Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 6797601957385717076 2 AxeManiac the Apothecary (level 1, -1/11 HPs) Began as a Gargoyle Alchemist on Nov 29, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (24 turns). AxeManiac the Apothecary (Gargoyle Alchemist) Turns: 24, Time: 00:00:10 Health: -1/11 AC: 4 Str: 11 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of heal wounds {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Armour - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 1.1 Conjurations - Level 2.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Olgreb's Toxic Radiance Alch 8% N/A 63% 4 Sticky Flame Fire/Alch 5% 2d4 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the jackal but do no damage. The jackal bites you. x2 You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. x2 You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. Your magical contamination has completely faded away. There is a fountain of clear blue water here. You closely miss the jackal. The jackal barely misses you. Aiming: Sting (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. You kill the jackal! You closely miss the jackal. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal bites you. You die... . ### ### .. #.. ... #..##.. ♣.♣ ..... ♣⌠♣ #..♣♣♣♣♣.♣♣♣♣♣.. #...hh@.<.⌠..... #..♣♣♣♣♣.♣♣♣♣♣.. #.. ♣⌠♣ .... ♣.♣ ##... ... #... ... #### #### You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Gargoyle Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 24 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, chequers_serial_rivers_small_b, serial_park_tiny_1 Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Sting || 3 Armour: Robe || 7 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 2 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 2 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts