Dungeon Crawl Stone Soup version 0.35-a0-1308-g77a9b5a25e (webtiles) character file. Game seed: 12143972318179316655 103 AtHam the Trooper (level 4, -2/25 HPs) Began as a Vine Stalker Fighter on Oct 19, 2026. Slain by a scorpion (3 damage) ... on level 4 of the Dungeon. The game lasted 00:01:28 (2197 turns). AtHam the Trooper (Vine Stalker Fighter) Turns: 2197, Time: 00:01:28 Health: -2/25 AC: 7 Str: 20 XL: 4 Next: 78% Magic: 0/5 EV: 8 Int: 8 God: Gold: 150 SH: 4 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth d - ring of resist corrosion HPRegen 1.04/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: mighty, lethally poisoned (-2 -> -3) A: plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles f - 6 atropa-tipped darts (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) e - a +0 helmet (worn) Jewellery d - a ring of resist corrosion (worn) Scrolls r - a scroll of revelation N - a scroll of noise i - 3 scrolls of identify V - a scroll of vulnerability c - 2 scrolls of teleportation {unknown} e - a scroll of poison {unknown} Potions m - a potion of might d - a potion of enlightenment {unknown} L - a potion of lignification k - a potion of invisibility {unknown} l - a potion of mutation {unknown} f - a potion of heal wounds {unknown} Skills: + Level 3.9 Fighting + Level 3.3 Short Blades - Level 2.4 Armour - Level 2.6 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 94% 2 Ozocubu's Armour Ice 0% N/A 99% 3 Swiftness Air 0% N/A 99% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb The Shining One Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The adder barely misses you. You hit the kobold. You bite the kobold. You kill the kobold! You feel sick. The scorpion barely misses you. The rock fish barely misses you. The adder barely misses you. You block the kobold's attack. The scorpion stings you. You are more poisoned. The scorpion poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the kobold. Your bite misses the kobold. You feel very sick. The adder bites you but does no damage. The rock fish closely misses you. The kobold closely misses you. The scorpion stings you but does no damage. You hit the kobold. You kill the kobold! * * * LOW HITPOINT WARNING * * * You feel very sick. The adder barely misses you. The rock fish barely misses you. You block the scorpion's attack. The adder bites you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. Things that are here: a +0 whip; a stone * * * LOW HITPOINT WARNING * * * You feel sick. You block the rock fish's attack. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you but does no damage. The scorpion stings you. You die... *#......######.# **,** ******######.######.# *,* ,,*,,,######.######.# *,* ******.#####.######.# *,* *,* *........#####.# *,* ,,****.#####.<#####.# *,* ***,,,####....#####.####* *,** *,**,*####.#).#####.....****,,** ,,**,*####....Ss@.......,,,,,,,* ,***,*####.._(gF#.##..##,,**,*,* ,,*,,,......ß..#..#..*,,***,*,,* *,*,,*####.._...#..##,***,,*,,** *,*,,*####.....###.#.**,,**,,** ****,*######....#...#,,,*,*,,* ,**,,* *** #..##,*#..**,**,,,* ,*******,**#..,,,,,..,,,,,,,,* ,,* **,,,*#..**,**,*,,,,,**** You could see a scorpion, a rock fish, an adder and a goblin. Vanquished Creatures An orc priest (D:3) 2 adders (D:2) A dart slug (D:1) 6 orcs (D:3) 4 hobgoblins 5 quokkas 5 ball pythons 7 bats 7 endoplasms 3 frilled lizards 3 goblins 5 kobolds 6 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AtHam the Vine Stalker Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 304 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 1220 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/4 1761 | D:3 | Found a faded altar of an unknown god. 1824 | D:3 | Reached XP level 4. HP: 25/25 MP: 5/5 2183 | D:4 | Found a burning altar of Makhleb. 2183 | D:4 | Found a glowing golden altar of the Shining One. 2197 | D:4 | HP: 1/25 [poisoned by a scorpion] 2197 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_corners, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_d D:2: layout_rooms D:3: layout_basic, ebering_ecumenical_altar_petrified D:4: minmay_razor_zed, layout_loops_ring, zin_scriptorium, chequers_temple_overflow_statue_of_worship, gup_sewer_entry_glass, minmay_manual_mess Skill XL: | 1 2 3 4 | ---------------+-------------+----- Short Blades | 2 3 | 3.3 Fighting | 3 | 3.9 Armour | | 2.4 Shields | | 2.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 100 | 29 || 129 Melee: Rapier | 100 | 29 || 129 Bite | 21 | 8 || 29 Drink: Might | | 1 || 1 Read: Identify | 4 | || 4 Revelation | | 1 || 1 Armour: Scale mail | 67 | 23 || 90 Dodge: Dodged | 41 | 14 || 55 Block: Buckler | 24 | 5 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2242 | 2142 | 100 | 17 | 1772 | 4 | 560.5 | Dungeon | 2242 | 2142 | 100 | 17 | 1772 | 4 | 560.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1157 daAuts D:3: 587 daAuts D:2: 482 daAuts D:4: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+