Dungeon Crawl Stone Soup version 0.35-a0-24-g264ef1ee83 (webtiles) character file. Game seed: 8455354291104517642 35 AxeManiac the Trooper (level 3, 0/31 HPs) Began as a Mountain Dwarf Wanderer on Jan 29, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:04 (996 turns). AxeManiac the Trooper (Mountain Dwarf Wanderer) Turns: 996, Time: 00:01:05 Health: 0/31 AC: 3 Str: 16 XL: 3 Next: 17% Magic: 5/5 EV: 10 Int: 10 God: Gold: 63 SH: 4 Dex: 11 Spells: 5/5 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty, lethally poisoned (0 -> -6) A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 club d - a +0 dagger (weapon) Armour b - a +0 leather armour (worn) c - a +0 buckler (worn) Scrolls j - a scroll of acquirement {unknown} c - 4 scrolls of identify {unknown} e - a scroll of amnesia {unknown} h - a scroll of poison {unknown} Potions A - 2 potions of attraction g - a potion of magic Skills: - Level 3.4 Fighting - Level 0.4 Armour - Level 1.0 Dodging + Level 2.9 Shields - Level 1.7 Spellcasting - Level 3.0 Hexes - Level 1.1 Necromancy You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 24% N/A 13% 1 Jinxbite Hex 12% 2d2 19% 2 Soul Splinter Necr 12% N/A 28% 1 Inner Flame Hex/Fire 3% N/A 56% 3 Vampiric Draining Necr 3% 2d6 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10989 Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The adder poisons you! The frilled lizard bites you. The adder closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of magic. Magic courses through your body. f -> g - a potion of magic * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. The frilled lizard closely misses you. You closely miss the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The frilled lizard bites you but does no damage. You block the adder's attack. You closely miss the adder. The adder is moderately wounded. You die... .. . .# .# . ..##.. ####+###.....) #......l...... #.....@S...... ##### #............. #...# #....########. #...# #....# #...# ####....# #...# #..'....# #...####.##....# #...'....####### #...##.### You could see an adder and a frilled lizard. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) 8 jackals (D:1) 4 ball pythons (D:1) 3 bats (D:1) 3 frilled lizards (D:1) A goblin (D:1) 4 kobolds (D:1) 3 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Mountain Dwarf Wanderer began the quest for | the Orb. 0 | D:1 | AxeManiac set off with the following items: a +0 club, a +0 | leather armour, a potion of attraction, a potion of heal | wounds; and the following spells available to memorise: | Slow, Jinxbite, Soul Splinter, Inner Flame, Vampiric | Draining. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 3/3 139 | D:1 | Reached skill level 1 in Shields 140 | D:1 | Reached XP level 2. HP: 17/26 MP: 4/4 244 | D:1 | Found Vovusi's Distillery. 642 | D:1 | Reached XP level 3. HP: 28/31 MP: 5/5 995 | D:2 | HP: 1/31 [poisoned by an adder] 996 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, serial_shops, shop, st_stairs_13, minmay_tromino_i4 D:2: layout_basic, grunt_decor_mini_mirrors Skill XL: | 1 2 | ---------------+-------+----- Shields | 1 2 | 2.9 Fighting | | 3.4 Armour | | 0.4 Dodging | | 1.0 Spellcasting | | 1.7 Hexes | | 3.0 Necromancy | | 1.1 Action || total ---------------------------++------- Attack: Normal || 184 Melee: Club || 24 Dagger || 160 Drink: Heal wounds || 1 Might || 1 Magic || 1 Stab: Sleeping || 2 Armour: Leather armour || 147 Dodge: Dodged || 121 Block: Buckler || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1011 | 973 | 38 | 83 | 580 | 2 | 505.5 | Dungeon | 1011 | 973 | 38 | 83 | 580 | 2 | 505.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 924 daAuts D:2: 86 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+