Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 11105962582451750160 86 AxeManiac the Chopper (level 4, 0/26 HPs) Began as a Gargoyle Reaver on Nov 29, 2024. Slain by a wight ... wielding a +5 halberd (13 damage) ... on level 4 of the Dungeon. The game lasted 00:01:51 (1866 turns). AxeManiac the Chopper (Gargoyle Reaver) Turns: 1866, Time: 00:01:51 Health: 0/26 AC: 12 Str: 17 XL: 4 Next: 49% Magic: 7/7 EV: 9 Int: 16 God: Gold: 155 SH: 0 Dex: 8 Spells: 6/7 levels left rFire + + . a - +0 hand axe rCold + . . (no shield) rNeg + . . n - +3 ring mail "Husot" {+Blink Int+2} rPois ∞ g - +0 helmet rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth j - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: resistant A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Evoke Blink You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour g - a +0 helmet (worn) k - a +0 scale mail n - the +3 ring mail "Husot" (worn) {+Blink Int+2} (You found it on level 3 of the Dungeon) Int+2: It affects your intelligence (+2). +Blink: It lets you blink. Jewellery j - a ring of protection from fire (left hand) l - a ring of magical power Scrolls c - 3 scrolls of identify {unknown} e - a scroll of immolation {unknown} f - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} o - a scroll of enchant weapon {unknown} Potions d - a potion of curing m - a potion of enlightenment {unknown} Skills: - Level 2.1 Fighting + Level 4.7 Axes - Level 1.5 Dodging - Level 2.0 Spellcasting - Level 3.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 24% 2d7 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 12% 3d8 30% 2 Hailstorm Conj/Ice 6% 3d5 52% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 75% 3 Fulminant Prism Conj/Alch 3% 3d5 89% 4 Iskenderun's Mystic Bla Conj/Tloc 6% 2d4 (+2d1 89% 4 Rending Blade Conj/Frge 6% 2d4 89% 4 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The adder bites you but does no damage. The adder attacks as it pursues you! The adder closely misses you. The adder completely misses you. The wight completely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder attacks as it pursues you! The adder barely misses you. The adder bites you but does no damage. Okay, then. It was a potion of curing. You feel better. The adder bites you but does no damage. It was a potion of resistance. You feel protected. The adder bites you but does no damage. The wight hits you from afar with a +5 halberd! Ouch! That really hurt! You die... ###### #....### .......### ### .........### #@# ...........# #S## ...........## #z.# .........†..# ##.# ............## #.# ..=..........# ##.## .†...........###...## ........>...###.....## ..........####..###..# You could see a wight and an adder. Vanquished Creatures 3 adders 4 dart slugs 4 bats 3 endoplasms 2 giant cockroaches (D:1) 7 goblins 5 hobgoblins 4 kobolds 3 quokkas (D:1) 5 ball pythons 4 frilled lizards 2 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Gargoyle Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 118 | D:1 | Reached skill level 3 in Axes 173 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 579 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1234 | D:2 | Reached skill level 4 in Axes 1331 | D:2 | Noticed Terence 1552 | D:3 | Reached XP level 4. HP: 26/26 MP: 7/7 1558 | D:3 | Identified the +3 ring mail "Husot" {+Blink Int+2} 1660 | D:3 | Found a faded altar of an unknown god. 1737 | D:3 | Noticed a black bear 1866 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_loops_corners, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_pool, infiniplex_forest_clump_long, infiniplex_forest_clump_curved, infiniplex_forest_lined_corner, infiniplex_forest_clump_tiny, infiniplex_forest_end_2, infiniplex_forest_lined_1, infiniplex_forest_straight_2 D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_terence, uniq_sigmund, uniq_natasha D:3: layout_loops_ring, chequers_ecumenical_altar_lobes, eino_tiny_chamber D:4: layout_cave_pods, uniq_pikel Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 4 | 4.7 Fighting | | 2.1 Dodging | | 1.5 Spellcasting | | 2.0 Conjurations | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 105 | 24 || 129 Use: Potion | | 2 || 2 Armour: Leather armour | 58 | || 58 Scale mail | 9 | 2 || 11 Ring mail | | 24 || 24 Dodge: Dodged | 67 | 18 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1879 | 1782 | 97 | 0 | 1349 | 4 | 469.8 | Dungeon | 1879 | 1782 | 97 | 0 | 1349 | 4 | 469.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1283 daAuts D:3: 296 daAuts D:2: 203 daAuts D:4: 95 daAuts