Dungeon Crawl Stone Soup version 0.34-a0-2051-gdafaf85d1f (webtiles) character file. Game seed: 8121036301754417508 6 AxeManiac the Magician (level 1, -1/12 HPs) Began as a Gargoyle Hedge Wizard on Jan 20, 2026. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (220 turns). AxeManiac the Magician (Gargoyle Hedge Wizard) Turns: 220, Time: 00:00:25 Health: -1/12 AC: 4 Str: 13 XL: 1 Next: 90% Magic: 1/4 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . (100%) e - +0 hand axe rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger d - a +0 whip e - a +0 hand axe (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - 2 scrolls of teleportation {unknown} Potions g - a potion of magic Skills: - Level 1.2 Fighting - Level 0.6 Maces & Flails - Level 1.5 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting - Level 2.1 Conjurations - Level 0.8 Summonings - Level 0.7 Necromancy - Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 22% 2 Call Imp Summ 8% N/A 22% 2 Grave Claw Necr 8% 2d7 24% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5778 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Okay, then. e - a +0 hand axe You unwield your +0 whip. e - a +0 hand axe (weapon) Things that are here: a +0 short sword; 3 stones; a kobold corpse c - 2 scrolls labelled ROLOUF OKKOUNU (gained 1) You encounter an endoplasm. An endoplasm is nearby! An endoplasm is nearby! The helpless endoplasm fails to defend itself. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You completely miss the endoplasm. The endoplasm hits you. The endoplasm hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... ########## #..J...... # ##@################ #.................. #########.......... #.......... #.......... #.......... #.........> #........). ########### You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Gargoyle Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 110 | D:1 | Reached skill level 1 in Fighting 220 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, shapermc_ecumenical_altar_gd, nrook_loot_triangle Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Maces & Flails | | 0.6 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 3.0 Conjurations | | 2.1 Summonings | | 0.8 Necromancy | | 0.7 Translocations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Whip || 4 Dagger || 2 Hand axe || 2 Cast: Magic Dart || 13 Stab: Sleeping || 1 Armour: Robe || 7 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 221 | 221 | 0 | 63 | 109 | 1 | 221.0 | Dungeon | 221 | 221 | 0 | 63 | 109 | 1 | 221.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 221 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+