AxeManiac Level 1 of the Dungeon (3, 40, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) (12, 12, D:1) a +0 mace (14, 5, D:1) a jackal skeleton (14, 8, D:1) a jackal skeleton (15, 29, D:1) a +0 whip (17, 14, D:1) a +0 club a gnoll skeleton (20, 16, D:1) a +0 robe a +1 dagger (22, 35, D:1) a rat corpse (skeletalised by now) (24, 21, D:1) a rat corpse (skeletalised by now) (24, 31, D:1) a hobgoblin corpse (skeletalised by now) (28, 46, D:1) a ball python skeleton (32, 26, D:1) a +0 club a kobold corpse (skeletalised by now) (39, 12, D:1) 2 stones a kobold skeleton (45, 46, D:1) a ball python skeleton (53, 36, D:1) a +0 hand axe (54, 45, D:1) a quokka corpse (skeletalised by now) (54, 50, D:1) a +0 short sword (55, 39, D:1) a +0 club (59, 36, D:1) a rat corpse (skeletalised by now) (60, 19, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (1, 11, D:2) a +0 club 4 stones (4, 2, D:2) a +0 leather armour (5, -6, D:2) a +0 robe (12, 0, D:2) a +0 mace (16, 8, D:2) a +0 club (23, 5, D:2) a +0 scale mail (24, -25, D:2) a parchment of Passwall (28, -4, D:2) a +0 club a kobold corpse (skeletalised by now) (32, 12, D:2) a parchment of Call Imp (33, -25, D:2) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (35, -25, D:2) an adder corpse (skeletalised by now) (42, -14, D:2) an adder corpse (skeletalised by now) (43, -12, D:2) a parchment of Tukima's Dance (45, -15, D:2) a parchment of Ensorcelled Hibernation (60, -4, D:2) a +0 sling Level 3 of the Dungeon [Shop] Zunad's Assorted Antiques 3 flux baubles (180 gold) a lightning rod (4/4) (960 gold) the +1 broad axe of Tender Mercy {flame, Fly SInv} (828 gold) Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a wand of polymorph (10) (336 gold) a potion of brilliance (96 gold) a medusa talisman (300 gold) (3, 1, D:3) a +0 flail (4, -2, D:3) a +1 mace of protection (6, 10, D:3) a +0 whip (7, 23, D:3) a +0 leather armour a +0 mace an orc skeleton (8, 15, D:3) a +0 trident a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, 11, D:3) a quill talisman (14, 24, D:3) a ball python skeleton (15, 29, D:3) a +0 ring mail (21, 20, D:3) a scroll of teleportation (26, 28, D:3) a hobgoblin skeleton (30, 0, D:3) a rat skeleton (30, 15, D:3) a +0 dagger a +0 sling (33, 17, D:3) a scroll of vulnerability (41, 13, D:3) a ball python skeleton (42, 3, D:3) a quokka skeleton (44, 15, D:3) a +0 eveningstar (45, 31, D:3) a +0 short sword a kobold corpse (skeletalised by now) (46, 18, D:3) an adder skeleton (47, 19, D:3) a frilled lizard skeleton (49, 32, D:3) a +0 leather armour (50, 11, D:3) the cold staff "Muxuc" {rC+ Int+7 Dex+4 Ice} [staff of cold] rC+: It protects you from cold. Int+7: It affects your intelligence (+7). Dex+4: It affects your dexterity (+4). Ice: It increases the power of your Ice spells. Level 4 of the Dungeon (0, 0, D:4) an iguana corpse (skeletalised by now) (11, 3, D:4) a +0 spear (12, 6, D:4) a +0 helmet (15, -17, D:4) a +0 ring mail (19, -20, D:4) a +1 dagger of freezing (22, -21, D:4) a hobgoblin corpse