AxeManiac Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, -3, D:1) a +0 club (2, 19, D:1) a ball python skeleton (5, 6, D:1) a +0 leather armour (7, -2, D:1) a bat skeleton (7, 10, D:1) a +0 club (9, 17, D:1) 5 stones (16, 7, D:1) 6 stones (17, 41, D:1) a +0 mace (18, -5, D:1) a +0 club (23, 7, D:1) a +0 leather armour (23, 32, D:1) a +0 robe (24, 25, D:1) 5 poisoned darts (26, 30, D:1) a +0 ring mail (28, -4, D:1) a ball python skeleton (35, 24, D:1) a bat skeleton (44, 24, D:1) a +0 flail Level 2 of the Dungeon [Shop] Jaubeuti's Antique Armour Emporium a +0 robe (17 gold) a +0 chain mail (112 gold) a +0 scale mail (100 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +1 plate armour of fire resistance (875 gold) a +0 cloak (112 gold) a +0 pair of gloves (112 gold) a +2 plate armour of poison resistance (925 gold) (0, 0, D:2) a +6 ring of intelligence the +2 pair of gloves of Baigerghye {Harm rElec Int+2 Dex-4} Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (6, 5, D:2) a +0 short sword (6, 6, D:2) a +0 club a bat skeleton (7, 3, D:2) a +0 mace (7, 5, D:2) a bat corpse (skeletalised by now) (14, 24, D:2) a stone (14, 25, D:2) a +0 spear (16, 21, D:2) a staff of alchemy (17, -18, D:2) a +0 whip (21, -8, D:2) a +0 short sword (24, 6, D:2) a +0 animal skin a +0 falchion a +0 club the hobgoblin skeleton of Robin a goblin skeleton (25, 23, D:2) a frilled lizard skeleton (26, 4, D:2) a hobgoblin skeleton (26, 5, D:2) a hobgoblin skeleton (26, 6, D:2) a +0 sling a +0 dagger a +0 club a goblin skeleton (28, 21, D:2) a rat skeleton (33, 32, D:2) a +0 short sword (35, 6, D:2) a +0 flail a gnoll corpse (skeletalised by now) (37, -8, D:2) a +0 leather armour (45, 6, D:2) a goblin skeleton (46, 14, D:2) a +0 leather armour (47, 7, D:2) an adder skeleton (47, 16, D:2) a +0 spear a gnoll corpse (skeletalised by now) (49, 18, D:2) a +0 ring mail (52, -2, D:2) a +0 spear Level 3 of the Dungeon (3, -8, D:3) a +0 dagger (10, 28, D:3) a +0 dagger (10, 42, D:3) a +0 whip (14, -14, D:3) 8 stones (17, 4, D:3) a ball python skeleton (19, 11, D:3) a +0 rapier (19, 29, D:3) a +0 dagger a hobgoblin skeleton a goblin skeleton (20, 29, D:3) a +0 club a goblin skeleton (21, -6, D:3) a +0 club a goblin skeleton (23, -6, D:3) a bat skeleton (23, 31, D:3) a +0 hand axe (24, 23, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (38, 29, D:3) a +0 club a goblin skeleton (41, -15, D:3) a +0 dagger 5 stones (43, 20, D:3) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (47, -15, D:3) a stone (48, 9, D:3) a +0 leather armour (49, 41, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 4 stones