Dungeon Crawl Stone Soup version 0.35-a0-24-g264ef1ee83 (webtiles) character file. Game seed: 4584708447698136561 44 AxeManiac the Charlatan (level 3, -5/20 HPs) Began as a Deep Elf Artificer on Jan 29, 2026. Slain by an ogre ... wielding a +0 giant spiked club (22 damage) ... on level 3 of the Dungeon. The game lasted 00:01:21 (1931 turns). AxeManiac the Charlatan (Deep Elf Artificer) Turns: 1931, Time: 00:01:21 Health: -5/20 AC: 7 Str: 11 XL: 3 Next: 41% Magic: 5/5 EV: 11 Int: 15 God: Gold: 133 SH: 0 Dex: 21 Spells: 2/2 levels left rFire . . . (100%) e - +2 hand axe (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +4 ring of protection HPRegen 0.23/turn h - +6 ring of dexterity MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - a +0 club c - a +0 dagger d - a +0 whip e - a +2 hand axe of freezing (weapon) i - a +0 hand axe of flaming Armour b - a +0 leather armour (worn) Jewellery f - a ring of magical power g - a +4 ring of protection (worn) h - a +6 ring of dexterity (worn) Wands a - a wand of flame (14) (quivered) e - a wand of charming (15) c - a wand of iceblast (5) Scrolls c - 2 scrolls of fog {unknown} e - 2 scrolls of immolation {unknown} h - 2 scrolls of identify {unknown} Potions d - a potion of curing {unknown} f - a potion of resistance {unknown} j - a potion of might {unknown} k - a potion of invisibility {unknown} l - a potion of brilliance {unknown} Skills: - Level 1.1 Fighting + Level 1.7 Axes - Level 1.6 Armour - Level 2.4 Dodging - Level 1.2 Stealth - Level 3.2 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 47% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16049 Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a stone staircase leading down. There is a stone staircase leading up here. Key pressed, stopping travel. You encounter a quokka. A quokka is nearby! A quokka is nearby! You hit the quokka. You freeze the quokka. The quokka is almost dead. The quokka barely misses you. You hit the quokka. You freeze the quokka. You kill the quokka! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You encounter an ogre and an endoplasm. There are monsters nearby! There are monsters nearby! An endoplasm is nearby! The endoplasm quivers. You hit the endoplasm. You freeze the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You freeze the endoplasm. You kill the endoplasm! You hit the ogre. You freeze the ogre. The ogre is lightly wounded. The ogre misses you. You barely miss the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ####..#..#...# # ..#........## # #.####.#.#.#.#... .. #....#.#.......##.. #........#.#.#.... #.#....#.#.......# #...####.#.#.#.#.# #..O..#.......# #.##@######..## #.# ##<# ..# #.# #### #.# .. #.# ## #.# ... >## . You could see an ogre. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 3 endoplasms 3 hobgoblins 2 quokkas A ball python (D:2) 3 bats (D:1) 2 goblins (D:1) A kobold (D:1) 7 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Deep Elf Artificer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 208 | D:1 | Found Gaokulat's Magic Scroll Shop. 359 | D:1 | Reached skill level 1 in Armour 362 | D:1 | Reached skill level 1 in Fighting 425 | D:1 | Reached XP level 2. HP: 14/16 MP: 4/4 937 | D:2 | Reached skill level 1 in Axes 937 | D:2 | Reached XP level 3. HP: 7/20 MP: 5/5 1923 | D:3 | Encountered an ogre 1931 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, serial_shops, nicolae_shop_hallway_plus, minmay_surrounded D:2: layout_basic, hangedman_decor_opposing, hangedman_decor_peaks_small D:3: layout_loops_cross, mainiacjoe_overflow_big_doors, serial_co_window_serial, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_2corner, co_window_broadway_a, co_window_unsneaky_path_b, co_window_unsneaky_path_e, co_window_corner_cb, co_window_paths_c, co_window_paths_e, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_a, serial_shops, nicolae_shop_peninsula Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.6 Fighting | 1 | 1.1 Axes | 1 | 1.7 Dodging | | 2.4 Stealth | | 1.2 Evocations | | 3.2 Action || total ---------------------------++------- Attack: Normal || 73 Melee: Club || 24 Dagger || 6 Hand axe || 48 Evoke: Wand of flame || 1 Stab: Sleeping || 2 Armour: Leather armour || 54 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1949 | 1778 | 171 | 180 | 1377 | 3 | 649.7 | Dungeon | 1949 | 1778 | 171 | 180 | 1377 | 3 | 649.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1039 daAuts D:1: 889 daAuts D:3: 19 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+