Dungeon Crawl Stone Soup version 0.35-a0-1229-g830294a5c2 (webtiles) character file. Game seed: 2268960038782840431 37 AtHam the Trooper (level 3, -2/24 HPs) Began as a Gargoyle Fighter on Oct 6, 2026. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (923 turns). AtHam the Trooper (Gargoyle Fighter) Turns: 923, Time: 00:00:30 Health: -2/24 AC: 10 Str: 19 XL: 3 Next: 39% Magic: 3/3 EV: 8 Int: 8 God: Gold: 41 SH: 4 Dex: 11 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) c - +0 buckler rNeg + . . (50%) b - +0 scale mail rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: fleshless physiology, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles e - 3 javelins (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery d - an amulet of magic regeneration Potions m - 3 potions of might d - a potion of mutation {unknown} Skills: + Level 4.1 Fighting + Level 2.6 Long Blades - Level 3.2 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 94% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History You block the gnoll's attack. The gnoll hits the plant with a +0 flail. The plant begins to die. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. x2 You slash the gnoll! You kill the gnoll! The gnoll hits you but does no damage. The gnoll hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A nearby plant withers and dies. The gnoll attacks as it pursues you! The gnoll barely misses you. There is a stone staircase leading up here. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You die... .......#................#......## ##............................... ................................. ...........................÷..... .......................###....... ....##........#...........÷...... ............#.##................. .†..........#..ğğğ....#####...... ................@................ ##...÷...............###......... .#####...............###...###.## .#####..........................# .##.............................# .##.............................# .##.............................# .##.............................# .##.............................# You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) 4 hobgoblins (D:1) 7 quokkas (D:1) 2 ball pythons (D:1) 4 bats (D:1) 3 endoplasms (D:1) A frilled lizard (D:1) 2 goblins (D:1) 5 kobolds (D:1) A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AtHam the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 115 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 533 | D:1 | Reached skill level 4 in Fighting 707 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 923 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, st_stairs_6, minmay_domino_2 D:2: layout_rooms, shapermc_ecumenical_altar_acropolis, nicolae_grassy_gnolls, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 2 | 2.6 Fighting | 4 | 4.1 Armour | | 3.2 Shields | | 3.2 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 76 Melee: Long sword || 76 Armour: Scale mail || 56 Dodge: Dodged || 35 Block: Buckler || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 948 | 896 | 52 | 0 | 699 | 2 | 474.0 | Dungeon | 948 | 896 | 52 | 0 | 699 | 2 | 474.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 935 daAuts D:2: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+