AxeManiac Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, -12, D:1) a +0 leather armour (19, -15, D:1) a +0 dagger a kobold skeleton (25, -35, D:1) a ball python corpse (skeletalised by now) (28, -26, D:1) a +0 dagger 3 stones (31, -5, D:1) a bat skeleton (37, -27, D:1) a jackal skeleton (38, -33, D:1) a +0 spear (42, -15, D:1) a quokka skeleton (50, -22, D:1) a +0 spear (53, -44, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Cooxirr's Assorted Antiques a ring of wizardry (810 gold) a potion of haste (270 gold) a Gell's gravitambourine (2/2) (1080 gold) a potion of curing (81 gold) a +2 trident of protection (437 gold) a scroll of identify (54 gold) a +0 hand axe (81 gold) a ring of positive energy (540 gold) a +0 club (27 gold) a wand of charming (8) (518 gold) [Shop] Vagem's Magic Scroll Shop a scroll of teleportation (unknown) (33 gold) a scroll of noise (unknown) (11 gold) a scroll of poison (unknown) (44 gold) a scroll of blinking (unknown) (82 gold) a scroll of amnesia (unknown) (44 gold) a scroll of amnesia (unknown) (44 gold) a scroll of amnesia (unknown) (44 gold) a scroll of acquirement (unknown) (572 gold) a scroll of fog (44 gold) a scroll of enchant armour (unknown) (82 gold) [Shop] Yditufuff's Armour Emporium the +18 Lear's hauberk (1010 gold) a +0 robe (7 gold) a +1 scale mail of positive energy (130 gold) a +0 ring mail (40 gold) an orb of light (160 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (349 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. a +0 robe (7 gold) a +0 cloak (45 gold) (0, 0, D:2) a potion of degeneration (12, 0, D:2) a ball python corpse (12, 1, D:2) a flux talisman (19, -3, D:2) a +0 long sword (19, 0, D:2) a +0 mace (23, 29, D:2) a quokka corpse (skeletalised by now) (24, 29, D:2) a +2 dagger of distortion (26, 28, D:2) a bat corpse (skeletalised by now) (31, 29, D:2) 4 poisoned darts (38, -10, D:2) a hobgoblin corpse (40, 22, D:2) a +0 trident (42, 16, D:2) a +0 whip (45, 20, D:2) a +0 short sword