AtHam Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 7, D:1) a +0 sling (1, 7, D:1) an amulet of the acrobat (10, 29, D:1) a +0 club a gnoll corpse (skeletalised by now) (22, -7, D:1) a hobgoblin skeleton (22, 23, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (24, -4, D:1) a ball python skeleton (26, 30, D:1) a quokka corpse (skeletalised by now) (27, -11, D:1) a +0 robe (27, 7, D:1) a frilled lizard skeleton (30, 4, D:1) a +0 dagger (35, -22, D:1) a +0 dagger a goblin skeleton (35, 25, D:1) a +0 whip (52, -2, D:1) a +0 club (59, 13, D:1) a +0 club (59, 26, D:1) a +0 club Level 2 of the Dungeon (4, -7, D:2) a quokka corpse (skeletalised by now) (6, 10, D:2) a bat corpse (skeletalised by now) (10, 5, D:2) a +0 club a kobold corpse (skeletalised by now) (11, 1, D:2) an adder corpse (skeletalised by now) (12, 2, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (20, -14, D:2) an adder corpse (skeletalised by now) (20, 28, D:2) a hobgoblin skeleton (21, -16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (23, 8, D:2) a ball python skeleton (38, 0, D:2) a +0 short sword a kobold skeleton (38, 2, D:2) a quokka skeleton (49, -8, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of draining 5 stones a kobold corpse (skeletalised by now) (6, -14, D:3) a bat corpse (skeletalised by now) (7, -3, D:3) a +0 short sword (8, -9, D:3) a +0 spear (10, -13, D:3) a +0 athame a +0 dagger a goblin skeleton a hobgoblin skeleton (11, 11, D:3) a bat skeleton (15, 2, D:3) a +0 leather armour (24, -8, D:3) a ball python skeleton (24, 23, D:3) a +0 ring mail (27, -12, D:3) a ball python skeleton (31, 19, D:3) an amulet of guardian spirit (32, 16, D:3) a +0 spear a +0 club a +0 flail a +0 halberd a bat corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 17, D:3) a +0 spear (33, 17, D:3) a ball python corpse (skeletalised by now) (37, -5, D:3) a ball python corpse (skeletalised by now) (38, 18, D:3) a +0 mace (40, -7, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (65, 16, D:3) a +0 robe Level 4 of the Dungeon (7, -16, D:4) a +0 dagger (8, -13, D:4) a +0 whip of electrocution a +0 robe (10, 7, D:4) a +0 hand axe (14, -17, D:4) a +0 leather armour a boomerang a +0 flail an orc skeleton (14, -16, D:4) an adder skeleton (18, -11, D:4) a +0 club a +4 ring of slaying (18, -10, D:4) a +0 robe a +0 dagger (24, 15, D:4) a +0 leather armour (25, -9, D:4) 6 poisoned darts (30, -12, D:4) an adder skeleton (30, -11, D:4) a black bear skeleton (38, -15, D:4) a jackal skeleton (42, 1, D:4) a +0 club a goblin corpse (skeletalised by now) (44, -3, D:4) a hobgoblin corpse (skeletalised by now) (44, 8, D:4) a +0 club a goblin corpse (skeletalised by now) (46, 6, D:4) a parchment of Foxfire (54, -18, D:4) a +0 short sword a kobold corpse (skeletalised by now) (54, -3, D:4) a +0 dagger a kobold corpse (skeletalised by now) (55, -5, D:4) an adder corpse (skeletalised by now) (59, -1, D:4) a +0 club Level 5 of the Dungeon [Shop] Wunli's Armour Boutique the +4 plate armour of a Billion Hells {rElec Dex+3} (757 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 robe (11 gold) a +3 chain mail (299 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 robe (11 gold) the +0 scale mail of the King of the Hill {Will+ Str-4 Slay+5} (379 gold) Will+: It increases your willpower. Str-4: It affects your strength (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (3, -5, D:5) a +0 sling (10, -49, D:5) a ring of see invisible (13, -6, D:5) an amulet of chemistry (14, -5, D:5) a +0 orcbow (18, -20, D:5) a +0 whip (24, -24, D:5) a +0 ring mail (27, -27, D:5) a +0 flail (27, -24, D:5) a +0 spear a gnoll skeleton (31, -22, D:5) a +0 whip (31, -19, D:5) a +0 halberd (38, -22, D:5) a water moccasin skeleton (52, -30, D:5) a +0 club a +0 sling (52, 5, D:5) a human corpse (skeletalised by now) (52, 9, D:5) a human corpse (skeletalised by now) (54, 5, D:5) a human corpse (skeletalised by now) (54, 9, D:5) a human corpse (skeletalised by now) (54, 10, D:5) a human corpse (skeletalised by now) (55, -21, D:5) a +4 ring of protection (55, -20, D:5) a +0 dagger a +0 robe (57, -28, D:5) a potion of enlightenment (57, 2, D:5) a +0 whip (57, 4, D:5) an adder corpse (skeletalised by now) (58, 1, D:5) an adder corpse (skeletalised by now) (59, 0, D:5) a +0 club a +0 robe (60, -2, D:5) a human skeleton (60, -1, D:5) a human skeleton (60, 0, D:5) a human skeleton (60, 2, D:5) a +0 falchion (60, 3, D:5) a +0 hand axe (60, 4, D:5) a +0 hand axe (60, 6, D:5) a +0 falchion (60, 7, D:5) a +0 spear (60, 8, D:5) a +0 mace (61, -2, D:5) a +0 leather armour a +0 scythe (61, 0, D:5) a human skeleton (62, -3, D:5) a +0 flail a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (62, -2, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (62, -1, D:5) a human skeleton (62, 0, D:5) a human skeleton (63, -5, D:5) a hound skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (1, -9, D:6) a +0 spear a +0 robe (2, -24, D:6) a parchment of Call Canine Familiar (3, -6, D:6) a +0 dagger (4, -10, D:6) a +0 mace a +0 robe (5, -22, D:6) 2 poisoned darts (5, -10, D:6) a +0 halberd a +0 robe (7, -11, D:6) a +0 hand axe a +0 robe (18, -13, D:6) a +0 club a +0 leather armour an orc skeleton (18, -10, D:6) a parchment of Soul Splinter (19, -13, D:6) a +0 club a +0 ring mail a +0 dagger a +0 chain mail (21, -29, D:6) a +0 giant club an ogre skeleton (21, 1, D:6) a +0 plate armour (26, -20, D:6) a +0 rapier (28, -22, D:6) a black bear skeleton (28, -7, D:6) a water moccasin skeleton (28, -5, D:6) a wand of charming (2) (39, -14, D:6) a +0 leather armour (41, -12, D:6) the +5 quarterstaff "Seyrip" {flame, rCorr Dex+2 Stlth+} rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (45, 12, D:6) a +0 trident (50, 0, D:6) a +0 spear a gnoll skeleton (50, 1, D:6) a +0 spear a gnoll skeleton (51, 0, D:6) a +0 spear a gnoll skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, -5, D:7) a +0 war axe (6, 2, D:7) a +0 spear a goblin skeleton (8, 2, D:7) a howler monkey skeleton (9, 2, D:7) a +0 club a +0 whip a howler monkey skeleton (10, -4, D:7) a +0 spear (10, 2, D:7) a +2 heavy spear a +0 ring mail a +0 spear a gnoll skeleton a gnoll skeleton (11, -3, D:7) a +0 spear (11, 0, D:7) a +0 spear a goblin skeleton (12, 2, D:7) a +0 club (23, 9, D:7) a +0 dagger of venom a +0 robe a +0 dagger a +0 robe (24, 9, D:7) a +0 club a +0 ring mail a +0 club a +0 chain mail an orc skeleton an orc skeleton (27, 11, D:7) a +0 war axe a +0 shortbow a centaur corpse (skeletalised by now) (30, 11, D:7) a bullfrog corpse (skeletalised by now) (45, -5, D:7) 3 poisoned darts (49, -5, D:7) a water moccasin skeleton (53, 2, D:7) a +0 trident an orc corpse (skeletalised by now) (55, 2, D:7) a +0 club a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (55, 19, D:7) a +2 dagger of speed a +0 leather armour (57, 23, D:7) a wyvern skeleton Level 8 of the Dungeon (0, 10, D:8) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (2, 10, D:8) a +0 dagger a +0 robe (3, 3, D:8) a +0 dagger a +0 chain mail (3, 4, D:8) a +0 mace a +0 leather armour a +0 mace a +0 leather armour (19, 24, D:8) 24 gold pieces (still there?) a +0 orcbow (still there?) a staff of necromancy (still