AxeManiac Level 1 of the Dungeon [Shop] Ilaoc's One-of-a-Kind Rings the ring of Ciumamoitu {Will+ rCorr MP-5 Dex+4} (335 gold) [ring of resist corrosion] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. MP-5: It affects your magic capacity (-5). Dex+4: It affects your dexterity (+4). a +1 ring of protection (unknown) (33 gold) a +5 ring of protection (unknown) (605 gold) a +3 ring of dexterity (unknown) (110 gold) a +7 ring of slaying (unknown) (1138 gold) the ring of Kin Topn {+Blink Fly rElec rCorr} (485 gold) [ring of flight] +Blink: It lets you blink. Fly: It grants you flight. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +8 ring of dexterity (unknown) (605 gold) the ring "Giv Ydo" {Fly HP+10 EV+5} (804 gold) [ring of evasion] Fly: It grants you flight. HP+10: It affects your health (+10). EV+5: It affects your evasion (+5). [Shop] Heytoq's Distillery a potion of curing (42 gold) a potion of curing (42 gold) a potion of enlightenment (unknown) (70 gold) a potion of curing (42 gold) a potion of heal wounds (unknown) (112 gold) a potion of might (56 gold) a potion of lignification (42 gold) (0, 0, D:1) a +0 club a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (13, 26, D:1) a hobgoblin skeleton (14, -2, D:1) a +0 ring mail (19, 2, D:1) a +0 club (24, 19, D:1) a bat skeleton (25, 20, D:1) a +0 club a goblin skeleton (27, -1, D:1) a hobgoblin corpse (skeletalised by now) (29, 10, D:1) a rat skeleton (33, 8, D:1) a +0 short sword (35, 3, D:1) a +0 dagger (48, 23, D:1) a +0 club a rat corpse (skeletalised by now) (54, -3, D:1) a +0 dire flail (61, -7, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Ubeseah's Antique Weapon Shoppe a +2 shortbow of freezing (452 gold) a +0 club (13 gold) a +0 long sword (91 gold) a +0 club (13 gold) a +4 heavy mace (712 gold) a +0 whip (65 gold) a +0 short sword (78 gold) a +0 arbalest (195 gold) a +0 sling (39 gold) (1, 3, D:2) a bat corpse (skeletalised by now) (5, 5, D:2) a +0 ring mail (13, 18, D:2) a staff of conjuration (15, 11, D:2) a +0 robe (18, 13, D:2) a +0 club (21, 4, D:2) a +0 ring mail (36, 3, D:2) the +1 leather armour of the Harp {Rampage +Inv rC-} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. It cannot be enchanted further. (39, 23, D:2) a quokka corpse (skeletalised by now) (40, 0, D:2) a +0 mace (40, 28, D:2) a quokka corpse (skeletalised by now) (41, 22, D:2) a parchment of Eringya's Surprising Crocodile (49, 30, D:2) a ball python skeleton (51, 13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (4, 7, D:3) a frilled lizard corpse (6, -2, D:3) a frilled lizard corpse (11, -3, D:3) a +0 club a goblin corpse (17, 26, D:3) a ribbon worm corpse (26, 29, D:3) a hobgoblin corpse (skeletalised by now) (30, 29, D:3) a +0 short sword an orc corpse (skeletalised by now) (31, 28, D:3) a +0 flail a +0 scale mail (31, 29, D:3) a staff of fire (31, 31, D:3) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (31, 32, D:3) a +0 short sword an orc corpse (skeletalised by now) (41, 34, D:3) the inkwell talisman of Lies {Rampage Dex+3} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+3: It affects your dexterity (+3). (50, 40, D:3) the +1 ring mail of Gaxa {Rampage Will++} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will++: It greatly increases your willpower. It cannot be enchanted further. Level 4 of the Dungeon (6, 0, D:4) a manual of Dodging