AtHam Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -9, D:1) a +0 whip (9, 20, D:1) a bat corpse (skeletalised by now) (12, -18, D:1) a frilled lizard skeleton (12, -12, D:1) a hobgoblin corpse (skeletalised by now) (13, -19, D:1) a +0 dagger of electrocution 3 stones a kobold skeleton (13, 10, D:1) a +0 leather armour (18, 4, D:1) a quill talisman (20, 8, D:1) a bat skeleton (24, 6, D:1) a frilled lizard skeleton (26, -23, D:1) a +0 club (27, 4, D:1) a bat skeleton (36, 4, D:1) a bat skeleton (46, 10, D:1) a +0 short sword (48, 9, D:1) a ball python skeleton (49, -9, D:1) a +0 short sword (49, 3, D:1) a rat skeleton (52, 28, D:1) a +6 ring of dexterity (57, -12, D:1) a rat corpse (skeletalised by now) (62, 16, D:1) a +0 short sword 4 stones (62, 20, D:1) a +0 whip Level 2 of the Dungeon [Shop] Motweses's Antique Armour Emporium a +0 plate armour of cold resistance (475 gold) a +1 hat (209 gold) a +0 robe (17 gold) a +0 scale mail of cold resistance (209 gold) a +2 pair of gloves of infusion (408 gold) a +1 leather armour of willpower (266 gold) an orb of pyromania (494 gold) the +7 scale mail of the Jumping Gods {Command, ^Drain rElec Str+4 Dex+2} (1206 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. [Shop] Leuguaph's General Store a parchment of Summon Seismosaurus Egg (143 gold) 2 atropa-tipped darts (19 gold) a +0 spear (33 gold) 2 potions of resistance (unknown) (220 gold) a +2 scale mail of fire resistance (231 gold) a +0 ring mail (44 gold) (0, 0, D:2) a +0 club (2, -11, D:2) a +0 falchion (6, 25, D:2) a +0 ring mail (33, -5, D:2) a +0 club a goblin skeleton (42, -15, D:2) a +0 rapier (42, 1, D:2) a +1 dagger of venom 3 stones (44, 12, D:2) 6 boomerangs (44, 16, D:2) a +0 chain mail Level 3 of the Dungeon (0, 7, D:3) a +0 short sword (14, 6, D:3) a ball python corpse (skeletalised by now) (19, 18, D:3) a quokka skeleton (20, 25, D:3) a +0 sling (28, 7, D:3) a bat skeleton (29, 0, D:3) a +0 dagger (33, 5, D:3) 2 stones a ring of willpower a +0 whip (35, 8, D:3) a +0 scale mail a +0 dagger the goblin skeleton of Ijyb (37, 27, D:3) an inkwell talisman (40, 8, D:3) a +0 club an orc skeleton (42, 7, D:3) a rat skeleton (53, -6, D:3) a +0 short sword a +0 leather armour a +0 leather armour (54, 7, D:3) a +0 ring mail Level 4 of the Dungeon (2, 20, D:4) a +0 whip a gnoll skeleton an iguana skeleton (3, 20, D:4) a +0 club a +0 halberd a gnoll skeleton (6, 20, D:4) a quokka skeleton (8, 19, D:4) a hobgoblin skeleton (12, 6, D:4) a +0 kite shield (18, 16, D:4) a +0 club a goblin corpse (skeletalised by now) (20, 15, D:4) the +4 dagger of Peace {devious, rF+ rN+ Int+3} rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (21, -17, D:4) a scroll of enchant weapon (22, -20, D:4) an adder corpse (skeletalised by now) (27, 17, D:4) a +0 rapier (39, 19, D:4) a +0 ring mail (45, 13, D:4) a +0 whip