Dungeon Crawl Stone Soup version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 1265644647489462017 2 AxeManiac the Gusty (level 1, 0/14 HPs) Began as a Human Air Elementalist on Dec 21, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (247 turns). AxeManiac the Gusty (Human Air Elementalist) Turns: 247, Time: 00:00:17 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 15 God: Gold: 13 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Armour - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations - Level 3.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 10% N/A 19% 3 Airstrike Air 5% 2d(1-17) 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The endoplasm quivers. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 97% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 97% to hit) The zap hits the endoplasm. The endoplasm is moderately wounded. You don't have enough magic to cast this spell. The endoplasm attacks as it pursues you! The endoplasm hits you. Your magical contamination has completely faded away. The endoplasm barely misses you. You enter a dispersal trap! The endoplasm blinks! x2; You blink. The endoplasm barely misses you. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 97% to hit) The zap hits the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... #.÷÷÷.÷÷## #.....>..#.##.# #÷..÷....+ #.##.#....)##.# #÷......## ###.##.....#..... #.<÷###># ###......#.....##.# #÷..÷...#####..........######.# #÷...÷÷÷.'.##...#..^#.## #.. #...÷.÷÷##.##.......#.######### ##########.##..J....#.##.....# ...........@..#..#.##.....# ..............#..#........## .........>........##P.♣..... ##...#♣#♣#♣##.#..###.P.♣..#. #... ........###..♣♣♣...P #.. ♣.♣#...## #P..♣P.P.. #.. ##.## #...♣P.♣P♣ #. #. #.#.....P♣ .. ........P. You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A ball python (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Human Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 247 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_cross, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_end_3, infiniplex_forest_lined_corner, infiniplex_forest_lined_3_way, infiniplex_forest_clump_C, infiniplex_forest_clump_large, infiniplex_forest_lined_3, infiniplex_forest_end_2, shapermc_ecumenical_altar_hornbeckon, st_stairs_3 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Shock || 10 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 247 | 247 | 0 | 21 | 188 | 1 | 247.0 | Dungeon | 247 | 247 | 0 | 21 | 188 | 1 | 247.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 247 daAuts