sling {Mia} rCold x . . (150%) c - +0 sling {Cihuaton} rNeg . . . (100%) b - +0 leather armour rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) h - +0 pair of gloves {Str+3} SInv + i - +0 pair of boots Will +.... (no gizmo) Stlth ++ HPRegen 0.31/turn MPRegen 0.11/turn %: no passive effects @: mighty, lethally poisoned (0 -> -10), about to teleport, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, see invisible, strong 1, cold vulnerability 1 a: Invent Gizmo (0%), Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Okawaru. Okawaru was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 511 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Mia} c - a +0 sling (offhand) {Cihuaton} j - the +8 flail "Qosit" {pain, rC+ Str+5 Int+2} (You found it on level 5 of the Dungeon) rC+: It protects you from cold. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). It cannot be enchanted further. Missiles g - 24 poisoned darts Armour b - a +0 leather armour (worn) e - a +0 helmet (worn) h - a +0 pair of gloves of strength (worn) i - a +0 pair of boots (worn) Jewellery f - a ring of see invisible Talismans d - a quill talisman k - the inkwell talisman of Ethics {rElec rC+} (You found it on level 6 of the Dungeon) [inkwell talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. Wands e - a wand of paralysis (6) d - a wand of digging (6) c - a wand of warping (8) a - a wand of flame (14) Scrolls s - a scroll of butterflies T - 2 scrolls of torment S - a scroll of silence t - 2 scrolls of teleportation x - 3 scrolls of amnesia b - a scroll of blinking c - a scroll of noise {unknown} f - a scroll of fear r - a scroll of revelation Potions g - 4 potions of magic b - a potion of brilliance Baubles g - 2 flux baubles Skills: + Level 5.0 Fighting + Level 10.0 Ranged Weapons + Level 2.0 Armour + Level 2.1 Dodging + Level 3.0 Stealth + Level 0.4 Evocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 45% 1 Construct Spike Launche Frge 0% 2d3 61% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 61% 2 Momentum Strike Conj/Tloc 0% 3d8 61% 2 Static Discharge Conj/Air 0% 3-3/arc 61% 2 Mephitic Cloud Conj/Alch/Air 0% N/A 83% 3 Teleport Other Tloc 0% N/A 83% 3 Ignite Poison Fire/Alch 0% N/A 99% 4 Diamond Sawblades Frge 0% 4d4 100% 7 Eringya's Surprising Cr Summ Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Ossuary (visited) The Realm of Zot is guarded by orbs of fire. Altars: Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Shops: D:2 * D:4 ! Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You have supernaturally acute vision. (SInv) You are strong. (Str +4, Int/Dex -1) You are vulnerable to cold. (rC-) Message History Fire: a) +2 sling {Mia} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 55% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the water moccasin. Fire: a) +2 sling {Mia} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 55% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is heavily wounded. Fire: a) +2 sling {Mia} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 55% to hit) You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is heavily wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The water moccasin closely misses you. The water moccasin attacks as it pursues you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... #..#.......#....# #..##.....##..#.... #..####.### ... ... #.......... ....... #.#...##..# #.... . #......... ...... ##......####...# #.....###.[.# ##....@#...# ####......S...## #..............# #.............## #..#..#....##.# ##.##.##.......# #######......... #........... #.........