AtHam Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, -32, D:1) a +0 club (8, -32, D:1) a +0 buckler (11, -13, D:1) a +0 dagger a goblin skeleton (19, -24, D:1) a +0 dagger (19, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -4, D:1) a bat corpse (skeletalised by now) (20, 6, D:1) a hobgoblin corpse (skeletalised by now) (25, -38, D:1) a vision talisman (25, 11, D:1) a ball python corpse (skeletalised by now) (27, -25, D:1) a +0 robe (31, -9, D:1) 2 atropa-tipped darts (32, -37, D:1) a +0 dagger 3 stones a kobold skeleton (38, -23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (39, -43, D:1) a +0 whip Level 2 of the Dungeon (0, 39, D:2) an adder corpse (skeletalised by now) (1, 6, D:2) the inkwell talisman "Hiycigh" {rElec Dex+2} [inkwell talisman] rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). (5, -3, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (7, 6, D:2) a gecko talisman (16, -1, D:2) a +0 scale mail (17, 30, D:2) a +0 dagger a hobgoblin skeleton (17, 31, D:2) a +0 club (20, -1, D:2) a ball python corpse (skeletalised by now) (23, 2, D:2) a quokka skeleton (23, 35, D:2) a +0 dagger (27, 2, D:2) a +0 club (29, 27, D:2) a +0 dagger a goblin skeleton (30, 26, D:2) an amulet of chemistry (31, 6, D:2) a +0 club a goblin skeleton (41, 0, D:2) a rat corpse (skeletalised by now) (43, 4, D:2) a +0 dagger (44, 28, D:2) a +0 dagger (47, 2, D:2) a quokka skeleton (47, 36, D:2) a quokka corpse (skeletalised by now) (51, 20, D:2) a +0 dagger (53, 2, D:2) an adder skeleton (53, 10, D:2) a +0 spear a goblin corpse (skeletalised by now) a rat skeleton (53, 35, D:2) a bat corpse (skeletalised by now) (55, 12, D:2) a bat skeleton Level 3 of the Dungeon [Shop] Kemnugen's Antique Armour Emporium a +0 robe (21 gold) a +0 kite shield (168 gold) a +0 robe (21 gold) a +0 leather armour (48 gold) a +0 robe (21 gold) a +0 scale mail (96 gold) a +0 scale mail (96 gold) (4, 0, D:3) a +1 hand axe of electrocution a +0 chain mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail (4, 1, D:3) a +2 dagger of venom a +0 robe a +0 robe a +0 dagger (7, -3, D:3) a +0 robe (13, 8, D:3) a +0 morningstar (20, -4, D:3) a +0 sling (23, 2, D:3) a +0 dagger (25, 19, D:3) a +1 flail of protection (26, 30, D:3) a frilled lizard corpse (skeletalised by now) (32, -6, D:3) a +0 dagger (36, -1, D:3) a +0 leather armour (38, -1, D:3) a +0 chain mail (38, 34, D:3) a +0 whip an orc skeleton (39, 19, D:3) a +0 club a goblin skeleton (39, 21, D:3) a frilled lizard corpse (skeletalised by now) (39, 35, D:3) 2 stones a +0 short sword a +0 robe a +0 dagger a frilled lizard skeleton an orc skeleton (39, 36, D:3) a +0 dagger a +0 chain mail a +0 dagger a +0 short sword a +0 dagger an orc skeleton (39, 37, D:3) a +0 club a goblin skeleton (41, -5, D:3) the gecko talisman of Visig Vud {rElec rN+ Int+3 SInv} [gecko talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Level 4 of the Dungeon (6, 13, D:4) a +0 mace (30, 44, D:4) a +0 kite shield a +0 scale mail a +0 mace a +0 leather armour 2 boomerangs a +0 whip (31, 41, D:4) a parchment of Awaken Armour (31, 43, D:4) a boomerang a +0 mace (32, 43, D:4) a +0 short sword (35, 21, D:4) a +0 club a +0 leather armour a +0 club (35, 22, D:4) a +0 club a +0 scale mail (40, 42, D:4) a +0 leather armour (45, 5, D:4) a +0 mace Level 5 of the Dungeon (9, 28, D:5) a +0 dagger a +0 robe (11, 28, D:5) a +0 flail (13, 29, D:5) a +0 flail a +0 chain mail (13, 35, D:5) a +0 spear (14, 28, D:5) a +0 dagger a +1 leather armour of fire resistance a +0 leather armour a +0 whip (14, 30, D:5) a +0 falchion (27, 18, D:5) a +0 leather armour (29, 47, D:5) a +0 whip a boomerang (29, 48, D:5) a +0 dagger a +0 robe (30, 1, D:5) a +0 dire flail of protection a +0 chain mail (30, 48, D:5) a +0 mace a +0 leather armour (31, 48, D:5) a +0 whip a +0 flail Level 6 of the Dungeon [Shop] Xumuwaki's Book Shoppe a parchment of Freezing Cloud (423 gold) a parchment of Call Canine Familiar (202 gold) a parchment of Forge Monarch Bomb (575 gold) a parchment of Curse of Agony (423 gold) a parchment of Brom's Barrelling Boulder (299 gold) a parchment of Silence (423 gold) a parchment of Alistair's Walking Alembic (423 gold) a parchment of Hoarfrost Cannonade (423 gold) a manual of Shapeshifting (1840 gold) a parchment of Conjure Ball Lightning (575 gold) a parchment of Diamond Sawblades (754 gold) a parchment of Yara's Violent Unravelling (423 gold) a parchment of Splinterfrost Shell (754 gold) a parchment of Lee's Rapid Deconstruction (423 gold) a parchment of Summon Horrible Things (961 gold) a parchment of Petrify (299 gold) (0, 0, D:6) a +0 dagger a +0 robe (17, -21, D:6) a +0 short sword (17, -19, D:6) a +0 whip (17, -13, D:6) a +0 ring mail (18, -20, D:6) 3 poisoned darts a +0 dagger (31, -8, D:6) a +0 whip a +0 leather armour (31, -7, D:6) a +0 flail a +0 whip a +0 flail (31, -6, D:6) a +0 whip (33, -8, D:6) a +0 club (38, -18, D:6) a +0 dagger a +0 robe (39, -22, D:6) a +0 hand axe (40, -22, D:6) a +0 hand axe a +0 leather armour (46, 13, D:6) a +0 giant club (54, -9, D:6) a +0 whip 3 stones (54, -3, D:6) a +0 ring mail (55, -5, D:6) a +0 flail (56, -12, D:6) a +1 dagger of draining a +0 club 5 stones 4 poisoned darts (56, -11, D:6) a +0 whip (57, -11, D:6) a +1 dagger of flaming a stone (59, -7, D:6) a +4 spear (60, -7, D:6) a +0 spear a +0 club (60, -6, D:6) a +0 club a +0 robe Level 7 of the Dungeon (9, -13, D:7) a +0 leather armour (13, -6, D:7) a +2 dagger of venom a +0 robe (13, -5, D:7) a +0 mace (14, -9, D:7) a +0 heavy long sword (14, -5, D:7) a +0 whip (27, 2, D:7) a +0 helmet (29, -39, D:7) a +0 pair of gloves of dexterity (35, 0, D:7) a +0 scale mail (39, -18, D:7) a quill talisman (48, 1, D:7) a +3 dagger a +0 robe (48, 4, D:7) a +0 trident a +0 plate armour (49, 2, D:7) a +0 trident (51, -32, D:7) 8 poisoned darts a +0 short sword 3 stones a +0 dagger a +0 whip (51, 4, D:7) a +0 trident of flaming a +0 scale mail (55, 9, D:7) a +0 rapier (58, -2, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 leather armour (1, -3, D:8) a +0 club a +0 ring mail (3, -7, D:8) a +0 dagger (4, -7, D:8) a +0 dagger a +0 robe a +0 flail (5, 6, D:8) a +0 dagger a +0 robe (21, -22, D:8) a scarab talisman (29, 9, D:8) a +0 dagger a +0 robe (32, 10, D:8) a +0 dagger