AxeManiac Level 1 of the Dungeon [Shop] Gassoef's Weapon Emporium a +3 orcbow of draining (314 gold) a +2 long sword of holy wrath (237 gold) the +8 trident of the Octopus King {venom, rElec rPois} (811 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. a +0 short sword (39 gold) 5 curare-tipped darts (78 gold) a +0 hand axe (39 gold) a +2 heavy sling (191 gold) a +0 dagger (26 gold) 6 atropa-tipped darts (70 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (0, 24, D:1) a +0 club (6, 24, D:1) a parchment of Lee's Rapid Deconstruction (9, -4, D:1) a +0 club a goblin skeleton (17, 42, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (21, 2, D:1) a parchment of Sandblast (26, 27, D:1) a +0 club (27, 36, D:1) a quokka corpse (skeletalised by now) (41, -7, D:1) a +0 short sword (41, 1, D:1) a +0 club a gnoll corpse (skeletalised by now) (57, 34, D:1) a bat corpse (skeletalised by now) (63, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, -13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, -10, D:2) a +0 rapier (19, 16, D:2) a +0 hat (21, 18, D:2) a parchment of Call Imp (24, 16, D:2) a +0 buckler a +0 scale mail (24, 17, D:2) a +0 club (25, 9, D:2) a parchment of Momentum Strike (29, 21, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (1, 6, D:3) a quokka corpse