AxeManiac Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (18, -18, D:1) 5 boomerangs (19, -2, D:1) a +0 mace (19, 4, D:1) a frilled lizard corpse (skeletalised by now) (20, 8, D:1) a +0 dagger (22, 7, D:1) a +0 leather armour (24, -10, D:1) a staff of necromancy (24, 33, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (28, -5, D:1) 9 stones (29, -6, D:1) 5 stones (29, -5, D:1) 6 stones (32, -6, D:1) a +0 whip (39, 36, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 6, D:1) a rat skeleton (42, 7, D:1) a ball python skeleton (47, -4, D:1) a frilled lizard corpse (skeletalised by now) (57, 4, D:1) a +0 chain mail Level 2 of the Dungeon [Shop] Guploguv's Weapon Boutique the +2 hand axe "Dilimipi" {sunder, rElec Str+7 Dex-4} (399 gold) rElec: It insulates you from electricity. Str+7: It affects your strength (+7). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 mace (36 gold) 5 poisoned darts (36 gold) a +0 short sword (36 gold) a +0 short sword (36 gold) the +9 staff of Olgreb {rPois∞} (1200 gold) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. 5 poisoned darts (36 gold) a +0 whip (30 gold) a +0 short sword (36 gold) 4 poisoned darts (28 gold) (0, 17, D:2) a +0 sling (3, 11, D:2) a jackal corpse (skeletalised by now) (3, 12, D:2) a jackal corpse (skeletalised by now) (11, 12, D:2) a +0 whip a kobold corpse (skeletalised by now) (12, 12, D:2) a hobgoblin corpse (skeletalised by now) (23, 30, D:2) 5 poisoned darts (30, 24, D:2) a +0 club (31, 1, D:2) an adder corpse (34, 34, D:2) a +0 club a goblin corpse (38, 18, D:2) a +0 rapier (49, 14, D:2) a hobgoblin corpse