a +0 robe (33, 10, D:8) a +0 dagger a +0 robe (37, -21, D:8) a +0 mace a +0 plate armour (37, 9, D:8) a +0 dagger a +0 robe (38, -19, D:8) a +0 club (39, -19, D:8) a +0 dagger a +0 robe (41, -14, D:8) a +0 leather armour (46, 6, D:8) a +2 dagger of venom a +0 dagger a +0 robe a +0 ring mail a +0 club a +0 morningstar a +0 robe (47, 5, D:8) 8 poisoned darts a +0 dagger of electrocution a +0 mace a +0 robe a +0 mace (48, 5, D:8) a +0 dagger a +0 leather armour (55, 0, D:8) a +2 heavy long sword +0 acid dragon scales (60, -2, D:8) a +0 shortbow (61, -2, D:8) a +1 vampiric dagger a +0 robe (61, -1, D:8) a +0 dagger a +0 robe (62, -2, D:8) a +0 dagger of speed a +0 robe Level 9 of the Dungeon [Shop] Hufadyl's Weapon Shop a +0 falchion (33 gold) 2 large rocks (33 gold) 5 atropa-tipped darts (49 gold) a +0 club (5 gold) a +0 dire flail (55 gold) the +4 sling "Xuhoxuh" {drain, rC+ Str+5} (519 gold) rC+: It protects you from cold. Str+5: It affects your strength (+5). It cannot be enchanted further. a +8 hand axe (495 gold) a +0 dagger (22 gold) 5 poisoned darts (33 gold) 5 boomerangs (110 gold) (1, -12, D:9) a +0 leather armour (4, -9, D:9) a +0 dagger (9, -32, D:9) a +0 plate armour (11, -32, D:9) a parchment of Confusing Touch (23, -6, D:9) a +0 giant club a +0 giant spiked club (24, -11, D:9) a +0 dagger (25, -4, D:9) a +0 trident of protection a +0 plate armour (25, -2, D:9) a +2 dagger of pain a +0 leather armour a +0 dagger (26, -4, D:9) a +0 club (26, 2, D:9) a +0 dagger (26, 3, D:9) a +0 dagger a +0 robe (30, -4, D:9) a +0 dagger a +0 robe (31, -28, D:9) a +0 scimitar a +0 helmet of light a +0 robe (31, -27, D:9) a +0 spear a +0 robe (34, -28, D:9) a +0 whip a +0 ring mail (34, 1, D:9) a +0 short sword (35, -23, D:9) a +0 dagger a +0 robe a +0 spear a +0 robe (41, -26, D:9) a +0 morningstar (41, -25, D:9) a +1 glaive of venom a +0 dagger a +0 robe a +0 plate armour (42, -27, D:9) a +0 hand axe a +0 chain mail (42, -24, D:9) a +0 club (49, -9, D:9) a +0 whip a +0 leather armour (51, -18, D:9) a parchment of Jinxbite (52, -5, D:9) a +0 flail a +0 plate armour (54, -4, D:9) a +0 athame a +0 robe (55, -33, D:9) a staff of conjuration (55, -20, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Judu Nucw's Assorted Antiques a +1 dagger of distortion (228 gold) a +2 scale mail of fire resistance (399 gold) a condenser vane (760 gold) the orb of Koecwaq {Guile, rN+ Str+3} (788 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). a scroll of torment (180 gold) a +1 heavy partisan (372 gold) the +7 falchion "Zimnedukhli" {valour, rElec rN+} (1067 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. a potion of brilliance (76 gold) the +0 helmet "Ucoiboiv" {Light, Dex+5} (513 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (7, 3, D:10) a +0 rapier (10, 47, D:10) the +4 ring mail "Isaitutu" {rF++} rF++: It greatly protects you from fire. It cannot be enchanted further. (11, 44, D:10) a +0 hand axe (12, 43, D:10) a +0 hand axe (13, 31, D:10) a +2 devious dagger a +0 robe (13, 44, D:10) a +0 hand axe (16, 32, D:10) a +0 rapier (24, 31, D:10) 3 boomerangs a +0 hand axe (25, 31, D:10) the +9 hand axe "Gufitumnu" {elec, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 shortbow a +0 leather armour a +0 hand axe (25, 39, D:10) a +0 spear (26, 29, D:10) a -2 demon whip of venom (26, 30, D:10) a +0 flail (31, 16, D:10) a +0 spear (31, 17, D:10) a +1 trident of venom a +0 scale mail (31, 18, D:10) a +0 flail (32, 18, D:10) a +1 spear of venom (41, 7, D:10) a +0 rapier (50, -6, D:10) a +0 long sword a +0 robe (51, -8, D:10) a +0 robe Level 11 of the Dungeon [Shop] Efel's General Store a lightning rod (4/4) (1000 gold) a potion of might (unknown) (133 gold) 6 boomerangs (300 gold) a scroll of butterflies (unknown) (316 gold) 6 boomerangs (300 gold) a +1 cloak of corrosion resistance (412 gold) a scroll of identify (66 gold) a +5 dagger of venom (735 gold) a +5 broad axe of electrocution (1237 gold) a scroll of amnesia (133 gold) (0, 0, D:11) a +0 dagger (4, -8, D:11) a +0 giant club a +0 giant club (6, -41, D:11) a +0 leather armour (9, -51, D:11) 4 large rocks (10, -50, D:11) a +0 flail (11, -21, D:11) a +0 whip (11, -7, D:11) a +0 scale mail (12, -20, D:11) a +0 whip (13, -23, D:11) a +0 spear of venom a +0 scale mail a +0 buckler (14, -12, D:11) a +0 whip (21, -34, D:11) a +0 plate armour (25, -1, D:11) a +0 dagger (26, -22, D:11) a +0 whip 5 stones a +0 dagger a +0 robe (26, -10, D:11) a +0 giant spiked club a +0 giant spiked club (27, -23, D:11) a +0 athame a +0 robe (27, -22, D:11) a +1 whip of flaming a +0 robe (27, -20, D:11) a +0 dagger (28, -28, D:11) a +0 rapier (32, -5, D:11) a +0 dagger a +0 robe (44, -1, D:11) a +0 giant spiked club a +0 giant club (44, 0, D:11) a +0 giant club a +0 giant spiked club a +0 giant club (46, -12, D:11) a +0 club (47, -4, D:11) a +0 dire flail (47, -3, D:11) a +0 giant club (48, -47, D:11) a +0 robe (48, -3, D:11) a +0 giant club (48, 5, D:11) a +0 flail Level 1 of the Lair of Beasts (0, 16, Lair:1) 2 boomerangs (29, 22, Lair:1) a +0 dagger (43, 8, Lair:1) a ring of flight (51, 13, Lair:1) a parchment of Sublimation of Blood the Necropolis (18, 49, Necropolis) 24 gold pieces (18, 50, Necropolis) 2 potions of magic (19, 48, Necropolis) a scroll of revelation (19, 50, Necropolis) 17 gold pieces (20, 47, Necropolis) a scroll of teleportation (21, 47, Necropolis) a potion of magic (21, 48, Necropolis) 15 gold pieces (44, 24, Necropolis) 4 gold pieces (45, 18, Necropolis) 33 gold pieces (45, 21, Necropolis) a scroll of identify (46, 46, Necropolis) 16 gold pieces (47, 16, Necropolis) a +0 ring mail (47, 23, Necropolis) a +0 devious rapier (unseen) (47, 46, Necropolis) a potion of heal wounds (48, 46, Necropolis) a potion of haste (49, 46, Necropolis) 23 gold pieces (50, 16, Necropolis) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (50, 23, Necropolis) a +0 falchion (50, 46, Necropolis) 17 gold pieces (51, 46, Necropolis) the +11 war axe of Defenestration {flame, rElec rC+ Int-3} rElec: It insulates you from electricity. rC+: It protects you from cold. Int-3: It affects your intelligence (-3). It cannot be enchanted further. (unseen) (52, 18, Necropolis) a +4 ring of protection (52, 21, Necropolis) a +4 ring of protection