Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 7971184862608115893 4 AxeManiac the Apothecary (level 1, -2/12 HPs) Began as a Gargoyle Alchemist on Nov 29, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (333 turns). AxeManiac the Apothecary (Gargoyle Alchemist) Turns: 333, Time: 00:00:17 Health: -2/12 AC: 4 Str: 11 XL: 1 Next: 60% Magic: 2/3 EV: 11 Int: 15 God: Gold: 12 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . h - +0 hand axe rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons f - a +0 short sword h - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Jewellery e - an amulet of guardian spirit Potions b - a potion of magic c - 2 potions of curing {unknown} d - a potion of lignification {unknown} g - a potion of mutation {unknown} Skills: + Level 1.2 Fighting - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 1.1 Conjurations - Level 2.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Olgreb's Toxic Radiance Alch 8% N/A 63% 4 Sticky Flame Fire/Alch 5% 2d4 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You see here 6 stones. Found a robe. You see here a +0 robe. Found a quarterstaff. A rat and an endoplasm come into view. Found 4 stones. There are monsters nearby! There are monsters nearby! The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is lightly wounded. The rat squeaks loudly. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Sting (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (lightly wounded, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... ..... ##..##.####..##. .... #..###..# #..##. # ...# #.## ##.###..##. #.# #..## #.# #..##...#. #...##..# #.# ##....#.#. #...)..###.##.......##... #......##.#####.##..# ##.#####..# #.....# #$..@....# #..##.. #...#Jr..# #....#... #...#..#.#............. ......................... ....####...### #......... .... ##.# .>.#...... #..( .# ##....# #. . ...##. ##. #. You could see an endoplasm and a rat. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Gargoyle Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 129 | D:1 | Reached skill level 1 in Fighting 333 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_rooms Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 1.1 Alchemy | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 35 Hand axe || 2 Punch || 1 Cast: Sting || 5 Stab: Sleeping || 1 Armour: Robe || 21 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 333 | 322 | 11 | 9 | 241 | 1 | 333.0 | Dungeon | 333 | 322 | 11 | 9 | 241 | 1 | 333.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 333 daAuts