AtHam Level 1 of the Dungeon (0, 0, D:1) a +0 spear a gnoll corpse (skeletalised by now) (2, 24, D:1) a frilled lizard skeleton (4, 23, D:1) a +0 mace (7, 30, D:1) a bat skeleton (8, 17, D:1) a rat skeleton (9, 9, D:1) a rat skeleton (10, 0, D:1) a +0 dagger (12, 10, D:1) a +0 dagger (13, 3, D:1) a staff of air a hobgoblin skeleton (15, -1, D:1) a +0 short sword (16, 24, D:1) a +0 war axe (18, 22, D:1) a +0 dagger a goblin skeleton a hobgoblin skeleton (18, 23, D:1) a +0 dagger (22, 40, D:1) a +0 dagger (26, 24, D:1) a quokka corpse (skeletalised by now) (27, 16, D:1) a +0 short sword a hobgoblin skeleton a quokka skeleton (27, 23, D:1) a frilled lizard corpse (skeletalised by now) (28, 42, D:1) a +0 robe (29, 16, D:1) a bat skeleton (32, 25, D:1) a +0 short sword a kobold corpse (skeletalised by now) (41, 28, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (0, 4, D:2) a +0 flail a +0 chain mail the human corpse of Terence (skeletalised by now) (2, -24, D:2) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (3, -21, D:2) a +0 hammer (6, -41, D:2) a quokka skeleton (10, 3, D:2) a +0 dagger (10, 4, D:2) a +0 ring mail (11, -32, D:2) a rat skeleton (11, -23, D:2) a hobgoblin corpse (skeletalised by now) (12, -41, D:2) a +0 leather armour (32, -32, D:2) a +1 whip of venom 3 stones a kobold skeleton (32, -31, D:2) a +0 dagger (34, -32, D:2) a +0 club a kobold skeleton (35, -45, D:2) a +0 robe (37, 14, D:2) a hobgoblin corpse (skeletalised by now) (40, -21, D:2) a rat corpse (skeletalised by now) (41, -13, D:2) a +0 club (43, -4, D:2) a +0 dagger a +0 club a +0 club a +0 dagger a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (43, -2, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (45, 14, D:2) a quokka corpse (skeletalised by now) (46, 5, D:2) the felid corpse of Natasha (skeletalised by now) (54, -23, D:2) the inkwell talisman "Uwinwerr" {rN+ Will++} [inkwell talisman] rN+: It protects you from negative energy. Will++: It greatly increases your willpower. (54, 7, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (6, 27, D:3) a +6 ring of dexterity (8, 16, D:3) a +0 dagger (9, 16, D:3) a +0 robe (10, -3, D:3) a +0 short sword an orc corpse (skeletalised by now) (10, 16, D:3) a +0 dagger (16, -8, D:3) a +0 robe (30, 16, D:3) a +0 robe (32, 21, D:3) a parchment of Summon Small Mammal (35, 13, D:3) a +0 dagger (37, -6, D:3) an adder corpse (skeletalised by now) (38, -7, D:3) a +0 club a +0 ring mail the goblin corpse of Ijyb (skeletalised by now) (38, -6, D:3) a bat corpse (skeletalised by now) (38, 2, D:3) a bat skeleton (51, -5, D:3) a parchment of Summon Ice Beast (56, 24, D:3) a +0 rapier Level 4 of the Dungeon [Shop] Ulieck's Assorted Antiques a +0 sling (45 gold) a potion of curing (90 gold) a +0 kite shield (210 gold) a potion of haste (300 gold) a potion of curing (90 gold) a scroll of torment (285 gold) a scroll of teleportation (90 gold) a sack of spiders (1200 gold) (0, 0, D:4) a +0 short sword a +0 leather armour the elf skeleton of Duvessa (3, -8, D:4) a +0 rapier (3, 2, D:4) a +0 dagger a +0 robe (4, 2, D:4) a +0 spear (5, -20, D:4) a +0 ring mail (8, -6, D:4) a +0 whip (10, -20, D:4) a +2 dagger of draining a +0 dagger a +0 club a +0 animal skin a hobgoblin corpse (skeletalised by now) (11, -20, D:4) a +0 club a +0 sling a +0 dagger a +0 dagger (11, -15, D:4) a +0 sling (12, -20, D:4) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (13, -20, D:4) a +0 dagger (14, -17, D:4) a +0 club 2 stones a +0 dagger a +0 sling a kobold skeleton (17, 14, D:4) a +0 leather armour (20, -17, D:4) a +0 scale mail a +0 flail the human skeleton of Edmund (29, -6, D:4) an adder skeleton (29, 2, D:4) an adder corpse (skeletalised by now) (30, 2, D:4) a +0 dagger (32, -27, D:4) a +0 spear (34, -25, D:4) a +0 dagger (35, -17, D:4) a parchment of Forge Blazeheart Golem (43, -36, D:4) 5 stones a +0 animal skin a hobgoblin corpse (skeletalised by now) (44, -34, D:4) 5 stones a +0 animal skin (45, -36, D:4) 5 stones a +0 animal skin a hobgoblin corpse (skeletalised by now) (46, -37, D:4) 5 stones a +0 animal skin a hobgoblin corpse (skeletalised by now) (46, -35, D:4) a +0 animal skin 10 stones a +0 animal skin a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) the +5 hand axe of Stickiness {speed, rPois Int+4 Dex+2} rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (5, 15, D:5) the quill talisman of the World {*Corrode Slay+2 SInv} [quill talisman] *Corrode: It may corrode you when you take damage. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (11, 16, D:5) a black bear skeleton (18, 0, D:5) an adder skeleton (19, -3, D:5) a +0 halberd a gnoll skeleton (19, -2, D:5) a +0 flail a +0 flail (24, 4, D:5) a water moccasin skeleton (31, -10, D:5) a +0 falchion (32, 29, D:5) a +0 short sword a +0 dagger a howler monkey skeleton (32, 30, D:5) a +0 dagger a +0 robe an orc skeleton (33, -18, D:5) a +0 leather armour (33, 29, D:5) a +0 club (35, 31, D:5) a +0 scale mail (37, 31, D:5) 6 poisoned darts (46, -4, D:5) 2 boomerangs (46, -3, D:5) a +0 leather armour (47, 2, D:5) a +0 quarterstaff (48, -9, D:5) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (48, 2, D:5) a +1 dagger of speed a +0 robe (49, 3, D:5) an adder corpse (skeletalised by now) (52, -2, D:5) a parchment of Iskenderun's Mystic Blast (57, -1, D:5) +0 storm dragon scales (58, 8, D:5) a +0 short sword (62, 13, D:5) a +0 flail Level 6 of the Dungeon (2, -1, D:6) a +2 flail of holy wrath an orc corpse (skeletalised by now) (3, 1, D:6) a +0 quarterstaff (4, 1, D:6) 4 boomerangs (7, -18, D:6) a +2 leather armour of willpower a +0 rapier (7, 5, D:6) a +0 long sword (13, 8, D:6) 2 poisoned darts (14, -24, D:6) 4 boomerangs (20, -22, D:6) a +0 chain mail (28, -28, D:6) a +2 heavy shortbow a centaur corpse (skeletalised by now) (30, -9, D:6) a +0 scimitar (34, -5, D:6) a bullfrog skeleton (46, -11, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 club (39, 9, D:7) a +0 mace (39, 29, D:7) a +0 chain mail (41, 7, D:7) a +0 robe (42, 31, D:7) 4 poisoned darts a +0 dagger (43, 31, D:7) a +0 dagger a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (46, 6, D:7) a +0 scale mail (47, 19, D:7) an iguana skeleton a bullfrog skeleton (59, 22, D:7) a +0 flail (61, 6, D:7) a +0 chain mail (61, 27, D:7) a +0 scale mail (61, 31, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 3 flux baubles (4, 0, D:8) a +0 hand axe (5, 13, D:8) a +0 robe (7, 16, D:8) a +0 chain mail (13, -13, D:8) a +0 robe (14, 7, D:8) a +0 athame (15, -35, D:8) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (15, -34, D:8) a yak skeleton (15, -15, D:8) a +0 orcbow (15, 5, D:8) a +0 chain mail (19, -17, D:8) a +0 leather armour (25, 8, D:8) a +0 dagger (27, -25, D:8) a +0 hand axe (29, -23, D:8) 9 gold pieces (29, -21, D:8) 11 gold pieces (29, -19, D:8) 12 gold pieces (30, -22, D:8) 16 gold pieces (30, -20, D:8) 16 gold pieces (30, -18, D:8) 15 gold pieces (31, -25, D:8) 14 gold pieces (31, -23, D:8) a +0 club (31, -22, D:8) a +0 robe (31, -21, D:8) a potion of mutation (31, -20, D:8) the +3 leather armour of Ybewnit {rC+} rC+: It protects you from cold. It cannot be enchanted further. (unseen) (31, -19, D:8) 14 gold pieces (32, -24, D:8) 12 gold pieces (32, -23, D:8) a wand of flame (7) (32, -22, D:8) a +1 broad axe of sundering (unseen) (32, -21, D:8) a parchment of Discord (32, -20, D:8) a +0 ring mail (32, -18, D:8) 11 gold pieces (33, -25, D:8) 21 gold pieces (33, -23, D:8) 23 gold pieces (33, -22, D:8) a parchment of Launch Clockwork Bee (33, -21, D:8) a staff of fire (unseen) (33, -20, D:8) a potion of attraction (33, -19, D:8) 7 gold pieces (33, -15, D:8) a parchment of Apportation (34, -24, D:8) 16 gold pieces (34, -23, D:8) a parchment of Shock (34, -22, D:8) 6 poisoned darts (34, -21, D:8) 3 atropa-tipped darts (34, -20, D:8) a +0 great mace (34, -18, D:8) 16 gold pieces (35, -25, D:8) 7 gold pieces (35, -23, D:8) 11 gold pieces (35, -21, D:8) 12 gold pieces (35, -19, D:8) 17 gold pieces (36, -24, D:8) 5 gold pieces (36, -22, D:8) 10 gold pieces (36, -20, D:8) 6 gold pieces (39, 14, D:8) a +0 scale mail (49, -26, D:8) a +0 morningstar a +0 plate armour (49, -24, D:8) a +0 whip a +0 leather armour (50, -24, D:8) a +1 leather armour of willpower a +0 hand axe an orc corpse (skeletalised by now) (51, -26, D:8) a +0 flail an orc corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (3, 1, D:9) a +0 hand axe (4, 0, D:9) a +0 hand axe (4, 2, D:9) a +0 hand axe (5, 1, D:9) a +0 hand axe (6, -41, D:9) a +0 robe (9, -25, D:9) a +0 mace a +0 robe (10, -24, D:9) a +0 dire flail a +0 robe (10, -20, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (10, -3, D:9) 2 poisoned darts (12, -26, D:9) a +4 great sword a +0 robe (12, -25, D:9) a +0 dire flail a +0 robe (13, -24, D:9) a howler monkey corpse (skeletalised by now) (14, -12, D:9) a +0 scale mail (16, -27, D:9) a +0 short sword a +0 cloak (19, -18, D:9) a +0 hand axe (20, -19, D:9) a +1 heavy dire flail a +0 short sword a +0 plate armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, -15, D:9) a rimehorn talisman (21, -19, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (24, -33, D:9) a potion of attraction (26, -4, D:9) a +0 quarterstaff (28, -10, D:9) a granite talisman a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour (2, -3, Bailey) the +0 cloak "Ecai" {rElec rPois Str+4 Int-2} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (unseen) (2, -2, Bailey) a +0 scale mail (3, -7, Bailey) a +3 war axe a +0 scale mail an orc corpse (3, -3, Bailey) a +0 robe (3, -2, Bailey) the +10 tower shield of Ignorance {rN+ Int-4} rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (unseen) (10, -5, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 scale mail a hobgoblin corpse an orc corpse (11, -6, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail a goblin corpse (17, -3, Bailey) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour an orc corpse a goblin corpse (17, -2, Bailey) a +0 hand axe a +0 leather armour a gnoll corpse (20, 0, Bailey) a +0 hand axe a +0 leather armour an orc corpse (20, 1, Bailey) a +0 hand axe a +0 ring mail (20, 2, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (21, 2, Bailey) a +0 hand axe a +0 leather armour