AxeManiac Level 1 of the Dungeon [Shop] Halus's Antique Weapon Shop a +0 arbalest (150 gold) a +0 short sword (60 gold) a +0 dagger (40 gold) a +0 mace (60 gold) a +0 short sword (60 gold) a +0 dagger (40 gold) a +0 short sword (60 gold) a +0 whip (50 gold) the +8 great mace of Pusankom {drain, ^Contam rElec rN++ Str+2} (1622 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. (2, 8, D:1) a +0 hand axe (9, -3, D:1) 3 stones (9, 0, D:1) a rat skeleton (10, -2, D:1) a +0 club a goblin skeleton (15, 19, D:1) a +0 spear (16, -6, D:1) a +0 ring mail (19, 16, D:1) a staff of fire (32, -10, D:1) a quokka corpse (skeletalised by now) (33, 8, D:1) a +0 club a goblin skeleton (35, -12, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (36, 6, D:1) a +0 mace (36, 12, D:1) a +0 robe (39, 15, D:1) a quokka corpse (skeletalised by now) (40, -1, D:1) a +0 ring mail (43, -11, D:1) a rat skeleton (43, -9, D:1) a hobgoblin skeleton (44, -10, D:1) a frilled lizard skeleton (46, 14, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (3, 12, D:2) 2 gold pieces (5, 1, D:2) a bat corpse