Dungeon Crawl Stone Soup version 0.34-a0-2051-gdafaf85d1f (webtiles) character file. Game seed: 193633069921698776 1 AxeManiac the Magician (level 1, 0/10 HPs) Began as a Gargoyle Hedge Wizard on Jan 20, 2026. Slain by a quokka (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (85 turns). AxeManiac the Magician (Gargoyle Hedge Wizard) Turns: 85, Time: 00:00:15 Health: 0/10 AC: 4 Str: 13 XL: 1 Next: 20% Magic: 4/4 EV: 10 Int: 14 God: Gold: 4 SH: 0 Dex: 9 Spells: 5/6 levels left rFire + . . (50%) d - +0 hand axe rCold + . . (50%) (no offhand) rNeg + . . (50%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: resistant A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 hand axe (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of immolation {unknown} Potions g - a potion of magic r - a potion of resistance Skills: + Level 0.3 Axes - Level 1.5 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting - Level 2.1 Conjurations - Level 0.8 Summonings - Level 0.7 Necromancy - Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 22% 2 Call Imp Summ 8% N/A 22% 2 Grave Claw Necr 8% 2d7 24% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5910 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of resistance. You feel protected. d -> r - a potion of resistance The goblin completely misses you. The quokka completely misses you. You hit the goblin. The goblin is severely wounded. You closely miss the quokka. The goblin closely misses you. The quokka closely misses you. The goblin misses you. The quokka barely misses you. You barely miss the goblin. The goblin is severely wounded. You miss the quokka. The quokka barely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The goblin is severely wounded. You closely miss the quokka. The quokka bites you but does no damage. The goblin hits you but does no damage. The quokka bites you but does no damage. You slash the goblin! You kill the goblin! You closely miss the quokka. The quokka bites you. You die... .....#..##.# #.# #.# ... .#.##.##.###.###.# ## ###....#...#...#... #†#..#...#...#.<. ####.#..#...#...#... #....#..##.###.###.# #.#†....##.# #.# #.# #.#+##.###.###.###.# #..@.#.##...#...#... #..)r#..#.......#... #....##.#...#...#... #....# .######### ...... .. .#.####### ..#.# .# #. You could see a quokka. Vanquished Creatures A ball python (D:1) A bat (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Gargoyle Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 85 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, serial_park_tiny_2 Action || total ---------------------------++------- Attack: Normal || 14 Melee: Hand axe || 21 Drink: Resistance || 1 Stab: Sleeping || 2 Armour: Robe || 13 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 88 | 88 | 0 | 0 | 48 | 1 | 88.0 | Dungeon | 88 | 88 | 0 | 0 | 48 | 1 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 88 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+