Dungeon Crawl Stone Soup version 0.35-a0-32-g2ad184ce96 (webtiles) character file. Game seed: 5393260147087994385 166 AxeManiac the Chopper (level 5, -8/54 HPs) Began as an Oni Monk on Feb 1, 2026. Mangled by a gnoll ... wielding a +1 flail of protection (11 damage) ... on level 5 of the Dungeon. The game lasted 00:02:05 (1695 turns). AxeManiac the Chopper (Oni Monk) Turns: 1695, Time: 00:02:05 Health: -8/54 AC: 3 Str: 17 XL: 5 Next: 47% Magic: 5/5 EV: 9 Int: 11 God: Gold: 135 SH: 0 Dex: 11 Spells: 4/4 levels left rFire . . . (100%) a - +0 hand axe rCold + . . (50%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . e - ring of protection from cold Will +.... (no ring) Stlth + HPRegen 0.29/turn MPRegen 0.09/turn %: no passive effects @: enlightened, flying, glowing A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, sense surroundings 1, wild magic 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) d - a +0 trident Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery e - a ring of protection from cold (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of fear {unknown} e - a scroll of enchant weapon {unknown} h - 3 scrolls of identify {unknown} j - a scroll of vulnerability {unknown} m - a scroll of fog {unknown} o - a scroll of enchant armour {unknown} Potions l - a potion of curing {unknown} p - a potion of lignification {unknown} Skills: - Level 4.0 Fighting + Level 6.0 Axes - Level 2.6 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 0% N/A 78% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 26788 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. You passively map the area around you. Your spells are a little harder to cast, but a little more powerful. Message History You're too confused to move! The gnoll hits you with a +1 flail of protection! The gnoll hits you with a +0 whip. You bump into the rock wall. The gnoll misses you. The gnoll completely misses you. You bump into the rock wall. You feel less invigorated. You feel less confused. The gnoll hits you with a +1 flail of protection. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is moderately wounded. You barely miss the gnoll. The gnoll hits you with a +1 flail of protection! The gnoll hits you with a +0 whip. You hit the gnoll but do no damage. You headbutt the gnoll, but do no damage. The gnoll is moderately wounded. You hit the gnoll. The gnoll closely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel a strange attunement to the structure of the dungeons. You feel less in control of your magic. The gnoll hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The gnoll barely misses you. The gnoll closely misses you. You take a swig of the potion and twirl your +0 hand axe. You hit the gnoll. You headbutt the gnoll. The gnoll is almost dead. You barely miss the gnoll. The gnoll is moderately wounded. It was a potion of magic. You savour every drop. Magic courses through your body. The gnoll hits you with a +1 flail of protection! You die... , ..##....j.........### , . #.......j........# , ......:#.j..####..# , *.#....####.......#* ,*,#...# #.......# , ##.. ##.....## * ##** ##....## ##j....# , #@j..### ** ###.## ### You could see 2 gnolls. Vanquished Creatures A clockroach (D:4) An iguana (D:5) 2 gnolls (D:5) 5 adders 3 dart slugs A ribbon worm (D:3) 3 orcs 7 endoplasms 4 hobgoblins 2 quokkas 4 ball pythons (D:2) 4 bats 3 frilled lizards A goblin (D:2) 9 kobolds 4 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Oni Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 97 | D:1 | Reached XP level 2. HP: 31/32 MP: 2/2 583 | D:2 | Reached skill level 4 in Axes 588 | D:2 | Reached XP level 3. HP: 27/39 MP: 3/3 1203 | D:3 | Reached XP level 4. HP: 44/48 MP: 4/4 1264 | D:3 | Reached skill level 5 in Axes 1355 | D:3 | Encountered an ogre 1470 | D:4 | Reached XP level 5. HP: 41/54 MP: 5/5 1483 | D:4 | You fall into a shaft and drop 1 floor! 1483 | D:5 | Entered Level 5 of the Dungeon 1687 | D:5 | Reached skill level 6 in Axes 1693 | D:5 | Gained mutation: You passively map the area around you. | [potion of mutation] 1693 | D:5 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1693 | D:5 | HP: 2/54 [gnoll/+0 whip (6)] 1695 | D:5 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, serial_park_tiny_2, serial_bayou_pond_d, chequers_serial_rivers_micro_a, lemuel_flame_loot_1 D:2: layout_basic, minmay_pentomino_v2 D:3: layout_loops_ring, mainiacjoe_overflow_alcove_1, nicolae_overflow_some_kind_of_shallow_water_thing, gup_sewer_entry_bubbles, kennysheep_generic_room_8, st_stairs_12, uniq_ijyb D:4: layout_basic, lemuel_crystal_altar, kennysheep_mini_moat, serial_shops, shop, serial_forest, infiniplex_forest_lined_3_way, infiniplex_forest_lined_corner, infiniplex_forest_split, infiniplex_forest_end_2, infiniplex_forest_lined_corner, infiniplex_forest_zigzag_1, infiniplex_forest_lined_room_, infiniplex_forest_end_3, dk_rats_in_the_wall, uniq_pikel, uniq_duvessa, uniq_menkaure D:5: layout_cave_pools, mainiacjoe_overflow_concentric_impassable, uniq_edmund, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 4 5 6 | 6.0 Fighting | | 4.0 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 69 | 51 || 120 Drunken Brawl | | 4 || 4 Melee: Hand axe | 80 | 71 || 151 Headbutt | 15 | 12 || 27 Drink: Enlightenment | | 1 || 1 Ambrosia | | 1 || 1 Magic | | 1 || 1 Mutation | | 1 || 1 Armour: Robe | 45 | 56 || 101 Dodge: Dodged | 35 | 34 || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1707 | 1644 | 63 | 167 | 1113 | 5 | 341.4 | Dungeon | 1707 | 1644 | 63 | 167 | 1113 | 5 | 341.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 685 daAuts D:1: 580 daAuts D:5: 212 daAuts D:3: 189 daAuts D:4: 40 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+