Dungeon Crawl Stone Soup version 0.35-a0-1312-g5e89c473da (webtiles) character file. Game seed: 4008183422074846038 1 AtHam the Trooper (level 1, 0/18 HPs) Began as a Mummy Monk on Oct 21, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (29 turns). AtHam the Trooper (Mummy Monk) Turns: 29, Time: 00:00:08 Health: 0/18 AC: 2 Str: 14 XL: 1 Next: 14% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire x . . (150%) - Nothing wielded rCold + . . (50%) b - orb {Light} rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: faith @: glowing A: undead, cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - an orb of light (worn) Skills: + Level 3.0 Fighting + Level 0.0 Armour + Level 2.4 Dodging + Level 2.4 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The jackal is moderately wounded. The bat hits you. x2; The hobgoblin hits you. The jackal barely misses you. The jackal misses you. You hit the jackal. The jackal is almost dead. The bat misses you. The hobgoblin barely misses you. The jackal misses you. The jackal closely misses you. The bat hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You kill the jackal! The bat closely misses you. The jackal bites you but does no damage. The hobgoblin hits you but does no damage. The jackal bites you. You barely miss the jackal. The bat closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the hobgoblin but do no damage. The bat barely misses you. The jackal bites you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal bites you. You die... #.......♣♣ #........♣ #........♣♣ ♣.........♣ ♣........ ♣...... ♣♣..hg###### ♣...@......# ♣♣..:.......# ♣.....b###### ♣........ß. ♣.......◊... ♣#..#..◊.... #..#...◊... #..#..◊.◊.◊ #..#.◊..... You could see a jackal, a hobgoblin and a bat. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AtHam the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 29 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, serial_shops, nicolae_shop_well_armoured Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Unarmed || 10 Armour: Robe || 16 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 18 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 18 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 28 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+