AxeManiac Level 1 of the Dungeon (6, 18, D:1) a +0 mace (6, 19, D:1) a quokka skeleton (17, 35, D:1) a parchment of Slow (20, 54, D:1) a +0 dagger (23, 24, D:1) a frilled lizard corpse (skeletalised by now) (32, 22, D:1) a +0 short sword a kobold corpse (skeletalised by now) (33, 53, D:1) a rat corpse (skeletalised by now) (35, 49, D:1) a +0 leather armour (37, 44, D:1) a hobgoblin corpse (skeletalised by now) (38, 9, D:1) a +0 dagger (41, 13, D:1) a quokka corpse (skeletalised by now) (41, 49, D:1) a +0 club (41, 53, D:1) a +0 dagger (42, 11, D:1) a +0 whip (42, 32, D:1) a +0 quarterstaff (44, 29, D:1) a parchment of Cause Fear (47, 33, D:1) 7 stones (54, 55, D:1) a +0 sling (56, 53, D:1) a bat corpse (skeletalised by now) (66, 48, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 41, D:2) a parchment of Swiftness (6, 1, D:2) a +0 robe (7, 17, D:2) a +0 club (8, 2, D:2) the +2 ring mail of Meatballs {Dex+7} Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (8, 31, D:2) a ball python corpse (skeletalised by now) (10, 26, D:2) a +0 dagger a bat skeleton (19, 14, D:2) a +0 hand axe (28, 39, D:2) a book of the Senses (40, 10, D:2) a +0 dagger (41, 26, D:2) a +0 club (44, 26, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin skeleton (47, 30, D:2) a bat skeleton (51, 31, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (51, 34, D:2) a book of the Senses (55, 25, D:2) a +0 robe (57, 13, D:2) a +0 ring mail Level 3 of the Dungeon (1, 6, D:3) a scroll of blinking (3, -1, D:3) a hobgoblin corpse