Dungeon Crawl Stone Soup version 0.35-a0-1234-gf68bec49c9 (webtiles) character file. Game seed: 14636204892964580217 11 AtHam the Trooper (level 2, -2/20 HPs) Began as a Gargoyle Fighter on Oct 6, 2026. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (96 turns). AtHam the Trooper (Gargoyle Fighter) Turns: 96, Time: 00:00:10 Health: -2/20 AC: 9 Str: 19 XL: 2 Next: 20% Magic: 2/2 EV: 8 Int: 8 God: Gold: 0 SH: 4 Dex: 9 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) c - +0 buckler rNeg + . . (50%) b - +0 scale mail rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: fleshless physiology, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - 2 potions of might d - a potion of brilliance {unknown} Skills: + Level 3.7 Fighting + Level 2.2 Long Blades - Level 3.2 Armour - Level 3.2 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History The ball python is severely wounded. The quokka bites you. The ball python bites you but does no damage. The ball python constricts you. The quokka bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. The quokka bites you but does no damage. The ball python bites you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The quokka bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! You block the quokka's attack. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. You see here a ball python corpse. You hit the quokka. The quokka is moderately wounded. The quokka bites you. You die... ################# ................## .##.....#######..##### ...).....# ###......# ..#####'## #...@r##.# . #..#...# ####...# #..'...+ ......# #.P#...# ###..#.# ####...#### #>.... #~.#...#..# ...... #(.'...'..# ...... #..#...#.P# ..... ####†#.#### You could see a quokka. Vanquished Creatures 3 dart slugs (D:1) A hobgoblin (D:1) A ball python (D:1) A goblin (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AtHam the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 72 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/2 94 | D:1 | HP: 1/20 [quokka (4)] 96 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_rooms Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.2 Fighting | | 3.7 Armour | | 3.2 Shields | | 3.2 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 30 Melee: Long sword || 30 Armour: Scale mail || 35 Dodge: Dodged || 10 Block: Buckler || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 105 | 105 | 0 | 0 | 43 | 1 | 105.0 | Dungeon | 105 | 105 | 0 | 0 | 43 | 1 | 105.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 105 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+