AxeManiac Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (5, 21, D:1) a +0 leather armour (7, -1, D:1) a +0 dagger a kobold skeleton (8, 23, D:1) a +0 whip a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (14, -1, D:1) a hobgoblin skeleton (16, 13, D:1) a +0 dagger a goblin skeleton (20, 5, D:1) a storm talisman (20, 11, D:1) a sanguine talisman (22, -7, D:1) a bat skeleton (22, 11, D:1) a frilled lizard skeleton (23, -5, D:1) a +0 club (26, 0, D:1) a +0 ring mail (35, -15, D:1) 7 stones (37, -25, D:1) a +0 flail a gnoll corpse (skeletalised by now) (37, -15, D:1) 3 stones (48, 1, D:1) a +0 ring mail (51, -13, D:1) a +0 ring mail (52, 2, D:1) a bat corpse (skeletalised by now) (52, 18, D:1) a +0 short sword (56, 2, D:1) a kobold corpse (skeletalised by now) (62, -8, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (66, -1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (2, 0, D:2) a rat skeleton (6, 2, D:2) a +0 club (12, 0, D:2) a book of Decay (22, -7, D:2) a +0 dagger (23, -4, D:2) a +0 club a goblin skeleton (37, 1, D:2) a parchment of Kiss of Death (41, -3, D:2) a +0 club a +0 ring mail a goblin skeleton (43, 9, D:2) a +0 short sword a kobold corpse (skeletalised by now) (44, 12, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (2, 5, D:3) a parchment of Passwall (10, 22, D:3) a ball python corpse (skeletalised by now) (27, -2, D:3) a bat skeleton (39, 7, D:3) a +0 club (44, -23, D:3) a frilled lizard corpse (skeletalised by now) (44, -11, D:3) 5 poisoned darts (46, 7, D:3) a +0 flail a +0 leather armour an orc skeleton (47, -24, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 2 stones a kobold corpse (0, 1, D:4) the inkwell talisman "Fugushron" {*Corrode rF+ Dex+7 SInv} [inkwell talisman] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. (2, -3, D:4) a +0 club (2, -1, D:4) an adder corpse (2, 0, D:4) a +0 club a kobold corpse (7, 0, D:4) a +0 flail (9, -16, D:4) a +0 spear (9, -14, D:4) a +0 long sword (9, -9, D:4) a stone (10, -15, D:4) a +0 great sword a +0 club a +0 short sword a goblin corpse (11, -16, D:4) a +0 heavy scythe a +0 trident a +0 whip a +0 club (11, -6, D:4) a +0 ring mail (14, -11, D:4) a large rock (16, 13, D:4) a +0 short sword a +0 leather armour (19, -6, D:4) 5 poisoned darts (23, 15, D:4) 10 gold pieces (26, -5, D:4) a hound corpse (skeletalised by now) (30, 12, D:4) 2 poisoned darts a +0 dagger (31, -12, D:4) a +0 short sword a kobold corpse (skeletalised by now) (31, -11, D:4) an orc corpse (skeletalised by now) (31, -9, D:4) a +0 robe the kobold corpse of Pikel (skeletalised by now) (31, -8, D:4) a +0 spear a +0 robe the human corpse of Sigmund (skeletalised by now) (34, 6, D:4) a +0 pair of gloves (39, -9, D:4) an orb of attunement (40, 10, D:4) a +0 leather armour (41, -12, D:4) the +2 leather armour of Unambiguity {rC++ Slay+3} rC++: It greatly protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (41, 8, D:4) a talisman of death