AtHam Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, 17, D:1) a +0 dagger (9, -3, D:1) a +0 mace (14, 22, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (22, 16, D:1) a ball python skeleton (30, 20, D:1) a quokka corpse (35, 8, D:1) a rat skeleton (50, 8, D:1) an orb of glass Level 2 of the Dungeon [Shop] Foaroaf's General Store a lightning rod (4/4) (440 gold) 6 darts of disjunction (59 gold) a condenser vane (440 gold) a book of Sloth (356 gold) a sack of spiders (440 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (383 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. a +3 chain mail of poison resistance (275 gold) (0, 0, D:2) a hobgoblin corpse (1, 10, D:2) a +0 club a +0 dagger a goblin corpse a goblin corpse (1, 11, D:2) a scroll of summoning (2, 7, D:2) a +0 mace (6, 3, D:2) a +0 dagger (7, 3, D:2) a +0 club a goblin corpse (7, 4, D:2) a rat corpse