Dungeon Crawl Stone Soup version 0.35-a0-879-g9d69fef86c (webtiles) character file. Game seed: 1047789605989900731 122 AtHam the Shooter (level 5, -2/38 HPs) Began as a Coglin Hunter on Aug 25, 2026. Slain by a drude (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:01 (1554 turns). AtHam the Shooter (Coglin Hunter) Turns: 1554, Time: 00:01:01 Health: -2/38 AC: 5 Str: 12 XL: 5 Next: 6% Magic: 5/5 EV: 11 Int: 8 God: Gold: 184 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Surin} rCold . . . (100%) c - +0 sling {Surin} rNeg . . . (100%) b - +0 leather armour rPois . (100%) e - +0 helmet rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 184 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Surin} c - a +0 sling (offhand) {Surin} Armour b - a +0 leather armour (worn) d - a +0 cloak (worn) e - a +0 helmet (worn) Scrolls s - a scroll of butterflies c - 2 scrolls of teleportation {unknown} e - a scroll of fog {unknown} h - a scroll of identify {unknown} Potions d - a potion of curing {unknown} f - a potion of attraction {unknown} j - a potion of resistance {unknown} Skills: - Level 2.0 Fighting + Level 5.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 50% 1 Hailstorm Conj/Ice 0% 3d5 86% 3 Passwall Erth 0% N/A 86% 3 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Surin} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a drude (moderately wounded, 41% to hit) You shoot a sling bullet. The sling bullet hits the drude. The drude is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the drude. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. Fire: a) +2 sling {Surin} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a drude (heavily wounded, 41% to hit) You shoot a sling bullet. The sling bullet closely misses the drude. You shoot a sling bullet. The sling bullet closely misses the drude. The drude misses you. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude misses you. The drude hits you. You die... ####.....)#.####..##.......)...## ##.##......##..#####.###.##### ... ##.#.#......## #.# #.# # ##.)###.#.#.##..... ..# #.. . #.............# #### #### # #.#.######...## #.#.# # #.#.##.# #...@..# ###5#### #.# ..# .### .# #. # You could see a drude. Vanquished Creatures Robin (D:2) An adder (D:2) 4 gnolls (D:3) 2 dart slugs 2 ribbon worms 6 endoplasms 10 hobgoblins 6 jackals (D:1) A quokka (D:2) 11 ball pythons 2 bats 2 frilled lizards (D:1) 17 goblins A kobold (D:2) 2 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AtHam the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 33 | D:1 | Reached skill level 4 in Ranged Weapons 33 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 704 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1036 | D:2 | Encountered Robin 1042 | D:2 | Reached skill level 5 in Ranged Weapons 1042 | D:2 | Reached XP level 4. HP: 26/33 MP: 4/4 1044 | D:2 | Killed Robin 1527 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1554 | D:3 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic D:2: layout_rooms, dk_noncrumbling_4, uniq_robin D:3: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.6 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 156 | 106 || 262 Armour: Leather armour | 6 | 17 || 23 Dodge: Dodged | 9 | 10 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1579 | 1495 | 84 | 0 | 1241 | 3 | 526.3 | Dungeon | 1579 | 1495 | 84 | 0 | 1241 | 3 | 526.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 666 daAuts D:2: 602 daAuts D:3: 310 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+