##... You could see a water moccasin. Vanquished Creatures 2 steam dragons (D:7) A kobold geomancer (D:5) A black bear (D:6) An ogre (D:6) 3 phantoms A kobold brigand (D:5) A scorpion (D:5) 2 rock fish (D:7) 2 wights (Ossuary) A burial acolyte (Ossuary) 2 howler monkeys 2 jellies 2 hounds (D:5) 5 orc priests Jessica (D:2) 2 sleepcaps A clockroach (D:4) An iguana (D:5) 7 orc wizards A mummy (Ossuary) 4 gnolls (D:4) 9 adders 5 shadow imps 4 ufetubi 5 dart slugs An adder zombie (D:3) 8 gnoll zombies (Ossuary) A ribbon worm (D:2) 12 hobgoblins 11 jackals 28 orcs 4 quokkas 9 ball pythons 3 bats 14 endoplasms 3 frilled lizards (D:3) 3 goblins 10 kobolds 3 kobold draugrs (Ossuary) A kobold zombie (Ossuary) An orc draugr (D:3) 3 orc zombies (Ossuary) 10 rats 2 rat draugrs (Ossuary) 193 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AtHam the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 58 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 152 | D:1 | Reached skill level 4 in Ranged Weapons 283 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 643 | D:2 | Reached skill level 1 in Stealth 842 | D:2 | Encountered Jessica 846 | D:2 | Killed Jessica 847 | D:2 | Reached skill level 5 in Ranged Weapons 847 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 980 | D:2 | Found Puahulos's General Store. 1132 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1415 | D:3 | Found a radiant altar of Vehumet. 1456 | D:3 | Found a snail-covered altar of Cheibriados. 1721 | D:3 | Reached XP level 5. HP: 39/39 MP: 5/5 2045 | D:4 | Reached skill level 6 in Ranged Weapons 2045 | D:4 | Reached XP level 6. HP: 36/46 MP: 6/6 2084 | D:4 | Reached skill level 1 in Armour 2097 | D:4 | Found a shimmering blue altar of Sif Muna. 2104 | D:4 | Found a staircase to the Ecumenical Temple. 2108 | D:4 | Found a statue of an orb of fire. 2110 | D:4 | Found a statue of an orb of fire. 2122 | Temple | Entered the Ecumenical Temple 2341 | D:4 | Reached XP level 7. HP: 52/52 MP: 7/7 2441 | D:4 | Found Ejixiukh's Distillery. 2588 | D:4 | Found an ornate altar of the Wu Jian Council. 2643 | D:5 | Entered Level 5 of the Dungeon 2649 | D:5 | Reached skill level 7 in Ranged Weapons 2782 | D:5 | Found a sand-covered staircase. 2791 | Ossuary | Entered an ossuary 2809 | Ossuary | Reached XP level 8. HP: 58/58 MP: 8/8 2861 | Ossuary | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 2861 | Ossuary | Gained mutation: You are vulnerable to cold. (rC-) [potion | of mutation] 2861 | Ossuary | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 2987 | Ossuary | Reached skill level 8 in Ranged Weapons 3187 | D:5 | Identified the +8 flail "Qosit" {pain, rC+ Str+5 Int+2} 3654 | D:6 | Reached skill level 9 in Ranged Weapons 3840 | D:6 | Identified the inkwell talisman of Ethics {rElec rC+} 3970 | D:6 | Reached XP level 9. HP: 66/66 MP: 9/9 4170 | D:6 | Found an iron altar of Okawaru. 4173 | D:6 | Became a worshipper of Warmaster Okawaru 4400 | D:7 | Found a shadowy altar of Dithmenos. 4448 | D:7 | Reached skill level 5 in Fighting 4448 | D:7 | Reached skill level 10 in Ranged Weapons 4464 | D:7 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_ring D:2: layout_rooms, serial_shops, nicolae_diamond_shop, hangedman_abyss_or_decor_lesser_grid, minmay_ruptured, uniq_jessica D:3: layout_loops_corners, mainiacjoe_overflow_small_starburst, nicolae_overflow_lobbying_the_gods, nicolae_kikubaaqudgha_piles_of_ancient_bones D:4: cheibrodos_fertilizer, layout_rooms, lemuel_coloured_pillars_altar, nicolae_sif_muna_condensation, minmay_temple_entry_overgrown, serial_shops, nicolae_shop's_first_dollar D:5: layout_gridville, chequers_ossuary_entry_cave, serial_demonic, serial_demonic_e, serial_demonic_g, serial_demonic_f, serial_demonic_d, ldierk_geyser, darby_miner_ambush D:6: layout_loops_ring, kennysheep_mini D:7: layout_cave_pools, old_standard_altar, corexii_corridor_pit, uniq_prince_ribbit1 Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Ranged Weapons | 4 5 6 7 9 10 | 10.0 Stealth | 1 2 3 | 3.0 Armour | 1 2 | 2.0 Fighting | 3 4 5 | 5.0 Dodging | 2 | 2.1 Evocations | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 172 | 300 | 566 || 1038 Evoke: Wand of warping | | | 3 || 3 Wand of paralysis | | | 2 || 2 Wand of flame | | | 1 || 1 Drink: Might | | | 2 || 2 Moonshine | | | 1 || 1 Mutation | | | 1 || 1 Curing | | | 1 || 1 Read: Identify | | 4 | 3 || 7 Fog | | | 2 || 2 Revelation | | | 1 || 1 Summoning | | | 1 || 1 Blinking | | | 1 || 1 Amnesia | | | 1 || 1 Teleportation | | | 4 || 4 Armour: Leather armour | 6 | 20 | 61 || 87 Dodge: Dodged | 5 | 18 | 52 || 75