Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 9241720934229465110 0 AxeManiac the Vexing (level 1, -1/13 HPs) Began as a Formicid Enchanter on Apr 27, 2026. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:14 (92 turns). AxeManiac the Vexing (Formicid Enchanter) Turns: 92, Time: 00:00:14 Health: -1/13 AC: 2 Str: 12 XL: 1 Next: 11% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ c - ring of positive energy HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of positive energy (worn) Potions i - 2 potions of invisibility Skills: + Level 0.1 Fighting - Level 1.0 Short Blades + Level 0.1 Axes - Level 1.7 Dodging - Level 3.6 Stealth - Level 2.1 Spellcasting - Level 3.6 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 11% N/A 16% 3 Tukima's Dance Hex 11% N/A 16% 3 Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Gloom Hex/Necr 12% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 11907 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You begin to dig a shaft. You continue digging a shaft. The rat bites you but does no damage. The quokka bites you. x2 * * * LOW HITPOINT WARNING * * * A shaft appears beneath you! You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Found a green potion. You start resting. HP restored. You start resting. HP restored. You encounter an endoplasm. An endoplasm is nearby! An endoplasm is nearby! Found a whip. The endoplasm quivers. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the endoplasm. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is heavily wounded. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ... ...... .. ..... ..#.≈≈≈ ...≈) ...≈ #.. #J# #@## #..# ####.### #.....!# #......# ............# ######......# #......# ######## You could see an endoplasm. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Formicid Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 36 | D:1 | You fall into a shaft and drop 1 floor! 92 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_rooms, chequers_hall_statues_wall_a, minmay_pentomino_q4 D:2: layout_rooms, corexii_item_surrounded_by_moat, amethyst_killhole Action || total ---------------------------++------- Attack: Normal || 7 Melee: Dagger || 7 Ability: Shaft Self || 1 Stab: Sleeping || 1 Armour: Robe || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 45 | 18 | 2 | 45.5 | Dungeon | 91 | 91 | 0 | 45 | 18 | 2 | 45.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 56 daAuts D:1: 35 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+