AtHam Level 1 of the Dungeon (3, -22, D:1) a ball python skeleton (5, -33, D:1) a +0 club a stone (10, 4, D:1) a hobgoblin corpse (skeletalised by now) (13, -20, D:1) a +0 leather armour (14, -15, D:1) a +0 leather armour (17, -42, D:1) a +0 robe (18, -30, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (19, -30, D:1) a +0 club a goblin corpse (skeletalised by now) (20, -41, D:1) a +0 leather armour (20, -37, D:1) a +0 ring mail (21, -9, D:1) a +0 whip (24, 2, D:1) a hobgoblin skeleton (27, -1, D:1) a +0 sling (29, -39, D:1) a +0 ring mail (30, -36, D:1) a +3 sling (34, -21, D:1) a ball python skeleton (40, -25, D:1) a quokka skeleton (53, -18, D:1) 5 poisoned darts (54, -2, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Nypp's Distillery a potion of ambrosia (104 gold) a potion of enlightenment (65 gold) a potion of lignification (39 gold) 2 potions of resistance (260 gold) a potion of invisibility (unknown) (104 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of moonshine (13 gold) (10, -24, D:2) a +0 executioner's axe (18, -18, D:2) a rat corpse (skeletalised by now) (29, -7, D:2) a ball python skeleton (29, 1, D:2) a +0 trident (30, -12, D:2) a +0 scythe a +0 robe a hobgoblin skeleton (30, -9, D:2) a jackal skeleton (31, -23, D:2) the +1 sling of the Dwarven Hall {heavy, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (34, -11, D:2) a quokka skeleton (39, -4, D:2) a +0 club (46, -27, D:2) an adder skeleton (47, -27, D:2) a staff of earth (48, -3, D:2) a +0 robe (49, -27, D:2) an adder skeleton (51, -25, D:2) a +0 dagger (53, 13, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (1, -18, D:3) a +0 club a goblin corpse (skeletalised by now) (5, -14, D:3) a bat corpse (skeletalised by now) (5, -9, D:3) a +0 falchion (8, -10, D:3) a +0 ring mail (18, -10, D:3) a +0 hand axe (32, -26, D:3) a +0 flail a +0 ring mail a +0 falchion a +0 leather armour a +0 club a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 2, D:3) a +1 long sword of electrocution (33, -26, D:3) a +0 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) (34, -7, D:3) a +0 club a kobold corpse (skeletalised by now) (36, -16, D:3) 3 flux baubles (37, -6, D:3) a +0 falchion (41, -22, D:3) a +0 ring mail (48, -38, D:3) a +0 war axe (56, -36, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, -15, D:4) a +0 short sword a kobold skeleton a ball python skeleton (4, -17, D:4) a +0 club a +0 sling (5, -16, D:4) a +2 dagger of venom a +0 robe an orc skeleton (6, -17, D:4) a +0 dagger a goblin skeleton (6, -16, D:4) a +0 whip a +0 leather armour a +0 short sword a +0 leather armour an orc skeleton (6, -15, D:4) a +1 antimagic dagger an orc skeleton (8, -9, D:4) 4 poisoned darts (10, -7, D:4) a howler monkey skeleton (10, -5, D:4) a quill talisman (10, -1, D:4) 3 poisoned darts (12, 0, D:4) a spore talisman (16, -34, D:4) a +0 hammer (16, 0, D:4) a hobgoblin corpse (skeletalised by now) (18, -35, D:4) a +2 quarterstaff of chaos (18, -2, D:4) a +0 hand axe (19, -35, D:4) the gnoll corpse of Crazy Yiuf (skeletalised by now) (28, -1, D:4) a +0 club (30, 3, D:4) 5 stones (33, -11, D:4) a +0 dagger of venom 5 poisoned darts a +0 short sword a goblin skeleton a kobold skeleton (33, 7, D:4) a +0 quarterstaff (35, -23, D:4) a +0 leather armour a +0 short sword an adder skeleton (35, 3, D:4) 7 stones (35, 5, D:4) 3 stones (37, -22, D:4) a +0 robe a +0 dagger (42, -35, D:4) a +0 hand axe (43, -8, D:4) a +0 short sword a +0 leather armour a kobold corpse (skeletalised by now) (49, 8, D:4) a hound corpse (skeletalised by now) (53, -28, D:4) a +1 devious dagger 3 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (8, 22, D:5) a +0 club a +0 dagger a jackal skeleton a jackal skeleton an orc skeleton an orc skeleton (8, 23, D:5) a +0 flail a +0 scale mail 2 boomerangs a +0 flail an orc skeleton (21, 6, D:5) 4 large rocks (25, 4, D:5) a +0 halberd a +0 mace an orc skeleton (26, 4, D:5) a +0 ring mail a +0 flail an orc skeleton (27, 4, D:5) a +0 club a +0 flail a +0 ring mail a +0 short sword a +0 leather armour a +0 dagger a +0 mace an orc skeleton an orc skeleton a gnoll skeleton (38, 5, D:5) 5 boomerangs (38, 37, D:5) a black bear skeleton (39, 37, D:5) a +0 whip (43, 25, D:5) a +0 morningstar (46, 44, D:5) a water moccasin skeleton (48, 32, D:5) a +0 club an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a howler monkey corpse (skeletalised by now) (0, 1, D:6) a +0 buckler (10, -17, D:6) a +0 short sword (14, 10, D:6) the +5 ring mail "Luel" {Bane Rampage Fly Will+} Bane: It inflicts you with a random bane when you equip it. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. Will+: It increases your willpower. It cannot be enchanted further. (16, 20, D:6) a +0 spear (22, 23, D:6) a +2 rapier of speed (31, 18, D:6) a +0 giant club (53, 19, D:6) a +0 hand axe a +0 leather armour an orc corpse Level 7 of the Dungeon the Ecumenical Temple