Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 180321840528457354 20 AtHam the Shooter (level 2, -1/22 HPs) Began as a Coglin Hunter on Sept 21, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (207 turns). AtHam the Shooter (Coglin Hunter) Turns: 207, Time: 00:00:12 Health: -1/22 AC: 3 Str: 11 XL: 2 Next: 79% Magic: 2/2 EV: 11 Int: 8 God: Gold: 20 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . (100%) a - +2 sling {Kun} rCold . . . (100%) c - +0 sling {Nimrit} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Kun} c - a +0 sling (offhand) {Nimrit} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of identify {unknown} Potions d - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 4.3 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 65% 2 Scorch Fire 0% 2d5 65% 2 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal closely misses you. The jackal barely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. The jackal stops to sniff the ground. The jackal bites you. You die... ##+#+#........ #..........### .# ##..........#######.##### ##...........##..........# .##..############..........# >...####### #..........# ###.......## #..........# +........######hK........# #..........†..@hh.g......# #.........####hh.......### ######....##.#.....†...# #.......#.........# #...###.#.^†......# #...# #.#.........# #...# #.#.........# #...# #.#.........# ##### #............ You could see 5 jackals, a hobgoblin and a kobold. Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AtHam the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 63 | D:1 | Reached skill level 4 in Ranged Weapons 63 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 204 | D:1 | HP: 1/22 [jackal (3)] 207 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.3 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 66 Armour: Leather armour || 25 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 215 | 215 | 0 | 0 | 145 | 1 | 215.0 | Dungeon | 215 | 215 | 0 | 0 | 145 | 1 | 215.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 215 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+