Dungeon Crawl Stone Soup version 0.35-a0-1091-g489da788aa (webtiles) character file. Game seed: 11373134976373088432 68 AtHam the Trooper (level 4, -1/30 HPs) Began as a Gargoyle Fighter on Sept 28, 2026. Incinerated by a bombardier beetle (5 damage) ... on level 4 of the Dungeon. The game lasted 00:00:47 (1493 turns). AtHam the Trooper (Gargoyle Fighter) Turns: 1493, Time: 00:00:48 Health: -1/30 AC: 10 Str: 22 XL: 4 Next: 19% Magic: 4/4 EV: 8 Int: 8 God: Gold: 130 SH: 4 Dex: 9 Spells: 3/3 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) c - +0 buckler rNeg + . . (50%) b - +0 scale mail rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: on fire, glowing A: fleshless physiology, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of enchant armour {unknown} e - a scroll of noise {unknown} Potions m - 2 potions of might f - a potion of berserk rage {unknown} j - a potion of curing {unknown} k - a potion of invisibility {unknown} l - a potion of heal wounds {unknown} Skills: + Level 4.4 Fighting + Level 3.3 Maces & Flails - Level 3.2 Armour - Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 80% 1 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15)* Temple: D:4-7 *You can no longer be shafted in this branch Altars: Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History The bombardier beetle is moderately wounded. The liquid fire burns you! The bombardier beetle bites you but does no damage. You closely miss the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! The bombardier beetle bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off the liquid fire. A bombardier beetle comes into view. You sock the bombardier beetle! The bombardier beetle is severely wounded. The bombardier beetle bites you but does no damage. You barely miss the bombardier beetle. The bombardier beetle is severely wounded. You block the bombardier beetle's attack. You hit the bombardier beetle but do no damage. The bombardier beetle is severely wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You barely miss the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You hit the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! You die... .##.........## .............# .............# ....>........# .............# ##.........## ####.......# ##B.....# #.@....## ##......# #.......# ##.......# #.......## #......## ###...## ##### You could see a bombardier beetle. Vanquished Creatures A hound (D:4) A ribbon worm (D:2) 5 hobgoblins 3 jackals (D:2) 5 quokkas 3 ball pythons 6 bats (D:1) 4 endoplasms (D:1) A frilled lizard (D:1) 3 goblins 4 kobolds (D:1) 2 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AtHam the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 223 | D:1 | Reached XP level 2. HP: 18/19 MP: 2/2 879 | D:1 | Reached XP level 3. HP: 21/24 MP: 3/3 902 | D:1 | Reached skill level 4 in Fighting 1387 | D:2 | You fall into a shaft and drop 2 floors! 1434 | D:4 | Reached XP level 4. HP: 30/30 MP: 4/4 1493 | D:4 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic, st_stairs_12 D:2: wad_pebble_path, layout_basic, kennysheep_generic_room_15, serial_park_tiny_1, hex_medium, uniq_robin D:4: layout_cave_pods, mainiacjoe_overflow_catch_the_wave Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.4 Maces & Flails | 3 | 3.3 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 144 | 13 || 157 Melee: Flail | 144 | 13 || 157 Armour: Scale mail | 145 | 7 || 152 Dodge: Dodged | 98 | 1 || 99 Block: Buckler | 37 | 2 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1541 | 1524 | 17 | 0 | 1175 | 3 | 513.7 | Dungeon | 1541 | 1524 | 17 | 0 | 1175 | 3 | 513.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1098 daAuts D:2: 332 daAuts D:4: 110 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+