there?) a ring of see invisible (still there?) (21, 14, D:8) a +0 short sword (21, 17, D:8) a +0 dagger (22, -1, D:8) a +0 flail an orc skeleton (23, 20, D:8) a +0 shortbow a +0 shortbow a +0 orcbow a +0 orcbow a centaur skeleton (24, 1, D:8) a +0 whip a +0 ring mail (24, 13, D:8) a +0 war axe a +0 robe (24, 20, D:8) a +0 orcbow a +0 whip a +0 club a +0 leather armour (25, 2, D:8) a +0 flail a +0 leather armour (26, 13, D:8) a +0 spear a +0 robe (27, 1, D:8) a +0 giant club a +0 giant club a two-headed ogre skeleton (27, 4, D:8) a +0 dagger a +0 robe (28, 12, D:8) a +0 club a +0 short sword 2 boomerangs a +0 ring mail an orc skeleton (29, 7, D:8) a +0 whip a +0 robe (29, 9, D:8) a +3 dire flail a +0 robe (31, -7, D:8) a +0 war axe (34, -9, D:8) a ring of see invisible (39, 20, D:8) a +0 whip (45, 14, D:8) a +0 short sword a +0 hand axe a +0 long sword a +0 plate armour an orc skeleton an orc skeleton Level 9 of the Dungeon [Shop] Igidariv's Jewellery Boutique an amulet of reflection (unknown) (390 gold) a blade talisman (390 gold) the amulet of Dishonesty {Regen+ RegenMP+ Str+5} (617 gold) [amulet of magic regeneration] Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. Str+5: It affects your strength (+5). a +4 ring of protection (468 gold) a ring of resist corrosion (unknown) (260 gold) an amulet of guardian spirit (390 gold) (0, 0, D:9) a +0 spear (1, 26, D:9) 3 stones (2, -12, D:9) a +0 ring mail (2, -6, D:9) a +0 antimagic spear a +0 scale mail a +0 club a gnoll skeleton (3, -7, D:9) a +0 club (7, 20, D:9) a large rock (8, 26, D:9) 5 stones (9, 25, D:9) 8 stones (16, 20, D:9) a +0 dagger (16, 23, D:9) a +0 club an orc corpse (skeletalised by now) (18, 19, D:9) a +0 hand axe an orc skeleton (19, 18, D:9) a +2 dagger of flaming a +0 robe an orc skeleton (20, -7, D:9) a howler monkey corpse (skeletalised by now) (21, -1, D:9) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (23, -11, D:9) a +0 plate armour (23, -3, D:9) a +0 dagger a +0 robe a +0 club 2 boomerangs an orc skeleton (23, 3, D:9) a +0 club an orc skeleton (23, 5, D:9) a parchment of Foxfire (37, 25, D:9) a wand of charming (8) (38, 26, D:9) a +0 ring mail (40, 8, D:9) a +0 hand axe (42, 4, D:9) a scarf of harm a +0 orcbow a +0 falchion a +0 dire flail a +0 chain mail an orc skeleton (43, 3, D:9) a +0 dagger a +0 robe an orc skeleton (46, 10, D:9) a +0 trident (49, 6, D:9) a +0 short sword (52, -15, D:9) a +0 whip 3 stones (52, -14, D:9) a +0 dagger a kobold skeleton (52, -13, D:9) a +0 dagger (53, -1, D:9) a +0 robe a +6 giant spiked club the ogre skeleton of Erolcha Level 10 of the Dungeon (0, 0, D:10) 11 gold pieces (1, 9, D:10) a +0 robe (5, 3, D:10) a +0 sling (5, 8, D:10) a +0 troll leather armour a troll corpse (12, 13, D:10) a wand of charming (5) (14, 2, D:10) a scroll of teleportation (15, 2, D:10) a +0 hand axe 3 boomerangs a +0 plate armour a +0 short sword a +0 chain mail an orc corpse (16, 1, D:10) a +0 whip an orc corpse (17, 1, D:10) a +0 falchion (19, 0, D:10) a +0 whip a boomerang (27, 0, D:10) a +0 robe (35, -8, D:10) a +0 shortbow (35, -3, D:10) a +0 trident (39, -12, D:10) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (40, 6, D:10) a +1 vampiric dagger a +0 leather armour (40, 9, D:10) a +0 mace (42, -3, D:10) a wand of charming (6) (42, 4, D:10) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (43, 3, D:10) a +0 flail a +0 scimitar a +0 plate armour (44, -4, D:10) a +0 mace (45, 13, D:10) the ring of Wureus {rElec rN+ MP+9 Int+2} [ring of magical power] rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). the Ecumenical Temple